Dungeon Descent DCSS version 0.34-a0-1185-g982c9fe40d (webtiles) character file. Game seed: 14811997928081293899 14 Yuta the Vexing (level 2, 0/19 (21) HPs) Began as a Formicid Hexslinger on Nov 14, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:43 (577 turns). Yuta the Vexing (Formicid Hexslinger) Turns: 577, Time: 00:01:43 HP: 0/19 (21) AC: 2 Str: 12 XL: 2 Next: 60% MP: 1/3 EV: 11 Int: 12 God: Gold: 40 SH: 0 Dex: 16 Spells: 1/3 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (0 -> -4), weak-willed, jinxed, lightly drained A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Scrolls p - a scroll of poison Potions d - a potion of heal wounds {unknown} f - 2 potions of magic {unknown} j - a potion of might {unknown} Skills: * Level 1.2 Fighting * Level 0.4 Long Blades - Level 2.0 Ranged Weapons * Level 1.8 Dodging * Level 1.2 Spellcasting * Level 4.2 Hexes - Level 1.0 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 22% 2d2 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 11% N/A 16% 3 Inner Flame Hex/Fire 7% N/A 30% 3 Cause Fear Hex 5% N/A 45% 4 Frozen Ramparts Ice 0% 1d1 65% 3 Dimensional Bullseye Hex/Tloc 2% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/12) Lair: D:12 Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The goblin closely misses you. You shoot a sling bullet. The sling bullet barely misses the adder. The adder completely misses you. The goblin hits you with a +0 club. The adder bites you. You are poisoned. The adder poisons you! You feel sick. You feel sick. The goblin attacks as it pursues you! The goblin barely misses you. The adder attacks as it pursues you! The adder barely misses you. You feel sick. The adder barely misses you. A hobgoblin comes into view. Found a mace. You feel sick. You feel sick. The hobgoblin shouts! Casting: Jinxbite (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You feel sick. You are no longer poisoned. The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: an adder (almost dead, chance to call a sprite on attack: 53%, 40% to hit) You shoot a sling bullet. The sling bullet completely misses the adder. The sling bullet closely misses the goblin. The sling bullet hits the quokka. The quokka is moderately wounded. A giggling sprite leaps out and makes the quokka trip over its own feet. The quokka is almost dead. A giggling sprite leaps out and doodles on the goblin's face. You kill the goblin! A giggling sprite leaps out and makes the adder trip over its own tail. You kill the adder! You die... .#####.#..# { :........## . ..#####.## ... #.#####.####.... {#....g.......... #...{..r........ #....####)####.... #.#... #.# ... . #..{ #@# #.. { #.# #. #.# #. ..# .g# .... { ...) ..... You could see a quokka (very drained) and a hobgoblin. Vanquished Creatures An adder (D:2) 2 endoplasms (D:1) A hobgoblin (D:1) 3 ball pythons (D:1) 2 bats 7 goblins 3 kobolds (D:1) A rat (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Yuta the Formicid Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 153 | D:1 | Found Addung's Antique Weapon Emporium. 163 | D:1 | Reached skill level 4 in Hexes 165 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 168 | D:1 | Learned a level 2 spell: Jinxbite 541 | D:1 | You fall into a shaft and drop 1 floor! 577 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_basic, serial_shops, shop, minmay_misc_feat_diagonals D:2: layout_rooms, basic_ecumenical_altar, basic_altar, minmay_circle_x, uniq_crazy_yiuf_cottage Skill XL: | 1 | ---------------+----+----- Hexes | 4 | 4.2 Fighting | | 1.2 Long Blades | | 0.4 Ranged Weapons | | 2.0 Dodging | | 1.8 Spellcasting | | 1.2 Fire Magic | | 1.0 Action || total ---------------------------++------- Fire: Sling || 55 Cast: Jinxbite || 1 Ability: Dig || 2 Shaft Self || 1 Armour: Robe || 19 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 593 | 593 | 0 | 0 | 186 | 2 | 296.5 | Dungeon | 593 | 593 | 0 | 0 | 186 | 2 | 296.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 554 daAuts D:2: 38 daAuts