Yuta Level 1 of the Dungeon (0, 0, D:1) a +0 mace (0, 3, D:1) a +0 leather armour (12, -4, D:1) a +0 mace (19, -20, D:1) a ball python corpse (skeletalised by now) (19, 0, D:1) a bat skeleton (24, 12, D:1) a hobgoblin skeleton (27, -9, D:1) a +0 spear an amulet of wildshape (33, -9, D:1) a +0 dagger a goblin skeleton (38, 15, D:1) a +0 club (39, 14, D:1) a +0 dagger (41, 7, D:1) a +0 dagger a goblin skeleton (42, -11, D:1) a frilled lizard corpse (skeletalised by now) (49, 3, D:1) a +0 dagger (49, 13, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (8, -1, D:2) a bat corpse (skeletalised by now) (9, 1, D:2) a ball python corpse (skeletalised by now) (11, 26, D:2) a +0 leather armour (23, 8, D:2) a quokka corpse (skeletalised by now) (31, 25, D:2) a +0 war axe (37, 4, D:2) a +0 short sword (38, 8, D:2) a bat corpse (skeletalised by now) (41, 8, D:2) a ball python corpse (skeletalised by now) (43, 47, D:2) a +0 dagger (44, 47, D:2) a +0 club a +0 dagger (46, 47, D:2) a +0 spear a +0 animal skin a +0 helmet (50, 47, D:2) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (1, 1, D:3) a hobgoblin corpse (skeletalised by now) (2, 1, D:3) a +0 club a goblin corpse (skeletalised by now) (4, -5, D:3) a +0 falchion (5, 11, D:3) a ball python skeleton (14, 41, D:3) a frilled lizard corpse (skeletalised by now) (25, 0, D:3) a frilled lizard corpse (skeletalised by now) (26, 45, D:3) a +0 hand axe an orc corpse (skeletalised by now) (28, 36, D:3) a +0 club (32, 34, D:3) a +0 plate armour (36, 4, D:3) a parchment of Swiftness (38, -3, D:3) a +0 dagger a goblin corpse (skeletalised by now) (38, 5, D:3) a ball python corpse (skeletalised by now) (40, 7, D:3) a +0 dagger (42, -3, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Neplunux's Weapon Boutique a +2 great sword of holy wrath (420 gold) a +0 long sword (49 gold) the +2 halberd "Pannepp" {freeze, ^Fragile rC+ Str+3 SInv} (505 gold) ^Fragile: It will be destroyed if unequipped. rC+: It protects you from cold. Str+3: It affects your strength (+3). SInv: It lets you see invisible. It cannot be enchanted further. a +2 heavy battleaxe (420 gold) a +1 orcbow of freezing (198 gold) a +0 club (7 gold) a +0 hand axe (42 gold) a +0 dagger (28 gold) (4, 3, D:4) a +0 spear (7, 9, D:4) a +0 war axe (17, 20, D:4) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (19, 23, D:4) a +0 whip (22, 4, D:4) a +0 robe (32, 15, D:4) a +0 orcbow (34, 14, D:4) a ball python corpse (skeletalised by now) (36, 6, D:4) a +4 scythe a +0 robe (40, 24, D:4) a ball python corpse (skeletalised by now) (42, 27, D:4) a hobgoblin corpse (skeletalised by now) (43, 27, D:4) a ball python corpse (skeletalised by now) (46, 0, D:4) a hobgoblin skeleton (46, 38, D:4) a +0 chain mail (48, 19, D:4) 6 poisoned darts (52, 2, D:4) a ball python corpse (skeletalised by now) (57, 3, D:4) a hobgoblin corpse (skeletalised by now) (57, 28, D:4) a +0 club (62, 34, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Pinny's Weapon Shop a +2 rapier of venom (260 gold) a +3 mace (280 gold) a +0 halberd (56 gold) a +0 falchion (42 gold) a +0 flail (49 gold) 4 atropa-tipped darts (50 gold) a +0 long sword (49 gold) a +1 dagger of holy wrath (148 gold) a +4 scimitar of holy wrath (459 gold) (14, 13, D:5) a +0 mace (21, -26, D:5) a +0 club (31, 12, D:5) a medusa talisman (41, -22, D:5) a +0 ring mail (41, 23, D:5) a +0 scale mail (55, -36, D:5) a +0 club (55, -20, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (3, -13, D:6) a +0 falchion a +0 robe (5, -20, D:6) a +0 flail a +0 robe a +0 war axe a +0 robe (15, -21, D:6) a +0 robe a +0 scimitar a +0 robe (15, -20, D:6) a +2 flail a +0 robe (22, -26, D:6) a +0 quarterstaff (28, 6, D:6) a +1 hand axe of venom (30, 6, D:6) a +1 dagger of draining a +0 ring mail (33, 4, D:6) a +0 short sword a +0 whip (39, -19, D:6) a quill talisman (47, 5, D:6) a +0 quarterstaff Level 7 of the Dungeon [Shop] Etwejeh's Self-Published Books the Omnibus of Legendary Spells, Part XIV (1260 gold) Spells Type Level a - Tukima's Dance Hexes 3 b - Ozocubu's Armour Ice 3 c - Brom's Barrelling Boulder Conjuration/Earth 4 d - Passage of Golubria Translocation 4 e - Alistair's Intoxication Alchemy 5 f - Nazja's Percussive Tempering Forgecraft 5 g - Borgnjor's Vile Clutch Necromancy/Earth 5 h - Maxwell's Capacitive Coupling Air 8 the Quarto of Eternal Blood (196 gold) Spells Type Level a - Sublimation of Blood Necromancy 2 b - Vampiric Draining Necromancy 3 Acanthus's Volume of the Lunargent Thorn (924 gold) Spells Type Level a - Slow Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Anguish Hexes/Necromancy 4 d - Summon Forest Summoning/Translocation 5 e - Summon Cactus Giant Summoning 6 f - Dragon's Call Summoning 9 the Handbook of Crowd Control (616 gold) Spells Type Level a - Arcjolt Conjuration/Air 5 b - Gell's Gavotte Translocation 6 c - Ignition Fire 8 the Secrets of Basic Undead Handling (280 gold) Spells Type Level a - Animate Dead Necromancy 4 b - Dispel Undead Necromancy 4 Vehumet's Quarto of Unconjured Destruction (1120 gold) Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Scorch Fire 2 c - Volatile Blastmotes Fire/Translocation 3 d - Frozen Ramparts Ice 3 e - Ignite Poison Fire/Alchemy 4 f - Lee's Rapid Deconstruction Earth 5 g - Plasma Beam Fire/Air 6 h - Ignition Fire 8 the Folio of Curse Words (840 gold) Spells Type Level a - Slow Hexes 1 b - Anguish Hexes/Necromancy 4 c - Silence Hexes/Air 5 d - Enfeeble Hexes 7 e - Discord Hexes 8 [Shop] Cheibriados's Comfort Zone the +3 hat of Pondering {Ponderous, Will+ MP+10 Int+5} (533 gold) Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). Int+5: It affects your intelligence (+5). It cannot be enchanted further. (0, 0, D:7) a +0 plate armour (6, 22, D:7) a +0 leather armour (13, 2, D:7) a +2 dagger of protection a +0 robe (14, -6, D:7) a +0 dagger a +0 robe (15, -12, D:7) a +0 mace (22, 6, D:7) a +0 cloak (52, 36, D:7) a +0 spear (57, -11, D:7) a +0 club a +0 chain mail (58, -11, D:7) a +0 flail a +0 leather armour (59, -11, D:7) a +0 club a +0 leather armour (64, 36, D:7) a +0 halberd a +0 club a +0 whip a +0 robe a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 mace (9, -10, D:8) a +0 club a +0 club a +0 hand axe a +0 whip a +0 leather armour a +0 hand axe a +0 short sword a +0 chain mail a +0 partisan a +0 chain mail (29, -1, D:8) a +0 mace of protection a +0 robe (29, 2, D:8) a +0 dire flail a +0 robe a +4 short sword a +0 robe 3 large rocks a +3 trident of draining a +0 robe an orb of energy a +0 orcbow a +0 giant spiked club a +0 giant club (45, -22, D:8) a +0 hand axe a +0 chain mail (46, -4, D:8) a +0 dagger (57, -7, D:8) a +0 dagger a +0 robe (57, -6, D:8) a +0 short sword a +0 short sword a +0 chain mail a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a +0 robe (6, -6, D:9) a +0 hand axe a +0 chain mail (6, 12, D:9) a +0 leather armour (11, 2, D:9) a +0 dagger (12, -2, D:9) a +0 dagger of electrocution a +0 quick blade a +0 scimitar a +2 dagger of speed a +0 dagger of venom a +0 falchion (12, 18, D:9) a +0 dagger a +0 robe (13, -3, D:9) a +0 shortbow (13, 20, D:9) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a +0 whip a +0 scimitar a +0 chain mail (14, 10, D:9) a +0 flail (19, -12, D:9) a +0 leather armour (19, 0, D:9) a potion of berserk rage (21, -2, D:9) a +0 battleaxe a +0 robe (30, -10, D:9) a +0 mace a +0 robe (34, 18, D:9) a +0 falchion a +0 dagger a +0 robe (35, 18, D:9) a +0 whip a +0 ring mail (36, -17, D:9) a +0 scale mail (51, -2, D:9) a spider talisman (57, 26, D:9) a +0 quarterstaff (60, 9, D:9) a +0 robe (62, 25, D:9) a +2 hand axe a +0 robe (63, 15, D:9) a +1 sling Level 10 of the Dungeon (13, 4, D:10) an orb of mayhem (13, 20, D:10) a +0 morningstar (15, 19, D:10) a +0 shortbow (23, 5, D:10) a +0 dagger of venom 2 curare-tipped darts (34, -11, D:10) a +0 dagger a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 robe (0, 22, D:11) an inkwell talisman (11, 26, D:11) a +0 flail a +0 leather armour (12, 23, D:11) a +0 hand axe a +0 ring mail (12, 25, D:11) a +0 hand axe (24, 28, D:11) a +0 leather armour (27, -11, D:11) a +0 giant spiked club a +0 giant club (28, 28, D:11) a +0 mace (41, 16, D:11) a parchment of Summon Ice Beast Level 12 of the Dungeon (0, 0, D:12) a +0 dagger a +0 robe (2, 5, D:12) a +0 dagger (2, 9, D:12) a +0 spear (6, -18, D:12) a +0 whip a +0 leather armour (10, -27, D:12) a +0 orcbow (12, -27, D:12) a +0 shortbow (12, -26, D:12) a +0 orcbow (15, 16, D:12) a +0 chain mail (16, -10, D:12) a +0 leather armour (26, 16, D:12) a +0 giant spiked club a +0 giant club (26, 17, D:12) a +0 giant club (27, 17, D:12) a +0 dire flail a +0 giant club (28, 17, D:12) a +0 giant club a +0 giant spiked club a +0 giant club (32, 11, D:12) a +0 short sword a curare-tipped dart a +0 dagger a +0 robe (33, -6, D:12) a +0 shortbow (33, 10, D:12) a +0 dagger of venom 6 poisoned darts a +0 dagger a +0 robe (34, 8, D:12) a +0 dagger a +0 robe (34, 9, D:12) a +0 dagger a stone (35, 8, D:12) a +0 short sword (35, 9, D:12) a +1 whip of pain (38, -3, D:12) a spider talisman (40, -28, D:12) a +0 rapier Level 1 of the Lair of Beasts (1, 24, Lair:1) a +0 great sword (10, 1, Lair:1) 3 atropa-tipped darts (17, 27, Lair:1) a +0 short sword (30, 19, Lair:1) a +0 orcbow Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 quarterstaff (12, -8, Lair:2) a +0 rapier (16, -5, Lair:2) 2 darts of disjunction (18, 15, Lair:2) a +0 quarterstaff (23, 19, Lair:2) a staff of cold (41, -18, Lair:2) a +0 long sword (53, -26, Lair:2) a +0 chain mail (55, -10, Lair:2) a parchment of Cause Fear Level 3 of the Lair of Beasts (18, 27, Lair:3) a +0 spear (21, -2, Lair:3) a +0 chain mail (22, 30, Lair:3) a +0 ring mail (25, 34, Lair:3) a +1 sling of flaming (28, 16, Lair:3) an orb of mesmerism (29, 20, Lair:3) a +0 ring mail (31, 6, Lair:3) a +0 chain mail (35, 34, Lair:3) 3 flux baubles (52, 2, Lair:3) a +0 dagger (56, 2, Lair:3) a +0 robe Level 4 of the Lair of Beasts (7, -17, Lair:4) 6 boomerangs (16, 23, Lair:4) a +1 longbow of flaming a +2 barding of earth (19, 9, Lair:4) a +4 rapier (26, 7, Lair:4) a +0 trident (26, 24, Lair:4) a +0 shortbow (27, 1, Lair:4) a +0 robe (27, 17, Lair:4) a +0 war axe (58, -9, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts [Shop] Kuziud's Antique Armour Shop a +1 plate armour of willpower (480 gold) a +3 ring mail of willpower (416 gold) a +0 barding of stealth (480 gold) the +1 scale mail "Coheacoc" {^Contam *Corrode Str+6 Int+3} (379 gold) ^Contam: It causes magical contamination when unequipped. *Corrode: It may corrode you when you take damage. Str+6: It affects your strength (+6). Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +3 ring mail of fire resistance (416 gold) (0, 0, Lair:5) a +0 leather armour (1, 16, Lair:5) 7 gold pieces (2, 19, Lair:5) 7 gold pieces (3, 18, Lair:5) 4 gold pieces (3, 19, Lair:5) 4 gold pieces (4, 20, Lair:5) 5 gold pieces (6, 25, Lair:5) 7 gold pieces (20, -18, Lair:5) a +0 scale mail a +0 falchion of protection (21, -15, Lair:5) a +0 chain mail a +0 war axe (22, -18, Lair:5) a +0 dagger (23, -15, Lair:5) a +0 hand axe (30, -19, Lair:5) a +0 mace a +0 chain mail (31, -21, Lair:5) a +0 trident a +0 chain mail (31, -18, Lair:5) a +0 mace a +0 chain mail (48, -25, Lair:5) a +0 arbalest