Yuta the Dungeon (3, 2, D) a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 0, D) the +10 dark maul {heavy} It cannot be enchanted further. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman the inkwell talisman of Fun and Games {Will+++ rCorr Dex+3} [inkwell talisman] Will+++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. It cannot be enchanted further. the +6 shillelagh "Devastator" {shatter} It cannot be enchanted further. the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. It cannot be enchanted further. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. the +7 mace of Variability {chaos, chaos arc} It cannot be enchanted further. the +8 storm bow {elec, penet} It cannot be enchanted further. (49, 33, D) 63 gold pieces (still there?) a +0 great mace of protection (still there?) a +2 ring mail of positive energy (still there?) a maw talisman (still there?) (49, 36, D) a staff of air (50, 25, D) a +3 heavy dire flail (unseen) (50, 40, D) a +0 trident (51, 25, D) a staff of fire (unseen) (51, 33, D) 72 gold pieces (still there?) a +1 spectral quarterstaff (still there?) a +0 scale mail (still there?) (51, 36, D) the Charlatan's Orb {orb Charlatan} It massively reduces your stealth. It interferes with translocations, delaying teleports. Charlatan: It boosts your other skills by 20% of your base Evocations skill. It cannot be enchanted further. (51, 38, D) a +0 hand axe (51, 39, D) a +0 robe a +0 dagger (52, 25, D) a staff of conjuration (unseen) (52, 37, D) a +0 robe a +3 battleaxe the +0 robe of the Beekeeper {Int+2} Int+2: It affects your intelligence (+2). It cannot be enchanted further. (52, 39, D) a +0 robe a +0 dagger of venom (52, 41, D) a +0 mace (53, 25, D) a ring of protection from fire (53, 36, D) a +0 sling of electrocution (53, 37, D) a staff of fire (54, 25, D) a +5 battleaxe of electrocution (unseen) (54, 36, D) a ring of flight (59, 36, D) the +1 leather armour "Upywaot" {+Blink +Inv Str-2 Int+3} +Blink: It lets you blink. +Inv: It lets you turn invisible. Str-2: It affects your strength (-2). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (59, 37, D) the +4 flail of Beogh's Felicitations {freeze, Fly Str+2} Fly: It grants you flight. Str+2: It affects your strength (+2). It cannot be enchanted further. (unseen) (60, 36, D) the +3 scale mail of Inaction {Fly rN+ Str-3 Dex+3} Fly: It grants you flight. rN+: It protects you from negative energy. Str-3: It affects your strength (-3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (61, 0, D) the +6 arbalest "Deudanar" {drain, Str+2 Dex+3} Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (unseen) (61, 36, D) a +3 leather armour of cold resistance (61, 37, D) a +0 great sword of protection (62, 0, D) a +0 chain mail of fire resistance (unseen) (62, 1, D) a +1 plate armour of resonance (unseen) (62, 8, D) a staff of cold (62, 9, D) a +3 great mace of protection (unseen) (62, 16, D) the +4 mace of Largesse {vamp, rC+ Will+} rC+: It protects you from cold. Will+: It increases your willpower. It cannot be enchanted further. (62, 17, D) +2 ice dragon scales (unseen) (62, 26, D) +0 ice dragon scales (62, 27, D) the +0 chain mail "Kuism" {*Silence Will+++ Slay+3} *Silence: It may silence you when you take damage. Will+++: It greatly increases your willpower. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. (62, 30, D) a +0 mace a +0 robe (62, 36, D) a +0 flail of holy wrath (62, 37, D) a +1 antimagic double sword (63, 0, D) a +3 mace of pain (63, 17, D) a staff of air (63, 26, D) a staff of cold (63, 27, D) a staff of cold (unseen) (63, 29, D) a +0 trident (63, 37, D) a +1 short sword of freezing (unseen) (64, 16, D) a +1 robe of willpower (unseen) (64, 17, D) a +2 spear of venom (unseen) (64, 26, D) a +0 trident (64, 27, D) a +6 orcbow (unseen) (64, 30, D) a +0 scimitar of electrocution (64, 31, D) a +0 scimitar of electrocution (64, 41, D) a +0 quarterstaff a +0 robe (64, 42, D) a +0 hand axe a +0 animal skin (65, 26, D) the +0 scale mail "Akasm" {rN+ Str-5 Stlth+} rN+: It protects you from negative energy. Str-5: It affects your strength (-5). Stlth+: It makes you more stealthy. It cannot be enchanted further. (65, 42, D) a +0 quarterstaff a +0 animal skin a +0 quarterstaff a +0 animal skin (67, 0, D) a +0 longbow of draining (unseen) (68, 4, D) a +0 short sword a +0 robe a +0 buckler (69, 0, D) a +2 hand axe of freezing (unseen) (70, 8, D) a parchment of Vhi's Electric Charge (70, 9, D) a staff of cold (unseen) (70, 36, D) a +3 heavy war axe (70, 37, D) a +0 dagger (71, 8, D) a +2 rapier of draining (71, 16, D) a +0 dagger (71, 21, D) a staff of conjuration a +0 robe (71, 26, D) a riddle talisman (71, 27, D) a +1 kite shield of reflection (71, 43, D) a +0 short sword a +0 robe (72, 8, D) a +1 falchion of electrocution (72, 26, D) a +1 halberd of holy wrath (72, 37, D) the +0 morningstar of Vingig {chaos, rElec Dex+4} rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (72, 43, D) a staff of necromancy a +0 robe (73, 1, D) a +0 scythe a +1 broad axe of freezing a +0 robe (73, 16, D) the +0 scale mail "Kuuh Uru" {Will+} Will+: It increases your willpower. It cannot be enchanted further. (unseen) (73, 17, D) a +0 robe (73, 21, D) a +0 dagger a +2 robe of positive energy (73, 27, D) a +0 short sword of speed (unseen) (73, 36, D) a +4 falchion of protection (73, 41, D) a +0 spear a +2 robe (75, 1, D) the +3 dagger "Fosas" {vamp, rC+ Will+ Int+2} rC+: It protects you from cold. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (75, 4, D) a +11 club a +0 robe