Yuta Level 1 of the Dungeon (0, 25, D:1) a +0 hand axe (4, 11, D:1) a ball python corpse (skeletalised by now) (6, 0, D:1) a +0 dagger (6, 20, D:1) a +0 club 5 stones a kobold corpse (skeletalised by now) (7, 19, D:1) a hobgoblin corpse (skeletalised by now) (8, 18, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (9, 18, D:1) a +0 club a stone a kobold corpse (skeletalised by now) (10, 16, D:1) a hobgoblin corpse (skeletalised by now) (12, 8, D:1) a +0 club a goblin skeleton (17, 9, D:1) a +0 dagger (17, 17, D:1) a ball python corpse (skeletalised by now) (18, 20, D:1) a +0 ring mail (20, 15, D:1) a +0 leather armour (23, 23, D:1) a +0 pair of boots (30, -8, D:1) a +0 club (31, 19, D:1) a frilled lizard corpse (skeletalised by now) (32, -8, D:1) a +0 leather armour (33, 20, D:1) a +0 short sword (34, -2, D:1) a +0 club a stone a +0 club a kobold corpse (skeletalised by now) a goblin corpse (skeletalised by now) (35, -3, D:1) a +0 short sword (35, 6, D:1) a rat corpse (skeletalised by now) (36, 5, D:1) a bat corpse (skeletalised by now) (41, 7, D:1) a +0 dagger 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, 9, D:2) an adder skeleton (4, -27, D:2) a +0 quarterstaff (5, -12, D:2) a quokka corpse (skeletalised by now) (8, -4, D:2) 5 curare-tipped darts (8, 8, D:2) a +0 spear (13, -23, D:2) a bat corpse (skeletalised by now) (14, 3, D:2) a +0 dagger (16, 21, D:2) a rat corpse (skeletalised by now) (21, -25, D:2) a +0 ring mail (26, -10, D:2) a +0 mace (31, -23, D:2) a ball python corpse (skeletalised by now) (34, -5, D:2) the felid corpse of Natasha (skeletalised by now) (35, -8, D:2) a +0 ring mail (39, -23, D:2) a rat corpse (skeletalised by now) (44, -7, D:2) a +0 scale mail (45, -31, D:2) a +0 whip (47, -6, D:2) a +0 club a stone (47, 16, D:2) a +0 flail (47, 28, D:2) a +0 leather armour (49, 17, D:2) 3 flux baubles (51, 7, D:2) a quokka corpse (skeletalised by now) (52, 19, D:2) a hobgoblin corpse (skeletalised by now) (61, 30, D:2) a +0 short sword Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Legoptek" {rPois rF+ rN+ rCorr MP-5} (3330 gold) [ring of positive energy] rPois: It protects you from poison. rF+: It protects you from fire. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. MP-5: It affects your magic capacity (-5). the ring "Duituom" {EV+5 Str+4} (5140 gold) [ring of evasion] EV+5: It affects your evasion (+5). Str+4: It affects your strength (+4). the +8 spear of the Arena {protect, Stlth+} (5340 gold) Stlth+: It makes you more stealthy. It cannot be enchanted further. the +9 dagger of the Endless Expanse {flame, rElec rN+ Stlth+} (6960 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +6 dagger of the Viper {vamp, rC++} (6050 gold) rC++: It greatly protects you from cold. It cannot be enchanted further. the amulet "Tuqul" {Wildshape rElec rPois Slay+3} (6080 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). rElec: It insulates you from electricity. rPois: It protects you from poison. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the +1 dagger "Muogosh" {devious, *Corrode rElec Str+6} (2800 gold) *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Str+6: It affects your strength (+6). It cannot be enchanted further. the storm talisman "Jupop" {rN++ Will- Int+3} (13330 gold) [storm talisman] rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. Int+3: It affects your intelligence (+3). the wellspring talisman of Darkness {-Tele +Inv rPois Slay+2 SInv} (5330 gold) [wellspring talisman] -Tele: It prevents most forms of teleportation. +Inv: It lets you turn invisible. rPois: It protects you from poison. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. the amulet of Ranak {Acrobat Fly Int+4} (4750 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. Fly: It grants you flight. Int+4: It affects your intelligence (+4). the alchemy staff of the Solstice {rElec rPois rF+ Alch} (4600 gold) [staff of alchemy] rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. Alch: It increases the power of your Alchemy spells. the sanguine talisman of Iloll {+Inv rN+} (10560 gold) [sanguine talisman] +Inv: It lets you turn invisible. rN+: It protects you from negative energy. the blade talisman of the Present {rPois rC++ rCorr Dex-3} (7500 gold) [blade talisman] rPois: It protects you from poison. rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Dex-3: It affects your dexterity (-3). the +2 kite shield of Tamam {rC+ rCorr Dex-4 SInv} (3240 gold) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. It cannot be enchanted further. the +0 ring mail of Cheibriados's Wrath {rElec Int+3 Stlth+} (2710 gold) rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +2 pair of boots of Macaroni {^Contam Harm rPois Will-} (1590 gold) ^Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. rPois: It protects you from poison. Will-: It decreases your willpower. It cannot be enchanted further. the +6 sling "Dineoseo" {flame, Str+2} (4390 gold) Str+2: It affects your strength (+2). It cannot be enchanted further. the +0 sling "Wiel" {elec, rN+ Stlth+} (1770 gold) rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +1 spear of Ganokk {entangle, Stlth+} (1780 gold) Stlth+: It makes you more stealthy. It cannot be enchanted further. the +4 ring mail of the Blue Moon {^Contam Fly rPois MP+11} (5480 gold) ^Contam: It causes magical contamination when unequipped. Fly: It grants you flight. rPois: It protects you from poison. MP+11: It affects your magic capacity (+11). It cannot be enchanted further. (4, -10, D:3) a +0 flail (4, -9, D:3) a +0 club a +0 leather armour (7, -14, D:3) a +0 sling a +0 dagger (20, -39, D:3) a +0 club a +0 sling (20, 0, D:3) a +0 hand axe (31, -31, D:3) a ring of poison resistance (35, 7, D:3) a +0 sling (38, 13, D:3) a +0 club a +0 club a +0 club a +0 leather armour (39, 13, D:3) a +0 club a +0 spear (42, -6, D:3) a +0 plate armour (42, 15, D:3) a +0 dagger (44, 15, D:3) a +0 spear a +0 dagger 2 stones (58, -3, D:3) 3 flux baubles Level 4 of the Dungeon (0, 0, D:4) a +0 whip (18, -10, D:4) a +1 helmet (21, -15, D:4) a +0 club (31, -25, D:4) a +0 robe (46, 17, D:4) 4 boomerangs Level 5 of the Dungeon (14, 13, D:5) a +0 morningstar a +0 leather armour (15, 21, D:5) a +0 sling (17, 6, D:5) a +0 chain mail (22, 29, D:5) a +0 mace (23, -6, D:5) the +0 scale mail "Xaqaar" {+Inv Str+3 Dex+2} +Inv: It lets you turn invisible. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (40, 25, D:5) a +2 heavy flail a +0 leather armour (46, 7, D:5) a +0 ring mail Level 6 of the Dungeon (7, 7, D:6) a +0 whip a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 robe (0, 2, D:7) a parchment of Blink (5, -11, D:7) a +2 heavy flail a +0 spear a +0 flail a +0 spear a +0 whip a +0 leather armour (6, -4, D:7) a +0 dagger a +0 robe (7, -4, D:7) a +0 battleaxe a +0 plate armour (7, -3, D:7) a +0 club a +0 leather armour (8, -8, D:7) a +0 whip of freezing (30, -23, D:7) a +0 ring mail (37, -37, D:7) a +0 spear (45, -11, D:7) a scarab talisman Level 8 of the Dungeon (13, 35, D:8) a +0 sling (15, 30, D:8) a +0 robe (17, -6, D:8) a +0 ring mail (20, 31, D:8) a +0 club a +1 mace of protection a +0 robe a +4 morningstar of freezing a +0 robe a +0 whip 5 stones a +0 dagger a +0 shortbow a +0 short sword a +0 short sword 2 poisoned darts (44, 15, D:8) a +0 quarterstaff (45, 36, D:8) a +0 dagger a +0 robe (50, 26, D:8) a +0 hand axe a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a +0 helmet (7, -9, D:9) a +0 war axe (13, -29, D:9) a +0 robe (14, -40, D:9) a +0 short sword of chaos 4 poisoned darts (14, 5, D:9) a +0 scale mail (24, -36, D:9) a +2 dagger of chaos 4 curare-tipped darts a +2 rapier of chaos a +1 rapier of chaos 8 poisoned darts (27, 5, D:9) a +0 orcbow (29, -37, D:9) 4 poisoned darts a +0 whip (30, -36, D:9) a stone a +0 whip (30, -25, D:9) a +1 sling (32, -35, D:9) a +0 scale mail (32, -34, D:9) a +0 dagger (32, -31, D:9) a +0 scale mail (36, -8, D:9) a +0 war axe (42, -20, D:9) a +0 short sword a +0 dagger a +0 robe (43, -21, D:9) a +0 dagger (44, -20, D:9) a +0 club (44, -19, D:9) a +0 club (45, -21, D:9) a +0 short sword (45, -20, D:9) a +0 club a stone a +0 short sword 5 poisoned darts (51, -35, D:9) a +0 pair of gloves Level 10 of the Dungeon (13, -6, D:10) a +0 trident (20, -7, D:10) a +0 dagger (20, 1, D:10) a +0 whip a +0 robe (20, 24, D:10) a +0 spear a +0 ring mail (22, 23, D:10) a +0 halberd (22, 24, D:10) a +0 whip (23, 19, D:10) a +0 halberd (24, 7, D:10) a +0 robe (29, 27, D:10) a +0 mace (33, 25, D:10) a +0 shortbow (33, 36, D:10) a +0 club a +0 leather armour (34, 4, D:10) a +0 trident (44, 11, D:10) a +0 ring mail (49, -15, D:10) a +0 mace a +0 spear a +0 leather armour (54, 5, D:10) a +0 short sword (56, 32, D:10) 2 boomerangs (57, 30, D:10) a boomerang (57, 31, D:10) 2 boomerangs (58, 28, D:10) a +0 sling (61, 31, D:10) a boomerang Level 11 of the Dungeon (0, 0, D:11) a +0 war axe a +0 ring mail (1, -1, D:11) a +0 club (1, 0, D:11) a +0 mace a boomerang a +3 dagger a +0 robe (2, 0, D:11) a +0 hand axe (12, -31, D:11) 16 gold pieces a +0 giant spiked club a +0 giant spiked club (16, -35, D:11) a +0 plate armour (17, 11, D:11) 3 boomerangs (24, -5, D:11) a +0 mace (24, 1, D:11) a +0 orcbow (27, -30, D:11) a +0 giant club a +0 giant club (32, 6, D:11) a +0 club a +0 dagger a +0 flail a +0 ring mail a +0 dagger a +0 robe a +0 club a +0 shortbow a +0 orcbow a +0 orcbow a +0 shortbow a +0 orcbow