Yuta the Dungeon [Shop] Bialeopp's Antique Armour Emporium a +4 scale mail of poison resistance (504 gold) a +2 scale mail of resonance (351 gold) a +3 chain mail of poison resistance (450 gold) a +0 scale mail of fire resistance (198 gold) (3, 2, D) a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade (still there?) a +5 athame (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 0, D) the +10 dark maul {heavy} It cannot be enchanted further. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman an eel talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. It cannot be enchanted further. the +6 shillelagh "Devastator" {shatter} It cannot be enchanted further. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. the +9 sword of Power {valour} It cannot be enchanted further. the +7 mace of Variability {chaos, chaos arc} It cannot be enchanted further. the +8 storm bow {elec, penet} It cannot be enchanted further. (49, 12, D) a +4 dagger of speed (unseen) (49, 24, D) the +9 athame "Fimbulwinter" {freeze, IceDoom Bane rF- rC++} IceDoom: Whenever you deal cold damage to an enemy without rColdāˆž, you inflict some doom upon it. Sufficient doom upon those who do not defy fate as you do will eventually result in long amounts of slowing, weakness, vitrification, blinding, or heavy draining. Bane: It inflicts you with a random bane when you equip it. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. It cannot be enchanted further. (unseen) (49, 36, D) a +2 rapier of holy wrath (unseen) (49, 37, D) a +3 shortbow of freezing (unseen) (49, 41, D) a +1 mace a +0 robe (50, 12, D) a staff of alchemy (unseen) (50, 13, D) 72 gold pieces (still there?) a +1 rapier of venom (still there?) (50, 17, D) 54 gold pieces (50, 24, D) a +2 spectral quarterstaff (unseen) (50, 36, D) the +6 sling "Kehi" {drain, rPois Will+} rPois: It protects you from poison. Will+: It increases your willpower. It cannot be enchanted further. (unseen) (50, 37, D) +1 steam dragon scales (50, 41, D) a +0 dire flail (50, 42, D) a +0 long sword (51, 12, D) a scroll of brand weapon (51, 13, D) a staff of earth (unseen) (51, 14, D) 45 gold pieces (51, 17, D) 54 gold pieces (51, 24, D) a staff of fire (51, 25, D) a parchment of Ozocubu's Refrigeration (51, 26, D) a +0 halberd a +0 plate armour (51, 27, D) a +0 giant club (51, 28, D) a +0 trident a +0 chain mail (51, 29, D) a +0 giant club (51, 36, D) a +0 whip (51, 37, D) a parchment of Petrify (51, 39, D) the +11 scimitar of Pandemonium {vamp, rN+ Str+4} rN+: It protects you from negative energy. Str+4: It affects your strength (+4). It cannot be enchanted further. a +0 robe (52, 12, D) a parchment of Martyr's Knell (52, 13, D) a parchment of Death Channel 27 gold pieces (52, 17, D) 36 gold pieces (52, 24, D) a +0 dagger (52, 26, D) a staff of conjuration a +0 robe (52, 27, D) a +0 great sword a +0 chain mail (52, 37, D) a +2 short sword of venom (unseen) (52, 39, D) a +0 robe a +0 dagger (53, 12, D) the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. (unseen) (53, 13, D) a scroll of brand weapon (53, 27, D) a +2 antimagic sling a +0 long sword a +0 plate armour a +0 dire flail a +0 chain mail (53, 28, D) a +4 hand axe of sundering a +0 chain mail (54, 12, D) a +6 ring of intelligence (54, 13, D) 72 gold pieces (still there?) a +2 heavy war axe (still there?) (54, 15, D) 63 gold pieces (54, 25, D) a +4 dagger a +0 robe (54, 27, D) a +0 glaive a +0 chain mail (55, 12, D) a staff of alchemy (unseen) (55, 13, D) 108 gold pieces (still there?) the +9 great sword "Bisuph" {freeze, rN+ SInv} (still there?) rN+: It protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. (55, 24, D) a +1 long sword of holy wrath (unseen) (59, 37, D) a +0 dagger a +0 robe (60, 7, D) a +0 trident (60, 36, D) a +0 sling of freezing (60, 41, D) a +0 great sword a +0 arbalest a +0 chain mail a +0 long sword a +0 chain mail (60, 42, D) a +0 dire flail a +0 chain mail (61, 0, D) the alchemy staff of Hatred {rPois Str+3 Stlth+ Alch} [staff of alchemy] rPois: It protects you from poison. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. Alch: It increases the power of your Alchemy spells. (unseen) (61, 8, D) a +1 scimitar of freezing (61, 26, D) a +1 vampiric whip (unseen) (61, 30, D) a +0 trident (61, 31, D) a +0 dire flail (61, 37, D) a staff of air (unseen) (61, 39, D) a +0 mace a +0 scale mail (61, 41, D) a +0 short sword a +0 leather armour (61, 43, D) a +2 dire flail of protection a +0 plate armour (62, 0, D) a +1 glaive of flaming (62, 1, D) the +4 scale mail "Caoph" {Will+ rCorr Int+2} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (62, 8, D) the +8 scale mail "Egixzuirhur" {rPois} rPois: It protects you from poison. It cannot be enchanted further. (62, 9, D) a +2 rapier of venom (62, 10, D) a +0 trident 2 boomerangs (62, 11, D) a +0 trident (62, 12, D) a +0 trident (62, 17, D) a +3 partisan of flaming (unseen) (62, 31, D) a +0 short sword (62, 37, D) a +0 shortbow of flaming (unseen) (62, 38, D) a +0 giant club (63, 0, D) a parchment of Animate Dead (63, 16, D) a +2 robe (63, 26, D) a +0 war axe of venom (63, 30, D) a +0 glaive (63, 32, D) a +0 short sword (63, 36, D) a +5 heavy hand axe (unseen) (63, 38, D) a +1 arbalest of flaming (64, 16, D) a +2 heavy shortbow (unseen) (64, 27, D) a +2 athame of flaming (69, 0, D) a staff of cold (unseen) (69, 36, D) a +1 falchion of holy wrath (unseen) (69, 40, D) 72 gold pieces (70, 8, D) a +1 dagger of electrocution a +0 robe a +6 ring of intelligence (70, 9, D) a staff of conjuration (70, 20, D) a +0 whip (70, 36, D) a +4 orcbow (unseen) (70, 37, D) a +6 ring of intelligence (71, 8, D) an amulet of faith (71, 16, D) the +5 trident of Dim Light {freeze, rElec rC+} rElec: It insulates you from electricity. rC+: It protects you from cold. It cannot be enchanted further. (unseen) (71, 17, D) a +6 ring of strength (71, 21, D) a +0 battleaxe (71, 26, D) a staff of air (unseen) (71, 27, D) a +1 rapier of venom (unseen) (71, 37, D) a +1 rapier of electrocution (unseen) (72, 9, D) a +3 plate armour of poison resistance (unseen) (72, 11, D) a +0 short sword a +0 robe a +0 dagger a +0 robe (72, 17, D) a +0 ring mail of fire resistance (72, 27, D) a +2 plate armour of resonance (unseen) (72, 36, D) a +2 heavy mace (72, 37, D) a staff of cold (unseen) (73, 1, D) a +3 vampiric glaive (unseen) (73, 3, D) a +0 battleaxe (73, 12, D) a +0 dagger a +0 robe (73, 16, D) the +4 quarterstaff "Jainej" {rebuke, ^Fragile Will+ Str+3 Int+3} ^Fragile: It will be destroyed if unequipped. Will+: It increases your willpower. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (unseen) (73, 17, D) a +1 cloak of stealth (73, 26, D) a staff of alchemy (unseen) (73, 27, D) the +7 longbow of Okawaru, Bedazzling {speed, ^Contam Int+8 Dex+3} ^Contam: It causes magical contamination when unequipped. Int+8: It affects your intelligence (+8). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (73, 37, D) a +6 ring of intelligence (74, 3, D) a +0 battleaxe a +0 robe (75, 1, D) a +2 robe of positive energy