Dungeon Sprint DCSS version 0.34-a0-1080-ga38744c2c0 (webtiles) character file. Game seed: 4903766130145492032 8 Yuta the Vexing (level 2, -2/22 HPs) Began as a Formicid Hexslinger on Nov 4, 2025. Slain by a water moccasin (5 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:20 (45 turns). Yuta the Vexing (Formicid Hexslinger) Turns: 45, Time: 00:00:21 Health: -2/22 AC: 2 Str: 12 XL: 2 Next: 15% Magic: 2/4 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 16 Spells: 2/4 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: weak-willed, jinxed A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Scrolls p - a scroll of poison Potions b - a potion of curing w - a potion of heal wounds g - 2 potions of magic Skills: * Level 1.8 Fighting * Level 0.8 Long Blades - Level 2.0 Ranged Weapons * Level 2.1 Dodging * Level 1.5 Spellcasting * Level 5.1 Hexes - Level 1.0 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 26% 2d2 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 13% N/A 11% 3 Inner Flame Hex/Fire 8% N/A 24% 3 Cause Fear Hex 6% N/A 34% 4 Dimensional Bullseye Hex/Tloc 3% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The drude is moderately wounded. The drude hits you! Your doom draws closer. The drude misses you. x2 The drude hits you. Your doom draws closer. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a drude (moderately wounded, chance to call a sprite on attack: 29%, 32% to hit) You shoot a sling bullet. The sling bullet hits the drude! The drude is heavily wounded. The drude hits you. Your doom draws closer. The drude hits you but does no damage. The drude hits you. * * * LOW HITPOINT WARNING * * * Your doom draws closer. The drude closely misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a drude (heavily wounded, chance to call a sprite on attack: 29%, 32% to hit) You shoot a sling bullet. The sling bullet misses the drude. The sling bullet closely misses the water moccasin. The sling bullet hits the dart slug. The dart slug is moderately wounded. The drude barely misses you. The drude completely misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a drude (heavily wounded, chance to call a sprite on attack: 29%, 32% to hit) You shoot a sling bullet. The sling bullet hits the drude. The drude is severely wounded. The drude hits you but does no damage. The drude closely misses you. The drude hits you. * * * LOW HITPOINT WARNING * * * Your doom draws closer. The drude hits you. * * * LOW HITPOINT WARNING * * * Your doom draws closer. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a drude (severely wounded, chance to call a sprite on attack: 29%, 32% to hit) You shoot a sling bullet. The sling bullet hits the drude. The drude is severely wounded. A giggling sprite leaps out and doodles on the drude's face. The drude is almost dead. The water moccasin bites you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +.5ws5S@....†...<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ { You could see a water moccasin, a drude (very drained), a scorpion, a white imp and a dart slug. Vanquished Creatures 2 dart slugs (D) A quokka (D) A frilled lizard (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Yuta the Formicid Hexslinger began the quest for the Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 2/2 10 | D | Reached skill level 4 in Hexes 16 | D | Reached skill level 5 in Hexes 16 | D | Reached XP level 2. HP: 22/22 MP: 2/4 19 | D | Learned a level 2 spell: Jinxbite 39 | D | Noticed a scorpion 39 | D | Noticed a water moccasin 45 | D | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Hexes | 5 | 5.1 Dodging | 2 | 2.1 Fighting | | 1.8 Long Blades | | 0.8 Ranged Weapons | | 2.0 Spellcasting | | 1.5 Fire Magic | | 1.0 Action || total ---------------------------++------- Fire: Sling || 17 Cast: Jinxbite || 1 Armour: Robe || 11 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 49 | 49 | 0 | 14 | 0 | 1 | 49.0 | Dungeon | 49 | 49 | 0 | 14 | 0 | 1 | 49.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 49 daAuts