Yuta Level 1 of the Dungeon (1, 7, D:1) a +0 club a goblin corpse (skeletalised by now) (5, -4, D:1) a rat corpse (skeletalised by now) (12, 14, D:1) a +0 mace (12, 16, D:1) a +0 robe (15, 12, D:1) 4 javelins (18, 11, D:1) a +0 dagger (21, 9, D:1) a +0 flail (24, 38, D:1) a +0 leather armour (38, 22, D:1) a +0 hand axe (43, 29, D:1) a bat skeleton (49, 5, D:1) a +0 short sword (49, 22, D:1) a hobgoblin skeleton (50, 21, D:1) a +0 whip 4 stones a kobold skeleton (52, 14, D:1) a hobgoblin corpse (skeletalised by now) (52, 21, D:1) a +0 short sword (54, 21, D:1) a bat skeleton Level 2 of the Dungeon (3, 18, D:2) a ball python corpse (skeletalised by now) (20, -1, D:2) a rat corpse (skeletalised by now) (21, 8, D:2) a rat skeleton (24, 10, D:2) a +0 falchion (26, 19, D:2) an adder skeleton (27, 11, D:2) a +0 leather armour (28, 19, D:2) a +0 ring mail (29, 33, D:2) a +0 short sword 2 stones a kobold skeleton (35, 10, D:2) a jackal skeleton (36, 14, D:2) a +0 club (37, -2, D:2) a +0 club a kobold skeleton (37, 11, D:2) a quokka skeleton (39, 5, D:2) 2 curare-tipped darts (39, 16, D:2) a parchment of Inner Flame (39, 30, D:2) the scarab talisman of the Merwolf {rF+ MP-7 Str+3 Int+2} [scarab talisman] rF+: It protects you from fire. MP-7: It affects your magic capacity (-7). Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). (49, 22, D:2) a +0 flail Level 3 of the Dungeon (0, 0, D:3) a parchment of Dimensional Bullseye (0, 4, D:3) a +0 ring mail (6, -2, D:3) an adder corpse (skeletalised by now) (10, -14, D:3) a +0 short sword a stone a kobold corpse (skeletalised by now) (16, -13, D:3) a ball python corpse (skeletalised by now) (18, -7, D:3) a ball python corpse (skeletalised by now) (18, 4, D:3) a +0 whip (20, -25, D:3) a hobgoblin corpse (skeletalised by now) (23, 4, D:3) a +0 dagger a stone a kobold skeleton (26, 8, D:3) an iguana corpse (skeletalised by now) an iguana corpse (skeletalised by now) (27, -21, D:3) a hobgoblin corpse (skeletalised by now) an adder corpse (skeletalised by now) (28, -15, D:3) a +0 dagger (45, -15, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Diciuj's Jewellery Emporium an amulet of reflection (360 gold) a +5 ring of evasion (432 gold) a granite talisman (360 gold) an amulet of magic regeneration (360 gold) the amulet "Seziempu" {Spirit rElec Will+ Slay+2} (696 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rElec: It insulates you from electricity. Will+: It increases your willpower. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). an amulet of the acrobat (unknown) (360 gold) the amulet of Avva {Alch+ *Silence rN++ rCorr} (570 gold) [amulet of alchemy] Alch+: It enhances your alchemy spells and restores some MP when you drink potions. *Silence: It may silence you when you take damage. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. (0, 0, D:4) a wellspring talisman (1, -4, D:4) a +0 scale mail (2, 1, D:4) a +0 ring mail (4, -7, D:4) a parchment of Lesser Beckoning (8, -3, D:4) a +0 dagger a +0 robe (11, 18, D:4) a +0 whip (12, 16, D:4) a +0 dagger (13, 1, D:4) a +0 giant club (17, 17, D:4) a +0 chain mail a +0 dagger (18, 9, D:4) 4 stones a +0 whip (18, 15, D:4) a +0 morningstar (18, 18, D:4) a +0 short sword (21, 18, D:4) a +0 scale mail a +0 war axe (23, -7, D:4) a +0 short sword (23, 16, D:4) a +0 club (25, -10, D:4) a +0 giant club (25, 14, D:4) a +0 club (28, 36, D:4) Sif Muna's Almanac of Location Spells Type Level a - Lesser Beckoning Translocation 2 (29, -14, D:4) a hound skeleton a ball python skeleton (29, 10, D:4) a +0 dagger (30, 28, D:4) a +0 trident (30, 33, D:4) a +0 heavy flail a +0 chain mail (34, 31, D:4) a +0 dagger a +0 robe (41, 22, D:4) an inkwell talisman Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (0, 1, D:5) a +0 scale mail (3, 9, D:5) a +0 flail (6, 21, D:5) a +0 dagger 3 boomerangs (12, -11, D:5) a +0 dagger a +0 robe (15, -22, D:5) a +0 robe (16, -14, D:5) a +0 whip a +0 short sword a +0 dagger a +0 short sword (19, -22, D:5) a +0 rapier (20, 12, D:5) a +1 whip of electrocution a +0 robe (29, 12, D:5) a +0 spear (31, 12, D:5) a +0 flail (32, 12, D:5) a +0 spear a +2 halberd of flaming (33, 12, D:5) a +0 whip a +0 robe (48, -30, D:5) a staff of cold (53, -36, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a parchment of Animate Dead (16, 6, D:6) a +0 club a +0 ring mail (16, 7, D:6) a +0 mace a +0 leather armour a +0 hand axe a +0 leather armour (17, 15, D:6) a +0 ring mail (17, 29, D:6) a +0 short sword a +0 dagger 7 stones (17, 30, D:6) a +0 short sword (19, 29, D:6) a +0 short sword (20, 30, D:6) a +0 whip 5 stones (21, 31, D:6) a +0 dagger (21, 32, D:6) a +0 dagger 2 poisoned darts (22, -8, D:6) a +0 flail (22, 20, D:6) a parchment of Cause Fear (22, 31, D:6) a +0 club 5 stones (23, -8, D:6) a +0 spear (24, -9, D:6) a +0 club (25, -7, D:6) a +0 halberd (28, 29, D:6) a +0 flail (29, 20, D:6) a +0 halberd a +0 club a +0 club a +0 whip (30, 30, D:6) a +0 chain mail (32, -2, D:6) a +0 battleaxe (32, 27, D:6) an orb of mesmerism (33, 27, D:6) a +0 short sword (36, 22, D:6) a +0 whip a +0 leather armour (36, 30, D:6) a staff of conjuration (37, 27, D:6) a +0 club (38, -6, D:6) a +0 dagger a +0 dagger of venom (38, -4, D:6) a +0 dagger a +0 robe (38, 28, D:6) a +0 club (38, 29, D:6) a +0 club a +0 club a +0 leather armour (38, 30, D:6) a +0 club (38, 31, D:6) a +0 halberd (39, -6, D:6) a +0 whip (39, 38, D:6) a +0 whip a +0 leather armour a +0 club a +0 spear (59, -1, D:6) a +0 quarterstaff Level 7 of the Dungeon (2, -11, D:7) a +0 pair of boots (4, 13, D:7) a +0 dagger a +0 robe a +0 club a +0 club (18, 3, D:7) a +0 ring mail (19, 2, D:7) a +0 hand axe (21, -14, D:7) a +0 trident (22, -18, D:7) a staff of fire (34, -40, D:7) a staff of alchemy (37, 0, D:7) a +0 leather armour (48, -37, D:7) a +0 dagger a +0 leather armour (49, -36, D:7) a +0 mace a +0 chain mail a +0 club a +0 mace a +0 plate armour (53, -26, D:7) the inkwell talisman of Bedevilment {Int+3} [inkwell talisman] Int+3: It affects your intelligence (+3). (57, -3, D:7) a +0 scale mail (59, -5, D:7) a +0 leather armour (59, 13, D:7) a +0 battleaxe a +0 chain mail a +0 whip a +0 leather armour a +0 war axe a +0 leather armour (60, 14, D:7) a +0 mace a +0 ring mail a +0 trident a +0 orcbow a +0 chain mail a +0 flail (61, 6, D:7) a +0 hand axe a +0 leather armour Level 8 of the Dungeon [Shop] Qaeguf's Jewellery Emporium a ring of protection from fire (400 gold) a ring of resist corrosion (unknown) (320 gold) an amulet of alchemy (unknown) (480 gold) the ring "Wihaott" {rElec rF- rCorr Str+9} (878 gold) [ring of strength] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Str+9: It affects your strength (+9). an amulet of wildshape (unknown) (480 gold) a ring of see invisible (240 gold) (0, 0, D:8) a +0 hand axe a +0 ring mail (1, 0, D:8) a +0 club (1, 10, D:8) a +0 ring mail (1, 22, D:8) a parchment of Inner Flame (2, 0, D:8) a +0 short sword a +0 leather armour a +0 short sword a +0 ring mail (2, 1, D:8) a +0 flail (2, 8, D:8) a +0 dagger a +0 robe 5 atropa-tipped darts (2, 25, D:8) a +0 scale mail (3, 10, D:8) a +1 dagger of speed a +0 robe (3, 13, D:8) a +0 leather armour (3, 25, D:8) a +0 leather armour (8, 15, D:8) a +0 hand axe a +0 short sword a +0 ring mail a +0 chain mail (9, 15, D:8) a +0 club (13, -3, D:8) a +0 quarterstaff (13, -2, D:8) a +0 club a +2 leather armour of willpower (13, 32, D:8) a +0 dagger a +0 dagger a +0 robe (14, -2, D:8) a +0 trident a +0 plate armour (16, -1, D:8) a +0 hand axe (20, 26, D:8) an orb of mayhem (22, 28, D:8) a +0 giant spiked club a +0 giant spiked club (22, 32, D:8) 3 poisoned darts (28, -11, D:8) a +0 helmet of intelligence (30, 34, D:8) a +0 short sword (35, 5, D:8) a +0 falchion (35, 6, D:8) a +0 mace (36, 33, D:8) a +0 dagger a +0 robe a +0 mace a +0 club a +0 leather armour (37, 32, D:8) a +0 dagger a +0 robe (38, 31, D:8) a +0 hand axe a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a +0 club (0, 8, D:9) a +0 dagger (13, 24, D:9) a +0 falchion a +0 robe (14, 25, D:9) a +0 long sword (18, 18, D:9) a +0 ring mail (20, 0, D:9) a +0 spear (20, 1, D:9) a +0 spear (21, 1, D:9) a +0 spear (21, 40, D:9) a +0 falchion (22, 1, D:9) a +0 spear (23, 2, D:9) a +0 quarterstaff a +0 robe (41, 28, D:9) a +0 ring mail (46, -6, D:9) a staff of air Level 10 of the Dungeon (7, -12, D:10) a +0 chain mail (11, -7, D:10) a +0 giant club (12, -7, D:10) a +0 giant spiked club (15, -9, D:10) a +0 ring mail (16, -30, D:10) a +0 short sword a +0 cloak of stealth the +5 plate armour of the Fifty Interlopers {Harm Dex+2} Harm: It increases damage dealt and taken. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (16, 19, D:10) a +0 robe (24, -26, D:10) a +0 quarterstaff (25, 16, D:10) a +0 halberd a +0 scale mail (33, -7, D:10) a +0 scale mail Level 11 of the Dungeon (0, 0, D:11) a +0 whip a +0 dagger 2 stones a +0 dagger 8 poisoned darts (1, 0, D:11) a +0 dagger 3 stones (40, 2, D:11) a +0 orcbow (45, 28, D:11) 4 stones a +0 short sword (45, 29, D:11) a +0 short sword (46, -13, D:11) the +3 chain mail of the Equinox {^Drain rF+ Will+++ Stlth+} ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. Will+++: It greatly increases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. (46, 25, D:11) a +0 leather armour (46, 29, D:11) 5 stones a +0 dagger a +0 whip (47, 29, D:11) 4 poisoned darts a +2 whip of venom (54, 5, D:11) a +0 giant club a +0 giant spiked club (55, -4, D:11) a ring of see invisible Level 12 of the Dungeon (0, 0, D:12) a +0 robe (0, 4, D:12) an orb of pyromania (0, 6, D:12) 38 gold pieces (7, -13, D:12) a +2 rapier of speed (7, -10, D:12) 20 gold pieces (8, -28, D:12) 6 gold pieces (8, -13, D:12) 4 large rocks (12, -10, D:12) 12 gold pieces (14, -15, D:12) a scroll of blinking (17, -29, D:12) a +0 short sword a +0 robe a +0 buckler a +0 shortbow a +0 robe (36, -13, D:12) a +0 rapier a +0 leather armour (39, -23, D:12) a +0 giant club a +2 robe (40, -18, D:12) a +0 ring mail (43, -25, D:12) a human corpse (skeletalised by now) (46, -24, D:12) a human corpse (skeletalised by now) (47, -25, D:12) a human corpse (skeletalised by now)