Dungeon Descent DCSS version 0.34-a0-1125-gfab7be54b3 (webtiles) character file. Game seed: 17182990839306699538 9 Yuta the Vexing (level 2, 0/18 (21) HPs) Began as a Formicid Hexslinger on Nov 8, 2025. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (174 turns). Yuta the Vexing (Formicid Hexslinger) Turns: 174, Time: 00:00:20 HP: 0/18 (21) AC: 2 Str: 12 XL: 2 Next: 25% MP: 3/3 EV: 11 Int: 12 God: Gold: 58 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: drained A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Scrolls p - a scroll of poison Skills: * Level 1.2 Fighting * Level 0.3 Long Blades - Level 2.0 Ranged Weapons * Level 1.8 Dodging * Level 1.2 Spellcasting * Level 4.1 Hexes - Level 1.0 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 20% 2d2 9% 2 Sigil of Binding Hex 10% N/A 16% 3 Inner Flame Hex/Fire 6% N/A 30% 3 Gloom Hex/Necr 10% N/A 36% 3 Cause Fear Hex 5% N/A 47% 4 Dimensional Bullseye Hex/Tloc 2% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/12) Lair: D:12 Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The hobgoblin misses you. You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You retract your mandibles. You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is lightly wounded. The endoplasm hits you but does no damage. You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the endoplasm but does no damage. The endoplasm is moderately wounded. The endoplasm misses you. The endoplasm closely misses you. You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... ..... #.................. ...... #..........#####... ...... #..........#...#### ......##..........#.ß..... ........).........#....... ........#######...###..... ...##..†## .... #...<. . ####J## .. #..... ##@# #..... ### #..... #..... . ###... ....#''' ........ ...♣.... ........ ...♣.... You could see an endoplasm. Vanquished Creatures An endoplasm (D:1) 2 hobgoblins (D:1) 2 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) A goblin (D:1) 2 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Yuta the Formicid Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 163 | D:1 | Reached skill level 4 in Hexes 163 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/3 174 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_basic Skill XL: | 1 | ---------------+----+----- Hexes | 4 | 4.1 Fighting | | 1.2 Long Blades | | 0.3 Ranged Weapons | | 2.0 Dodging | | 1.8 Spellcasting | | 1.2 Fire Magic | | 1.0 Action || total ---------------------------++------- Fire: Sling || 31 Ability: Dig || 1 Armour: Robe || 10 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 183 | 183 | 0 | 0 | 127 | 1 | 183.0 | Dungeon | 183 | 183 | 0 | 0 | 127 | 1 | 183.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 183 daAuts