Yuta the Dungeon (3, 2, D) a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade (still there?) a +5 athame (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 0, D) the +10 dark maul {heavy} It cannot be enchanted further. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. (10, 4, D) the wellspring talisman of the Watchman {Str+2 Stlth+} [wellspring talisman] Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. a fortress talisman a spider talisman a serpent talisman an eel talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. It cannot be enchanted further. the +6 shillelagh "Devastator" {shatter} It cannot be enchanted further. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. the +9 sword of Power {valour} It cannot be enchanted further. the +7 mace of Variability {chaos, chaos arc} It cannot be enchanted further. the +8 storm bow {elec, penet} It cannot be enchanted further. (59, 37, D) the ring of Qiochely {Str+9 SInv} [ring of strength] Str+9: It affects your strength (+9). SInv: It lets you see invisible. (unseen) (60, 37, D) a +0 quarterstaff of speed (unseen) (61, 0, D) a +6 devious dagger (unseen) (61, 1, D) a +0 robe of cold resistance a +0 club (61, 16, D) a +1 chain mail of fire resistance (unseen) (61, 37, D) a +1 orcbow of electrocution (unseen) (62, 0, D) a staff of fire (62, 3, D) a +4 quarterstaff of chaos (62, 9, D) a +0 spectral giant club (62, 17, D) a +2 heavy shortbow (unseen) (62, 26, D) the +3 greatsling "Punk" {acid, rCorr} rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (62, 27, D) a +0 heavy mace (unseen) (62, 37, D) a lightning rod (4/4) (63, 0, D) a ring of flight (63, 2, D) a +0 scythe a +0 robe (63, 16, D) a +0 shortbow of freezing (63, 17, D) a +3 leather armour of willpower a +0 battleaxe (63, 26, D) a +0 rapier of freezing (63, 27, D) a +4 plate armour of poison resistance (unseen) (63, 37, D) a +2 ring mail of fire resistance (unseen) (64, 3, D) a +0 short sword a +0 robe (64, 16, D) a +0 falchion of flaming (64, 17, D) a +2 heavy sling (unseen) (64, 26, D) the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv} Valiant: It becomes more powerful as more dangerous foes come into view. ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. (64, 27, D) a +3 chain mail of cold resistance (65, 26, D) +0 swamp dragon scales (68, 0, D) the fire staff "Iboowk" {*Corrode rF+ rN++ Int+2 Fire} [staff of fire] *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Int+2: It affects your intelligence (+2). Fire: It increases the power of your Fire spells. (69, 9, D) a +0 hand axe a +0 chain mail (70, 9, D) a +0 dagger a +0 robe (70, 31, D) a +0 dagger a +0 robe (70, 36, D) the +0 plate armour of Fel Teq {Dex+5 Stlth+} Dex+5: It affects your dexterity (+5). Stlth+: It makes you more stealthy. It cannot be enchanted further. (70, 37, D) the +2 leather armour "Xiahoik" {Int+3} Int+3: It affects your intelligence (+3). It cannot be enchanted further. (71, 9, D) a +1 dagger of venom (71, 10, D) a +0 dagger a +0 chain mail (71, 16, D) the cold staff of Vaoclil {rC+ Will- Int-5 Dex+7 Ice Air} [staff of cold] rC+: It protects you from cold. Will-: It decreases your willpower. Int-5: It affects your intelligence (-5). Dex+7: It affects your dexterity (+7). Ice: It increases the power of your Ice spells. Air: It increases the power of your Air spells. (unseen) (71, 17, D) a +0 orcbow of freezing (unseen) (71, 26, D) a +1 leather armour of fire resistance (71, 27, D) a +3 chain mail of poison resistance (unseen) (71, 30, D) a +0 dagger a +0 robe (71, 36, D) the +5 shortbow of the Known World {flame, rElec Dex+5} rElec: It insulates you from electricity. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (unseen) (71, 37, D) a +6 ring of intelligence (72, 10, D) a +0 club (72, 16, D) a +7 shortbow of flaming (unseen) (72, 17, D) a +2 eveningstar of holy wrath (unseen) (72, 27, D) a ring of flight (72, 30, D) a +0 dagger a +0 robe a +0 dire flail a +0 arbalest a +0 plate armour (73, 30, D) a +0 dagger a +0 robe (73, 31, D) a +0 flail a +0 leather armour (73, 36, D) a +0 flail of protection (unseen) (73, 37, D) a staff of earth (unseen)