Dungeon Descent DCSS version 0.34-a0-1044-gf4d9ab44da (webtiles) character file. Game seed: 14237197204110072588 240 Yuta the Vexing (level 6, -5/45 (46) HPs) Began as a Formicid Hexslinger on Oct 29, 2025. Slain by a gnoll ... wielding a +0 halberd (12 damage) ... on level 2 of the Dungeon. The game lasted 00:01:39 (855 turns). Yuta the Vexing (Formicid Hexslinger) Turns: 855, Time: 00:01:40 HP: -5/45 (46) AC: 3 Str: 13 XL: 6 Next: 29% MP: 5/9 EV: 12 Int: 12 God: Gold: 81 SH: 0 Dex: 18 Spells: 7/9 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no cloak) rElec . (100%) d - +0 pair of gloves {Hurl} rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.11/turn %: no passive effects @: confused, weak-willed, ambrosia-drunk, jinxed, lightly drained, invisible A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 81 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) d - a +0 pair of gloves of hurling (worn) Jewellery c - a +4 ring of slaying Scrolls e - 2 scrolls of identify {unknown} c - a scroll of fear {unknown} Potions j - a potion of haste {unknown} Skills: * Level 2.5 Fighting * Level 1.5 Long Blades - Level 2.0 Ranged Weapons * Level 2.8 Dodging * Level 2.2 Spellcasting * Level 5.9 Hexes - Level 1.0 Fire Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 30% 2d2 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 15% N/A 7% 3 Inner Flame Hex/Fire 9% N/A 19% 3 Cause Fear Hex 7% N/A 24% 4 Grave Claw Necr 2% 2d7 38% 2 Dimensional Bullseye Hex/Tloc 4% N/A 61% 4 Stone Arrow Conj/Erth 2% 3d7 63% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/12) Lair: D:12 Altars: Wu Jian Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (chance to call a sprite on attack: 57%, 66% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. A giggling sprite leaps out and doodles on the gnoll's face. The gnoll is heavily wounded. The gnoll hits you but does no damage. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (heavily wounded, heavily drained, chance to call a sprite on attack: 62%, 66% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The jinxing sprites lose interest in you. The gnoll barely misses you. Casting: Jinxbite (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The gnoll seems less drained. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (severely wounded, chance to call a sprite on attack: 57%, 66% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (severely wounded, chance to call a sprite on attack: 57%, 66% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! The gnoll closely misses you. It was a potion of invisibility. You fade into invisibility! The gnoll closely misses you. A gnoll comes into view. It is wielding a +0 whip. It was a potion of ambrosia. You are confused. You feel invigorated. The gnoll hits you with a +0 halberd! You die... ## ###### ### .. .....##@# .# #.##.#j#####.####. ###### #.##.j#.........$. .....#####..##...{##....... .....#.............#..{.... .......####...####.j....... .....### ##...# ##........ .....### ##...# #.......j .......# #....###....... You could see 2 gnolls. Vanquished Creatures Sigmund (D:2) 2 gnolls (D:2) 2 adders (D:2) A dart slug (D:1) A ribbon worm (D:2) 5 endoplasms 5 hobgoblins 4 jackals (D:1) 4 ball pythons 6 bats 3 frilled lizards 6 goblins A kobold (D:1) 3 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Yuta the Formicid Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 21 | D:1 | Reached XP level 2. HP: 20/21 MP: 3/3 24 | D:1 | Learned a level 2 spell: Jinxbite 35 | D:1 | Reached skill level 4 in Hexes 505 | D:1 | Reached XP level 3. HP: 26/26 MP: 5/5 693 | D:1 | You fall into a shaft and drop 1 floor! 725 | D:2 | Found an ornate altar of the Wu Jian Council. 730 | D:2 | Noticed Sigmund 738 | D:2 | Killed Sigmund 739 | D:2 | Reached skill level 1 in Long Blades 739 | D:2 | Reached skill level 5 in Hexes 739 | D:2 | Reached XP level 4. HP: 14/34 MP: 3/7 739 | D:2 | Reached XP level 5. HP: 16/39 MP: 3/8 739 | D:2 | Reached XP level 6. HP: 18/45 MP: 3/9 851 | D:2 | HP: 1/43 [gnoll/+0 whip (6)] 855 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_basic D:2: layout_rooms, basic_altar, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 4 5 | 5.9 Dodging | 2 | 2.8 Fighting | 2 | 2.5 Long Blades | 1 | 1.5 Spellcasting | 2 | 2.2 Ranged Weapons | | 2.0 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 73 | 43 || 116 Cast: Jinxbite | 1 | 5 || 6 Ability: Shaft Self | 1 | || 1 Dig | | 3 || 3 Drink: Ambrosia | | 1 || 1 Invisibility | | 1 || 1 Read: Poison | 1 | || 1 Armour: Robe | 18 | 25 || 43 Dodge: Dodged | 26 | 36 || 62 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 888 | 888 | 0 | 19 | 600 | 2 | 444.0 | Dungeon | 888 | 888 | 0 | 19 | 600 | 2 | 444.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 708 daAuts D:2: 179 daAuts