Dungeon Descent DCSS version 0.34-a0-1061-g47010ebcb2 (webtiles) character file. Game seed: 12152415498209972286 29 Yuta the Vexing (level 3, -1/26 HPs) Began as a Formicid Hexslinger on Nov 1, 2025. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:10 (1173 turns). Yuta the Vexing (Formicid Hexslinger) Turns: 1173, Time: 00:01:11 Health: -1/26 AC: 2 Str: 12 XL: 3 Next: 32% Magic: 4/5 EV: 11 Int: 12 God: Gold: 40 SH: 0 Dex: 18 Spells: 2/4 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: mighty, lethally poisoned (-1 -> -2), weak-willed, jinxed A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) c - a +0 long sword Armour b - a +0 robe (worn) Scrolls p - a scroll of poison c - a scroll of enchant armour {unknown} Potions f - a potion of cancellation {unknown} j - a potion of haste {unknown} k - a potion of curing {unknown} Skills: * Level 1.5 Fighting * Level 0.6 Long Blades - Level 2.0 Ranged Weapons * Level 2.0 Dodging * Level 1.3 Spellcasting * Level 4.4 Hexes - Level 1.0 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 22% 2d2 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 11% N/A 14% 3 Inner Flame Hex/Fire 7% N/A 28% 3 Cause Fear Hex 5% N/A 43% 4 Call Canine Familiar Summ 0% N/A 65% 3 Dimensional Bullseye Hex/Tloc 3% N/A 75% 4 Metabolic Englaciation Hex/Ice 3% N/A 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/12) Lair: D:12 Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The endoplasm freezes you. You are frozen. You shoot a sling bullet. The sling bullet hits the endoplasm but does no damage. The endoplasm closely misses you. You shoot a sling bullet. The sling bullet barely misses the adder. The adder barely misses you. The endoplasm freezes you. You are frozen. The adder bites you. You shoot a sling bullet. The sling bullet closely misses the adder. The adder bites you but does no damage. The endoplasm misses you. The adder bites you but does no damage. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! The adder attacks as it pursues you! The adder barely misses you. The adder attacks as it pursues you! The adder bites you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The adder poisons you! You feel sick. The adder attacks as it pursues you! The adder bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet closely misses the adder. The sling bullet hits the endoplasm. You kill the endoplasm! * * * LOW HITPOINT WARNING * * * You feel sick. The adder completely misses you. The adder barely misses you. It was a potion of might. You feel very mighty all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... ..........# #...#.# .....!....+ ##..#.# ...!..$...# #..#.## #........# #....). , #..# ###..... #.#####..####........##. ............#...###.###. #.###.#S###.#[###....... #.#@###.#.##....#### #.#.#...#.##..#..... #.###.#.#.#.#.##....#### #.....#.#...#[.#....# #####...#.#......#### #.###.†..#.### #........#... ########.#....# #.##.#.# You could see an adder. Vanquished Creatures 3 endoplasms 6 hobgoblins 3 jackals (D:1) A quokka (D:2) A ball python (D:1) 6 bats (D:1) A frilled lizard (D:1) 4 goblins A kobold (D:1) 5 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Yuta the Formicid Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 81 | D:1 | Reached XP level 2. HP: 20/21 MP: 3/3 84 | D:1 | Learned a level 2 spell: Jinxbite 87 | D:1 | Reached skill level 4 in Hexes 665 | D:1 | Reached XP level 3. HP: 26/26 MP: 5/5 1021 | D:1 | You fall into a shaft and drop 1 floor! 1173 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_basic D:2: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 4 | 4.4 Dodging | 2 | 2.0 Fighting | | 1.5 Long Blades | | 0.6 Ranged Weapons | | 2.0 Spellcasting | | 1.3 Fire Magic | | 1.0 Action || total ---------------------------++------- Fire: Sling || 71 Cast: Jinxbite || 1 Ability: Shaft Self || 1 Drink: Might || 1 Armour: Robe || 21 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1194 | 1194 | 0 | 0 | 982 | 2 | 597.0 | Dungeon | 1194 | 1194 | 0 | 0 | 982 | 2 | 597.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1039 daAuts D:2: 155 daAuts