Yuta Level 1 of the Dungeon [Shop] Oxzeangu's Weapon Emporium a +4 flail of protection (262 gold) 5 darts of disjunction (45 gold) a +0 hand axe (30 gold) 6 atropa-tipped darts (54 gold) a +0 sling (15 gold) 6 poisoned darts (36 gold) a +0 dagger of venom (44 gold) 3 poisoned darts (18 gold) (6, 1, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (11, -19, D:1) a +0 leather armour (12, -21, D:1) a +0 ring mail (13, -21, D:1) a +0 whip (13, 13, D:1) a rat corpse (skeletalised by now) (20, 11, D:1) 6 javelins (24, -11, D:1) 5 stones (27, 5, D:1) a hobgoblin corpse (skeletalised by now) (32, 23, D:1) a +0 dagger (33, 16, D:1) a rat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (36, -17, D:1) a +1 dagger of venom (36, -9, D:1) a rat corpse (skeletalised by now) (36, 8, D:1) a +0 dagger (36, 9, D:1) a hobgoblin skeleton (38, -9, D:1) a rat corpse (skeletalised by now) (39, -7, D:1) a bat corpse (skeletalised by now) (40, 3, D:1) a ball python corpse (skeletalised by now) (41, -8, D:1) a bat corpse (skeletalised by now) (41, 20, D:1) a +0 ring mail (41, 24, D:1) a +2 barding (52, -8, D:1) a ball python corpse (skeletalised by now) (57, 19, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Zateargho's Jewellery Boutique a +4 ring of slaying (unknown) (504 gold) an amulet of reflection (420 gold) the ring of Numuur {rPois rN+ Int-2 Dex+3} (466 gold) [ring of poison resistance] rPois: It protects you from poison. rN+: It protects you from negative energy. Int-2: It affects your intelligence (-2). Dex+3: It affects your dexterity (+3). the ring "Icved" {+Blink MP+9 Int-2 Dex+5} (564 gold) [ring of magical power] +Blink: It lets you blink. MP+9: It affects your magic capacity (+9). Int-2: It affects your intelligence (-2). Dex+5: It affects your dexterity (+5). a ring of willpower (unknown) (350 gold) a +4 ring of slaying (unknown) (504 gold) an amulet of wildshape (unknown) (420 gold) a ring of wizardry (unknown) (420 gold) (0, 0, D:2) a +0 club (11, 23, D:2) an adder corpse (skeletalised by now) (14, 17, D:2) a +0 club a goblin corpse (skeletalised by now) (17, 17, D:2) a quokka corpse (skeletalised by now) (18, 10, D:2) a ball python corpse (skeletalised by now) (18, 15, D:2) an adder corpse (skeletalised by now) (20, 18, D:2) 4 boomerangs (25, -2, D:2) a +0 ring mail (25, 28, D:2) a ball python corpse (skeletalised by now) (38, 1, D:2) a rat corpse (skeletalised by now) (38, 27, D:2) a ball python corpse (skeletalised by now) (38, 28, D:2) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (39, 25, D:2) a +0 club (50, -7, D:2) a quokka corpse (skeletalised by now) (51, 12, D:2) a +0 short sword (51, 41, D:2) a +0 club 5 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (7, 12, D:3) a +0 club (18, 32, D:3) a ball python corpse (skeletalised by now) (20, -4, D:3) a +0 club (22, 5, D:3) a +0 hand axe (23, 2, D:3) a +0 flail an orc corpse (skeletalised by now) (23, 5, D:3) a +0 whip (23, 6, D:3) a +0 morningstar an orc corpse (skeletalised by now) (24, 7, D:3) a +0 whip 2 boomerangs a +0 ring mail a +0 club an orc corpse (skeletalised by now) (34, 18, D:3) a +0 club (36, 17, D:3) a +0 whip a kobold corpse (skeletalised by now) (37, 12, D:3) a +0 war axe an orc corpse (skeletalised by now) (39, 10, D:3) a +0 falchion an orc skeleton (42, 4, D:3) the maw talisman of Dithmenos, Shouting {-Tele Harm rCorr Int+5 Dex-4} [maw talisman] -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). Dex-4: It affects your dexterity (-4). (unseen) (42, 17, D:3) an adder corpse (skeletalised by now) (42, 18, D:3) a +0 spear a +0 spear (42, 19, D:3) a +0 whip (42, 24, D:3) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (42, 25, D:3) a +0 club a quill talisman a gnoll corpse (skeletalised by now) (42, 26, D:3) a +0 flail a gnoll corpse (skeletalised by now) (42, 27, D:3) a +0 flail a gnoll corpse (skeletalised by now) (47, 14, D:3) a quokka corpse (skeletalised by now) (52, 3, D:3) a +0 war axe (54, -8, D:3) a +0 halberd a gnoll corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (5, -9, D:4) a +0 club (10, -20, D:4) 6 poisoned darts (11, -11, D:4) a quokka skeleton (20, -33, D:4) a +0 war axe (23, -5, D:4) a +0 club a boomerang a +0 giant club a +0 club a quokka corpse (skeletalised by now) a ball python corpse (skeletalised by now) (27, 3, D:4) 6 poisoned darts (29, -5, D:4) a black bear corpse (skeletalised by now) (32, -24, D:4) a +0 hand axe (35, -5, D:4) a +0 ring mail (43, -24, D:4) a bullfrog corpse (skeletalised by now) (46, -21, D:4) a +0 short sword a kobold corpse (skeletalised by now) (50, -34, D:4) a +0 ring mail (52, -9, D:4) 2 javelins Level 5 of the Dungeon (0, 0, D:5) a +0 dagger of venom a +1 robe (0, 1, D:5) a +0 ring mail (12, -20, D:5) a +0 dagger (12, -13, D:5) a +0 giant club an ogre corpse (skeletalised by now) (12, 11, D:5) a +0 chain mail (14, -21, D:5) a +0 whip (15, 10, D:5) a +0 war axe (17, -24, D:5) a +0 dagger a +0 ring mail (17, -22, D:5) a +0 mace a +0 dagger a +0 robe (21, 14, D:5) a +0 giant spiked club a +0 club a +0 robe a +0 shortbow a +0 dagger a +0 chain mail a gnoll corpse (skeletalised by now) an orc corpse (skeletalised by now) a black bear corpse (skeletalised by now) (25, -6, D:5) a +0 flail (25, -5, D:5) a +0 short sword a +0 chain mail (26, -5, D:5) a +0 dagger (27, -5, D:5) a +1 mace of draining (still there?) an orc corpse (skeletalised by now) (still there?) (32, 10, D:5) the +0 robe "Juc Woema" {Rampage} Rampage: It bestows one free step when moving towards enemies. It cannot be enchanted further. (33, 8, D:5) the +3 mace "Veostyxu" {freeze, rC+ SInv} rC+: It protects you from cold. SInv: It lets you see invisible. It cannot be enchanted further. Level 6 of the Dungeon (11, 22, D:6) a water moccasin corpse (skeletalised by now) (24, 4, D:6) a parchment of Blink (29, 0, D:6) a +0 flail a +0 short sword a +0 leather armour a +2 dagger of freezing a +0 robe a +0 dagger a +0 leather armour a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (29, 4, D:6) a +0 plate armour (32, 13, D:6) a staff of air (34, 32, D:6) a +0 robe (35, 33, D:6) a +0 scimitar a +0 robe (36, 21, D:6) an adder corpse (skeletalised by now) (37, 33, D:6) a +4 great sword a +0 rapier of venom a +0 robe (39, 8, D:6) a +0 robe Level 7 of the Dungeon (4, 4, D:7) a +0 dagger a +0 robe (6, 8, D:7) a +0 dagger a +0 ring mail (6, 9, D:7) a +0 dagger a +0 robe (8, 18, D:7) a +0 ring mail (9, 4, D:7) a +0 short sword (9, 10, D:7) a +0 hand axe (13, -2, D:7) a +0 falchion a +0 ring mail (14, -2, D:7) a +0 hand axe a +0 dagger a +0 chain mail (14, 21, D:7) a +0 quarterstaff (15, -3, D:7) a +0 flail a +0 leather armour (15, -2, D:7) a +0 war axe (23, 16, D:7) a +0 short sword (32, 14, D:7) a +0 club (55, -1, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 whip 4 poisoned darts (1, -25, D:8) a +0 falchion (1, 0, D:8) a +0 club 8 poisoned darts a +0 short sword a +0 dagger a stone (2, -15, D:8) a +0 orcbow (2, 0, D:8) a +0 dagger a +0 club 4 stones (18, -33, D:8) 6 gold pieces a +0 spear (18, -32, D:8) 5 gold pieces a scroll of enchant weapon (21, -31, D:8) 16 gold pieces a +0 giant club a +0 giant club a +0 club a +0 robe (22, -36, D:8) 7 gold pieces a +0 spear (22, -31, D:8) 6 gold pieces a +0 halberd