Dungeon Descent DCSS version 0.34-a0-1992-g2e14fdc65b (webtiles) character file. Game seed: 15322798606805095239 106 Yuta the Vexing (level 5, -7/39 HPs) Began as a Formicid Hexslinger on Jan 14, 2026. Mangled by a gnoll ... wielding a +0 spear (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:19 (919 turns). Yuta the Vexing (Formicid Hexslinger) Turns: 919, Time: 00:02:19 Health: -7/39 AC: 3 Str: 12 XL: 5 Next: 10% Magic: 0/7 EV: 12 Int: 13 God: Gold: 89 SH: 5 Dex: 18 Spells: 5/7 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 cloak rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... d - amulet of reflection Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.10/turn %: reflection @: weak-willed, jinxed A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 89 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) c - a +0 cloak (worn) Jewellery d - an amulet of reflection (worn) Scrolls p - a scroll of poison c - a scroll of enchant weapon {unknown} d - a scroll of identify {unknown} Potions f - a potion of heal wounds {unknown} j - a potion of lignification {unknown} Skills: * Level 2.6 Fighting * Level 1.2 Long Blades - Level 2.0 Ranged Weapons * Level 2.3 Dodging * Level 1.7 Spellcasting * Level 4.8 Hexes - Level 1.0 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 26% 2d2 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 13% N/A 11% 3 Inner Flame Hex/Fire 8% N/A 24% 3 Poisonous Vapours Alch/Air 4% 1d1 26% 1 Call Imp Summ 2% N/A 36% 2 Cause Fear Hex 6% N/A 36% 4 Dimensional Bullseye Hex/Tloc 3% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/12) Lair: D:12 Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. Casting: Jinxbite (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The gnoll barely misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (moderately wounded, chance to call a sprite on attack: 55%, 66% to hit) You shoot a sling bullet. The sling bullet hits the gnoll! The gnoll is severely wounded. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (severely wounded, chance to call a sprite on attack: 55%, 66% to hit) You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll closely misses you. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (severely wounded, chance to call a sprite on attack: 55%, 66% to hit) You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (severely wounded, chance to call a sprite on attack: 55%, 66% to hit) You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll hits you from afar with a +0 spear! You die... ### #.....#..... ..# ####....###. #.# #.#### #. #.# #.# #. #.# #.# #. #.# #.# #. #.# #.# #. ##############.#######.# #. #.>..........@.j....##.# ####.############.####†##.# .....# #.####†##.###### ###### #.#..))...b..... #.#j####..###### #.#.# #..# #####.#j####..###### { ..w...[....j.......# ..b....#......####.# You could see a gnoll. Vanquished Creatures Jessica (D:2) 2 adders (D:2) 2 gnolls (D:2) 3 dart slugs A ribbon worm (D:2) 5 endoplasms 4 hobgoblins 2 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) 4 bats 2 frilled lizards 5 goblins 4 kobolds 7 rats (D:1) 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Yuta the Formicid Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 65 | D:1 | Reached XP level 2. HP: 2/21 MP: 3/3 68 | D:1 | Learned a level 2 spell: Jinxbite 83 | D:1 | Reached skill level 4 in Hexes 257 | D:1 | Reached XP level 3. HP: 23/23 MP: 3/5 456 | D:1 | You fall into a shaft and drop 1 floor! 559 | D:2 | Encountered Jessica 568 | D:2 | Killed Jessica 569 | D:2 | Reached XP level 4. HP: 21/33 MP: 2/6 795 | D:2 | Reached skill level 1 in Long Blades 904 | D:2 | Reached XP level 5. HP: 22/39 MP: 3/7 918 | D:2 | HP: 1/39 [gnoll/+0 spear (3)] 919 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ms813_arrival_eye, layout_loops_ring D:2: layout_loops_ring, minmay_bisected, uniq_jessica Skill XL: | 1 2 3 4 | ---------------+-------------+----- Hexes | 4 | 4.8 Dodging | 2 | 2.3 Fighting | 2 | 2.6 Long Blades | 1 | 1.2 Ranged Weapons | | 2.0 Spellcasting | | 1.7 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 78 | 46 || 124 Cast: Jinxbite | 4 | 7 || 11 Ability: Shaft Self | 1 | || 1 Dig | | 2 || 2 Armour: Robe | 40 | 30 || 70 Dodge: Dodged | 23 | 25 || 48 Block: Other | | 4 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 954 | 954 | 0 | 0 | 364 | 2 | 477.0 | Dungeon | 954 | 954 | 0 | 0 | 364 | 2 | 477.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 477 daAuts D:1: 476 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+