Yuta Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (9, -19, D:1) a +0 club 3 stones (11, -6, D:1) a +0 dagger 5 stones (18, -8, D:1) a rat skeleton (22, 19, D:1) a bat corpse (skeletalised by now) (33, 17, D:1) a scarab talisman (35, -24, D:1) a +0 whip 3 stones (41, 2, D:1) a +0 short sword 2 stones (41, 4, D:1) a goblin skeleton (41, 13, D:1) a +0 dagger (47, 3, D:1) a bat skeleton (50, -16, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (6, -35, D:2) a +0 club a goblin corpse (skeletalised by now) (13, -45, D:2) a +0 ring mail (31, -34, D:2) 3 flux baubles (39, 12, D:2) a +0 robe (41, -29, D:2) a +0 quarterstaff (54, -2, D:2) a +0 dagger (55, -2, D:2) a +0 short sword a goblin corpse (skeletalised by now) (55, 1, D:2) a +0 flail (56, -3, D:2) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (57, -13, D:2) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (59, -8, D:2) a rat corpse (skeletalised by now) (60, -37, D:2) a hobgoblin skeleton Level 3 of the Dungeon (14, -2, D:3) an adder corpse (skeletalised by now) (21, 20, D:3) an adder corpse (skeletalised by now) (25, -4, D:3) a +0 helmet (31, -16, D:3) a +0 short sword a kobold corpse (skeletalised by now) (36, -16, D:3) a +0 club an orc corpse (skeletalised by now) (39, -14, D:3) a +0 ring mail (41, -21, D:3) the +1 robe of Inference {MP-8 Str+3 Int+3 Stlth+} MP-8: It affects your magic capacity (-8). Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (42, -16, D:3) a +0 short sword (42, 12, D:3) a frilled lizard corpse (skeletalised by now) (43, -10, D:3) a +0 sling (47, 1, D:3) a +0 trident a +0 leather armour an orc corpse (skeletalised by now) (48, 1, D:3) a +0 hand axe (49, 0, D:3) a +0 short sword an orc corpse (skeletalised by now) (51, 12, D:3) a river rat corpse (skeletalised by now) (53, 1, D:3) a +0 mace (54, 9, D:3) a +0 dagger an orc skeleton (55, 9, D:3) a +0 club an orc skeleton (56, 9, D:3) a +0 club (57, 9, D:3) a +0 mace a +0 scale mail an orc corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 robe of Hubris {rCorr Str+4 Dex-3} (1560 gold) rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. the storm talisman of Servitude {*Slow Str+3} (8400 gold) [storm talisman] *Slow: It may slow you when you take damage. Str+3: It affects your strength (+3). the +1 robe "Kosiz" {rN+ MP+9 Str-5 Int+4} (3390 gold) rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). Str-5: It affects your strength (-5). Int+4: It affects your intelligence (+4). It cannot be enchanted further. the ring of Voot {rPois MP+6 EV+5} (5980 gold) [ring of evasion] rPois: It protects you from poison. MP+6: It affects your magic capacity (+6). EV+5: It affects your evasion (+5). the +0 leather armour of Negation {rC+ Str+3} (2230 gold) rC+: It protects you from cold. Str+3: It affects your strength (+3). It cannot be enchanted further. the +1 leather armour of Midwinter {rPois rC+ Stlth+} (2800 gold) rPois: It protects you from poison. rC+: It protects you from cold. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +3 ring mail of Dice, Bag, and Bottle {rElec rPois Int-4 SInv} (3300 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Int-4: It affects your intelligence (-4). SInv: It lets you see invisible. It cannot be enchanted further. the +0 spear of the Neverending Ears {drain, rElec} (1940 gold) rElec: It insulates you from electricity. It cannot be enchanted further. the alchemy staff of Watchfulness {+Blink rPois Int+2 Dex+2 Alch} (4740 gold) [staff of alchemy] +Blink: It lets you blink. rPois: It protects you from poison. Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). Alch: It increases the power of your Alchemy spells. the ring of Tomorrow {rF+ Will+ Int+3 Dex+3 Slay-2} (4320 gold) [ring of willpower] rF+: It protects you from fire. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). the wellspring talisman of the Volcano {rF- Will++ Str+5} (5450 gold) [wellspring talisman] rF-: It makes you vulnerable to fire. Will++: It greatly increases your willpower. Str+5: It affects your strength (+5). the ring "Neckuan" {rElec Will+ Int+4 SInv} (4300 gold) [ring of see invisible] rElec: It insulates you from electricity. Will+: It increases your willpower. Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. the +2 robe of Jifod {rCorr} (2350 gold) rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the quill talisman of Wuiden {Fly Str+3} (3200 gold) [quill talisman] Fly: It grants you flight. Str+3: It affects your strength (+3). the +1 robe of Gejuraf {rC+} (1990 gold) rC+: It protects you from cold. It cannot be enchanted further. the +0 scale mail of Ilun {Int+4} (1940 gold) Int+4: It affects your intelligence (+4). It cannot be enchanted further. the spider talisman "Geiqext" {MP-8 Str+2 Int+3 Stlth+} (1850 gold) [spider talisman] MP-8: It affects your magic capacity (-8). Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. the +3 dagger of Ridyzaiss {pain, Int+3 Dex+2} (3750 gold) Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +2 whip "Sucrem" {vamp, Fly rElec Stlth+} (3640 gold) Fly: It grants you flight. rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +1 robe "Puamyxt" {Rampage Fly rF+ SInv} (2620 gold) Rampage: It bestows one free step when moving towards enemies. Fly: It grants you flight. rF+: It protects you from fire. SInv: It lets you see invisible. It cannot be enchanted further. (0, 0, D:4) a +0 ring mail (4, -3, D:4) a +0 long sword (5, 22, D:4) a +2 dagger of chaos 10 stones a +0 flail (12, -24, D:4) a +0 short sword a kobold skeleton (16, -1, D:4) a +2 short sword of protection (21, -19, D:4) a +0 whip (21, 7, D:4) a +0 ring mail (21, 20, D:4) a +0 whip (21, 26, D:4) the +1 ring mail of the Chupacabra {rPois} rPois: It protects you from poison. It cannot be enchanted further. (23, -19, D:4) a +0 dagger (23, 9, D:4) a +0 dagger (24, -19, D:4) a +0 dagger (24, 8, D:4) a +0 club a +0 ring mail a +0 war axe a +0 dagger a +0 robe (25, 8, D:4) a +0 club a +0 flail (25, 18, D:4) a +1 short sword of venom (27, 12, D:4) a +0 short sword (28, 14, D:4) a staff of necromancy (32, 20, D:4) 5 stones (39, -3, D:4) a +0 club a +0 dagger an orc skeleton an orc skeleton (39, 18, D:4) a spider talisman (40, 0, D:4) a +0 short sword an orc skeleton (43, -2, D:4) a +0 hand axe an orc skeleton (45, 10, D:4) an inkwell talisman (51, -9, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (1, 30, D:5) a +0 leather armour (5, 32, D:5) a +5 flail a +0 chain mail a +0 kite shield (10, 3, D:5) a +0 robe (10, 11, D:5) a +0 whip a +0 ring mail (11, 11, D:5) a staff of fire a +0 robe a +1 whip of electrocution a +0 chain mail (12, 18, D:5) a +0 ring mail (14, 19, D:5) a +0 flail a +0 dagger (14, 20, D:5) a +0 ring mail a +0 mace (14, 21, D:5) a +0 robe a +0 robe (14, 23, D:5) a +0 dagger (16, 20, D:5) a +0 dagger a +0 scale mail a +0 dagger (21, 50, D:5) a +0 dagger a +0 robe a +0 dagger a +0 hand axe a +0 leather armour (30, 26, D:5) a +0 ring mail (34, -7, D:5) 6 datura-tipped darts (38, 20, D:5) 5 stones (38, 22, D:5) 5 stones (38, 24, D:5) 5 stones (42, 21, D:5) 5 stones (42, 23, D:5) 5 stones (42, 25, D:5) 5 stones (44, 9, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (13, 14, D:6) a +0 ring mail (18, -8, D:6) a +0 flail a +0 ring mail (26, -2, D:6) a +0 mace (32, 13, D:6) a +0 flail (40, 30, D:6) a +0 dagger a +0 leather armour (41, 30, D:6) a +0 flail a +0 flail a +0 leather armour Level 7 of the Dungeon (0, 11, D:7) a +0 war axe (3, -8, D:7) a +0 chain mail (4, -5, D:7) a +0 sling a +0 robe (7, -9, D:7) a +0 leather armour (9, -30, D:7) a +0 dagger (10, -7, D:7) a +0 robe (11, -31, D:7) a +0 flail a +0 scale mail (13, -29, D:7) a +0 dagger a +0 robe (13, -28, D:7) a +0 hand axe a +0 leather armour (13, -12, D:7) a +2 mace of holy wrath (16, -26, D:7) a +0 rapier a +0 chain mail (27, 8, D:7) a two-headed ogre corpse (skeletalised by now) (28, -6, D:7) a +0 giant club a +0 antimagic great mace (28, 8, D:7) an orc corpse (skeletalised by now) (31, -25, D:7) a +0 whip (31, -15, D:7) a +0 giant club (31, 3, D:7) a rimehorn talisman (31, 11, D:7) an ogre corpse (skeletalised by now) (32, 6, D:7) a water moccasin corpse (skeletalised by now) (32, 7, D:7) a bullfrog corpse (skeletalised by now) (33, -26, D:7) a +0 short sword (37, -7, D:7) a +0 orcbow a +2 morningstar of flaming (39, -19, D:7) a +0 leather armour Level 8 of the Dungeon (14, -21, D:8) a +0 scale mail (18, -24, D:8) a +0 short sword (26, -16, D:8) a +4 long sword a +1 dagger of electrocution (30, -15, D:8) a +0 mace (31, -29, D:8) a +0 short sword a +0 ring mail (32, -29, D:8) a +0 dagger a +0 robe (34, -26, D:8) a +0 spear a +0 animal skin a +0 shortbow a +2 trident of draining a +0 robe an orb of guile (35, -34, D:8) a +0 club (37, -35, D:8) a +0 spear (38, -34, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) a +0 orcbow (1, -2, D:9) a +0 dagger (1, 41, D:9) a +0 short sword of venom (2, 38, D:9) a +0 rapier (2, 40, D:9) a +0 robe (2, 42, D:9) 3 poisoned darts (7, 41, D:9) a +1 flail of draining a +0 dagger a +0 mace a +0 chain mail a +0 dagger a +0 robe a +0 short sword (9, 45, D:9) a +0 dagger a +0 short sword a +0 dagger a +0 robe a +1 heavy flail a +0 chain mail (22, 3, D:9) a +0 club a +0 ring mail a staff of earth a +0 chain mail a +0 hand axe a +0 mace a +0 short sword a +0 robe (32, 5, D:9) a +0 pair of boots (54, 29, D:9) the quill talisman "Jephiuta" {rN+ Will+} [quill talisman] rN+: It protects you from negative energy. Will+: It increases your willpower. (63, 29, D:9) a +0 shortbow Level 10 of the Dungeon (5, -24, D:10) a +0 war axe (9, -25, D:10) a +0 leather armour (23, -14, D:10) a +0 war axe (28, -18, D:10) a +0 rapier (29, 1, D:10) a +0 shortbow (29, 16, D:10) a rimehorn talisman (40, -11, D:10) a parchment of Vhi's Electric Charge (46, -26, D:10) a +0 robe (53, -26, D:10) a +0 whip Level 11 of the Dungeon (0, 0, D:11) a +0 dagger a +0 robe a +0 club a +0 dagger a +0 robe a +0 hand axe a +0 ring mail a +0 flail a +0 chain mail (8, 1, D:11) a +0 chain mail (17, 1, D:11) a +0 leather armour (39, -32, D:11) a +0 halberd a +0 chain mail (42, -29, D:11) a +0 whip a +0 scale mail a +0 flail a +0 whip (43, -30, D:11) a +0 war axe a +0 plate armour a +2 flail of draining a +0 leather armour a +1 short sword of electrocution a +0 flail a +0 chain mail a +0 flail a +0 dagger a +0 club a +0 leather armour a +0 flail a +0 hand axe a +0 leather armour a +0 club a +0 club a +0 leather armour a +0 short sword a +0 flail a +0 club a +0 leather armour a +0 battleaxe a +0 chain mail a +0 mace a +0 chain mail a +0 whip a +0 scale mail a +0 club a +0 ring mail a +0 giant club a +0 scimitar a +0 plate armour a +0 partisan a +0 chain mail (47, -13, D:11) a +0 orcbow a +0 shortbow (47, -12, D:11) a +0 shortbow (48, -14, D:11) a +0 orcbow (48, -13, D:11) a +0 shortbow a +0 giant club a +0 giant spiked club a +0 orcbow (48, -12, D:11) a +0 shortbow a +0 orcbow (52, -33, D:11) a +0 battleaxe Level 12 of the Dungeon (0, 0, D:12) a +0 falchion (5, 14, D:12) 3 poisoned darts (15, -5, D:12) 3 boomerangs (23, -1, D:12) 4 large rocks (24, 1, D:12) a +0 giant club a +0 giant club (24, 2, D:12) a +0 giant club a +0 giant club (31, 17, D:12) a +0 dagger a +0 robe (34, -2, D:12) a +0 dagger a +0 robe