ZeRa Level 1 of the Dungeon (0, 0, D:1) a +0 club a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (1, -3, D:1) a +0 dagger a kobold corpse (skeletalised by now) (6, 13, D:1) a bat skeleton (7, 7, D:1) a +0 dagger (13, 33, D:1) a +0 dagger (25, -2, D:1) a quokka skeleton (27, 34, D:1) 5 darts of disjunction (29, 38, D:1) a +0 club a goblin corpse (skeletalised by now) (37, 14, D:1) a +0 robe (39, 4, D:1) a +0 robe (46, 3, D:1) a bat skeleton (53, 35, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (6, 35, D:2) a quokka corpse (skeletalised by now) (8, 37, D:2) a +0 dagger (9, 0, D:2) a frilled lizard corpse (skeletalised by now) (16, 2, D:2) a stone (16, 7, D:2) a +0 dagger (19, 15, D:2) 5 stones (23, 33, D:2) 5 stones (26, 54, D:2) a +0 club a goblin corpse (skeletalised by now) (35, 15, D:2) a ball python skeleton (38, 36, D:2) a +0 mace (42, 4, D:2) an inkwell talisman (52, 58, D:2) a +0 club (55, 51, D:2) a +0 dagger 4 stones (56, 16, D:2) a +0 scale mail (57, 51, D:2) a +0 leather armour (58, 27, D:2) 3 atropa-tipped darts (58, 31, D:2) an adder skeleton (62, 57, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (1, 15, D:3) a +0 short sword a kobold corpse (skeletalised by now) (2, -14, D:3) a frilled lizard corpse (skeletalised by now) (14, 0, D:3) a +0 short sword (20, 11, D:3) 5 stones (54, 9, D:3) a +0 flail (55, -26, D:3) the +1 leather armour of the Impish God {rPois rF+ Will+} rPois: It protects you from poison. rF+: It protects you from fire. Will+: It increases your willpower. (55, -6, D:3) 3 flux baubles (58, -31, D:3) a ring of poison resistance Level 4 of the Dungeon (1, -20, D:4) a +0 halberd (3, 7, D:4) a +0 flail a gnoll corpse (skeletalised by now) (7, -2, D:4) a +0 club a gnoll skeleton (8, -3, D:4) a +0 spear (9, -4, D:4) a +0 whip a gnoll skeleton (24, -11, D:4) an adder skeleton (27, 16, D:4) a ball python corpse (skeletalised by now) (29, -11, D:4) 3 poisoned darts (32, -20, D:4) a quokka corpse (skeletalised by now) (46, 2, D:4) a +0 dagger a goblin corpse (skeletalised by now) (52, -23, D:4) a stone Level 5 of the Dungeon (6, -15, D:5) an adder corpse (skeletalised by now) (15, -1, D:5) a hound corpse (16, -3, D:5) a +0 ring mail (17, -18, D:5) 8 stones (33, -1, D:5) a medusa talisman (34, 7, D:5) a +0 shortbow a centaur skeleton an iguana skeleton (35, 6, D:5) a +0 leather armour a +0 dagger a +0 club a +0 chain mail a +0 dagger an orc skeleton (36, -2, D:5) a +0 flail (38, 2, D:5) a +0 halberd a gnoll skeleton (39, 0, D:5) a +0 halberd (42, -28, D:5) a +0 leather armour Level 6 of the Dungeon the Necropolis (21, 29, Necropolis) 10 gold pieces (22, 28, Necropolis) a +0 pair of boots (22, 29, Necropolis) 14 gold pieces (23, 28, Necropolis) 17 gold pieces (23, 29, Necropolis) +0 fire dragon scales (24, 29, Necropolis) the +4 great sword "Zeusuzor" {flame, rElec rC- rN+ Str+2 SInv} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). SInv: It lets you see invisible. (unseen) (24, 30, Necropolis) a ring of fire (25, 29, Necropolis) 12 gold pieces