Dungeon Descent DCSS version 0.34-a0-1185-g982c9fe40d (webtiles) character file. Game seed: 12449895183749634237 46 Yuta the Vexing (level 3, -10/26 HPs) Began as a Formicid Hexslinger on Nov 14, 2025. Mangled by a gnoll ... wielding a +0 halberd (12 damage) ... on level 2 of the Dungeon. The game lasted 00:03:17 (969 turns). Yuta the Vexing (Formicid Hexslinger) Turns: 969, Time: 00:03:17 Health: -10/26 AC: 2 Str: 12 XL: 3 Next: 92% Magic: 1/5 EV: 11 Int: 12 God: Gold: 31 SH: 0 Dex: 18 Spells: 3/5 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: weak-willed, jinxed A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Scrolls p - a scroll of poison c - a scroll of silence {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of vulnerability {unknown} j - a scroll of fog {unknown} Potions d - 2 potions of haste {unknown} f - 2 potions of resistance {unknown} Skills: * Level 1.6 Fighting * Level 0.7 Long Blades - Level 2.0 Ranged Weapons * Level 2.1 Dodging * Level 1.5 Spellcasting * Level 4.6 Hexes - Level 1.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 24% 2d2 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 12% N/A 13% 3 Inner Flame Hex/Fire 7% N/A 26% 3 Cause Fear Hex 6% N/A 38% 4 Dimensional Bullseye Hex/Tloc 3% N/A 73% 4 Forge Blazeheart Golem Fire/Frge 2% N/A 93% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/12) Lair: D:12 Altars: Shops: D:1 : Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (heavily wounded, chance to call a sprite on attack: 54%, 65% to hit) You shoot a sling bullet. The sling bullet completely misses the gnoll. A giggling sprite leaps out and makes the gnoll trip over its own feet. The gnoll is severely wounded. The gnoll misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (severely wounded, heavily drained, chance to call a sprite on attack: 59%, 65% to hit) You shoot a sling bullet. The sling bullet barely misses the gnoll. The jinxing sprites lose interest in you. The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * Casting: Jinxbite (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The gnoll misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (severely wounded, heavily drained, chance to call a sprite on attack: 59%, 65% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is almost dead. The gnoll seems less drained. The gnoll misses you. The gnoll closely misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (almost dead, chance to call a sprite on attack: 54%, 65% to hit) You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is almost dead. The gnoll hits you from afar with a +0 halberd! You die... ♣. .ß..P♣P P.♣ .....♣P. ...P♣♣♣P......♣ .♣ P....P.♣♣...P♣ ♣ .♣P♣.. ......♣...PP♣P ♣....P# #P.......P.P♣ ......# +..#..Pj♣.♣.♣ ......####...#....♣.♣ ..............#.@...♣.♣ P#+##................♣. .#.[#..⌠..P............. .#..#.P.....P...###..... P##)#.....###..†).#..... ..P.......# +...### ..♣. ..........###..... .♣ ............%...♣.♣ P♣ .♣...♣...♣P.♣...P♣. You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) A dart slug (D:1) 2 endoplasms (D:1) 7 hobgoblins (D:1) 3 quokkas (D:1) A ball python (D:1) 3 bats A goblin (D:2) 5 kobolds 3 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Yuta the Formicid Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 117 | D:1 | Reached skill level 4 in Hexes 117 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 120 | D:1 | Learned a level 2 spell: Jinxbite 257 | D:1 | Found Laipp's Book Boutique. 468 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/5 878 | D:1 | You fall into a shaft and drop 1 floor! 966 | D:2 | HP: 1/26 [gnoll/+0 halberd (3)] 969 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_basic, serial_shops, nicolae_shop_glassy D:2: wad_woods_settlement, layout_basic, serial_curves, eino_curves_04, eino_curves_01 Skill XL: | 1 2 | ---------------+-------+----- Hexes | 4 | 4.6 Dodging | 2 | 2.1 Fighting | | 1.6 Long Blades | | 0.7 Ranged Weapons | | 2.0 Spellcasting | | 1.5 Fire Magic | | 1.0 Action || total ---------------------------++------- Fire: Sling || 90 Cast: Jinxbite || 4 Ability: Shaft Self || 1 Armour: Robe || 20 Dodge: Dodged || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 995 | 995 | 0 | 0 | 705 | 2 | 497.5 | Dungeon | 995 | 995 | 0 | 0 | 705 | 2 | 497.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 896 daAuts D:2: 98 daAuts