Yuta the Dungeon [Shop] Ynounuesch's Book Shoppe a parchment of Dispel Undead (299 gold) a parchment of Olgreb's Toxic Radiance (299 gold) a parchment of Spellspark Servitor (754 gold) a parchment of Freezing Cloud (423 gold) a parchment of Rending Blade (299 gold) a parchment of Plasma Beam (575 gold) a parchment of Alistair's Walking Alembic (423 gold) a parchment of Leda's Liquefaction (299 gold) a parchment of Cause Fear (299 gold) a parchment of Enfeeble (754 gold) a parchment of Fire Storm (1196 gold) a parchment of Fireball (423 gold) a parchment of Polar Vortex (1196 gold) a parchment of Metabolic Englaciation (423 gold) a parchment of Sphinx Sisters (754 gold) [Shop] Domyik's Antique Armour Emporium a +2 plate armour of poison resistance (704 gold) the +3 scale mail of Infinity {rPois rC+ Int+3 Dex-2} (864 gold) rPois: It protects you from poison. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. +2 fire dragon scales (1364 gold) a +3 chain mail of fire resistance (616 gold) a +4 plate armour of cold resistance (990 gold) the +13 chain mail "Arpheut" {Command, *Slow Str+4} (1854 gold) *Slow: It may slow you when you take damage. Str+4: It affects your strength (+4). It cannot be enchanted further. the +2 scale mail of Infinity {Dex+3} (600 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +4 chain mail of willpower (726 gold) (3, 2, D) a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 athame (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 0, D) the +10 dark maul {heavy} It cannot be enchanted further. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman an eel talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. It cannot be enchanted further. the +6 shillelagh "Devastator" {shatter} It cannot be enchanted further. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. the +9 sword of Power {valour} It cannot be enchanted further. the +7 mace of Variability {chaos, chaos arc} It cannot be enchanted further. the +8 storm bow {elec, penet} It cannot be enchanted further. (59, 36, D) a staff of alchemy (unseen) (59, 37, D) a +3 leather armour of poison resistance (unseen) (59, 38, D) 198 gold pieces 3 large rocks (59, 43, D) 36 gold pieces (60, 36, D) a +0 cloak of stealth (unseen) (60, 37, D) the +1 robe of Cano {*Corrode rC++ Str+4 SInv} *Corrode: It may corrode you when you take damage. rC++: It greatly protects you from cold. Str+4: It affects your strength (+4). SInv: It lets you see invisible. It cannot be enchanted further. (unseen) (60, 42, D) 54 gold pieces (61, 8, D) a +5 orcbow of flaming (unseen) (61, 11, D) a +0 dagger a +0 robe (61, 16, D) the +8 broad axe of Intense Exoneration {venom, rElec rPois Str-2 Int+6} rElec: It insulates you from electricity. rPois: It protects you from poison. Str-2: It affects your strength (-2). Int+6: It affects your intelligence (+6). It cannot be enchanted further. (unseen) (61, 26, D) a staff of air (61, 36, D) a parchment of Curse of Agony (61, 37, D) the +1 buckler of Cocytus {Will- Str+6 Int+4} Will-: It decreases your willpower. Str+6: It affects your strength (+6). Int+4: It affects your intelligence (+4). It cannot be enchanted further. (unseen) (62, 0, D) a +0 falchion of holy wrath (unseen) (62, 1, D) a +1 heavy shortbow (unseen) (62, 8, D) the +8 glaive of Gallantry {pain, rC+} rC+: It protects you from cold. It cannot be enchanted further. (62, 9, D) a staff of fire (62, 11, D) a +0 short sword of venom a +0 chain mail a +0 dagger a +0 robe (62, 16, D) a +2 quarterstaff of holy wrath (unseen) (62, 17, D) a +1 heavy war axe (unseen) (62, 19, D) a +0 war axe (62, 26, D) a +3 sling of freezing (62, 27, D) a staff of earth (62, 36, D) a ring of willpower (62, 37, D) the +2 short sword "Plog" {speed, rElec rCorr Dex-2} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Dex-2: It affects your dexterity (-2). It cannot be enchanted further. (unseen) (62, 40, D) 54 gold pieces a +0 glaive (63, 0, D) a +2 heavy trident (unseen) (63, 8, D) a ring of wizardry (63, 11, D) a +0 flail (63, 16, D) the +3 falchion of Ruanin {valour, rPois rN+ Str+2 Dex+3} rPois: It protects you from poison. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (63, 17, D) the cold staff of Aniarey {rElec rC+ Int+5 Dex+3 Ice} [staff of cold] rElec: It insulates you from electricity. rC+: It protects you from cold. Int+5: It affects your intelligence (+5). Dex+3: It affects your dexterity (+3). Ice: It increases the power of your Ice spells. (unseen) (63, 19, D) a +0 trident a +0 robe (63, 26, D) a +2 war axe of venom (63, 36, D) a +0 cloak of air (unseen) (63, 37, D) a +3 chain mail of willpower (unseen) (64, 21, D) a +1 long sword of electrocution (64, 29, D) a +0 spear (65, 26, D) a staff of fire (unseen) (65, 29, D) a +0 spear (65, 30, D) a +0 buckler a +0 robe a +0 rapier (66, 29, D) a +0 spear (67, 0, D) a +3 orcbow of freezing (unseen) (68, 0, D) a +8 plate armour of ponderousness (unseen) (70, 31, D) a +0 trident a boomerang (70, 33, D) 9 large rocks (70, 37, D) the +0 orcbow of Purpose {flame, rC++} rC++: It greatly protects you from cold. It cannot be enchanted further. (unseen) (71, 8, D) the +4 crystal plate armour of Hepliaklqana, Howling {MP+7} MP+7: It affects your magic capacity (+7). It cannot be enchanted further. (71, 11, D) a +0 long sword (71, 17, D) a staff of fire (unseen) (71, 26, D) a staff of conjuration (unseen) (71, 36, D) a +7 heavy spear (71, 37, D) the +11 mace "Atoptoygh" {drain, Str+2} Str+2: It affects your strength (+2). It cannot be enchanted further. (unseen) (72, 9, D) a storm talisman (unseen) (72, 26, D) the +1 plate armour "Asuwnuni" {rElec Slay+4} rElec: It insulates you from electricity. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). It cannot be enchanted further. (unseen) (72, 27, D) an orb of mesmerism (72, 36, D) the orb of Wiplay {Energy, Str+4 Necro} Str+4: It affects your strength (+4). Necro: It increases the power of your Necromancy spells. (73, 1, D) a +1 heavy falchion (unseen) (73, 16, D) the +7 dagger "Zaumianua" {freeze, rN+ Will+ Int-5} rN+: It protects you from negative energy. Will+: It increases your willpower. Int-5: It affects your intelligence (-5). It cannot be enchanted further. (unseen) (73, 17, D) a ring of flight (73, 37, D) the +5 great sword of Inflation {protect, Int+3} Int+3: It affects your intelligence (+3). It cannot be enchanted further.