Dungeon Descent DCSS version 0.34-a0-1044-gf4d9ab44da (webtiles) character file. Game seed: 6823980547816830946 7 Yuta the Vexing (level 2, -1/21 HPs) Began as a Formicid Hexslinger on Oct 29, 2025. Slain by a goblin ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:21 (188 turns). Yuta the Vexing (Formicid Hexslinger) Turns: 188, Time: 00:00:22 Health: -1/21 AC: 2 Str: 12 XL: 2 Next: 5% Magic: 3/3 EV: 11 Int: 12 God: Gold: 41 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Scrolls p - a scroll of poison c - a scroll of vulnerability {unknown} d - a scroll of identify {unknown} Skills: * Level 1.2 Fighting * Level 0.2 Long Blades - Level 2.0 Ranged Weapons * Level 1.8 Dodging * Level 1.2 Spellcasting * Level 4.0 Hexes - Level 1.0 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 20% 2d2 9% 2 Sigil of Binding Hex 10% N/A 17% 3 Inner Flame Hex/Fire 6% N/A 32% 3 Mercury Arrow Conj/Alch 0% 2d5 41% 2 Cause Fear Hex 5% N/A 50% 4 Dimensional Bullseye Hex/Tloc 2% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/12) Lair: D:12 Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The sling bullet hits the endoplasm but does no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You shoot a sling bullet. The sling bullet barely misses the endoplasm. The sling bullet closely misses the goblin. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Your Hexes skill increases to level 4! You have reached level 2! You shoot a sling bullet. The sling bullet closely misses the goblin. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet closely misses the goblin. The goblin hits you with a +0 club. You die... #>############## ................ ####.....##.## #.####.#.#.##.# #........#.##.# .####, ######.#.#.##.# ......####............# ......g@...#####.###### #####.###### #.# # #.# You could see a goblin. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A ball python (D:1) A bat (D:1) 2 goblins (D:1) 2 kobolds (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Yuta the Formicid Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 187 | D:1 | Reached skill level 4 in Hexes 187 | D:1 | Reached XP level 2. HP: 5/21 MP: 3/3 188 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_loops_ring, minmay_fountain_box Skill XL: | 1 | ---------------+----+----- Hexes | 4 | 4.0 Fighting | | 1.2 Long Blades | | 0.2 Ranged Weapons | | 2.0 Dodging | | 1.8 Spellcasting | | 1.2 Fire Magic | | 1.0 Action || total ---------------------------++------- Fire: Sling || 26 Armour: Robe || 4 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 195 | 195 | 0 | 0 | 145 | 1 | 195.0 | Dungeon | 195 | 195 | 0 | 0 | 145 | 1 | 195.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 195 daAuts