Dungeon Sprint DCSS version 0.34-a0-720-g7fb7e31020 (webtiles) character file. Game seed: 17430106696565705159 12 Yuta the Vexing (level 5, -2/25 (44) HPs) Began as a Formicid Hexslinger on Aug 29, 2025. Was an Initiate of Gozag. Slain by a hell rat (16 damage) ... in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:03:00 (239 turns). Yuta the Vexing (Formicid Hexslinger) Turns: 239, Time: 00:03:01 HP: -2/25 (44) AC: 3 Str: 12 XL: 5 Next: 37% MP: 0/0 EV: 11 Int: 13 God: Gozag Gold: 265 SH: 0 Dex: 28 Spells: 6/8 levels left rFire + . . (50%) a - +1 sling rCold + + . (33%) (no offhand) rNeg + + + (0%) c - +0 troll leather armour rPois . (100%) (no cloak) rElec + (33%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... d - amulet "Sisicec" {Wildshape rF+} Stlth ++ f - ring "Jumofeof" {^Drain rElec rN+++ MP-8 Dex+6} HPRegen 1.04/turn g - ring of Red Wine {rC++ rN+ Will- Dex+4} MPRegen 0.07/turn %: no passive effects @: gold aura, very heavily drained A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were in the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 1 branch You collected 625 gold pieces. You spent 360 gold pieces at shops. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe c - a +0 troll leather armour (worn) Jewellery d - the amulet "Sisicec" (worn) {Wildshape rF+} (You bought it in a shop in the Dungeon) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5) rF+: It protects you from fire. e - the amulet of Tomorrow {Alch+ +Blink rF- rN+++ Int+3} (You bought it in a shop in the Dungeon) [amulet of alchemy] Alch+: It enhances your alchemy spells and restores some MP when you drink potions. +Blink: It lets you blink. rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. Int+3: It affects your intelligence (+3). f - the ring "Jumofeof" (worn) {^Drain rElec rN+++ MP-8 Dex+6} (You bought it in a shop in the Dungeon) [ring of dexterity] ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. MP-8: It affects your magic capacity (-8). Dex+6: It affects your dexterity (+6). g - the ring of Red Wine (worn) {rC++ rN+ Will- Dex+4} (You bought it in a shop in the Dungeon) [ring of positive energy] rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Will-: It decreases your willpower. Dex+4: It affects your dexterity (+4). Wands b - a wand of quicksilver (3) c - a wand of iceblast (1) Scrolls p - a scroll of poison g - 3 scrolls of fog c - 3 scrolls of blinking {unknown} Potions b - a potion of curing w - 3 potions of heal wounds g - 2 potions of magic r - a potion of resistance d - 3 potions of haste {unknown} Skills: * Level 5.2 Fighting * Level 5.7 Ranged Weapons - Level 1.7 Dodging * Level 2.1 Spellcasting * Level 6.4 Hexes - Level 1.0 Fire Magic * Level 4.6 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 36% 2d2 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 18% N/A 7% 3 Inner Flame Hex/Fire 11% N/A 21% 3 Cause Fear Hex 9% N/A 22% 4 Dimensional Bullseye Hex/Tloc 4% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Fedhas Gozag Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Lugonu Shops: D *[=??*?*:[((!!!! Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Aiming: Quicksilver Bolt Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a river rat (wandering, hasn't noticed you, 71% to hit) Okay, then. The river rat attacks as it pursues you! The river rat barely misses you. A hell rat comes into view. You shoot a sling bullet. The hell rat roars deafeningly! The sling bullet hits the river rat but does no damage. The river rat closely misses you. You shoot a sling bullet. The sling bullet hits the river rat. The river rat is moderately wounded. The river rat bites you. Aiming: Iceblast Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line The mass of ice explodes! The iceblast engulfs the river rat! You kill the river rat! You shoot a sling bullet. The sling bullet hits the hell rat! The hell rat is severely wounded. You shoot a sling bullet. The river rat squeaks loudly. The sling bullet hits the hell rat but does no damage. The hell rat is heavily wounded. The hell rat barely misses you. You shoot a sling bullet. The sling bullet hits the hell rat. The hell rat is severely wounded. The hell rat bites you! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the hell rat but does no damage. The hell rat is severely wounded. The hell rat barely misses you. You shoot a sling bullet. The sling bullet barely misses the hell rat. The hell rat bites you! Ouch! That really hurt! You die... Your body crumbles into a pile of gold. ##∩.__...............___∩# ###∩.......................∩ #........................... #⌠........................... #⌠..............<.r.......... #⌠........................... ##........................... ###∩.........$.............∩ ##∩_._....r@.........___∩# ######.............##### #⌠...........⌠# ###.........### #_......._# #........_# #_......._# #∩.......∩# ##∩.....∩## You could see a hell rat and a river rat. Vanquished Creatures 2 scorpions (D) A river rat (D) 2 ribbon worms (D) A giant cockroach (D) A quokka (D) A rat (D) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Yuta the Formicid Hexslinger began the quest for the Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 2/2 0 | D | Found an iron altar of Okawaru. 0 | D | Found an opulent altar of Gozag. 5 | D | Found an ancient bone altar of Kikubaaqudgha. 5 | D | Round 1. 6 | D | Found a radiant altar of Vehumet. 6 | D | Found a glowing silver altar of Zin. 6 | D | Found a bloodstained altar of Trog. 6 | D | Found Ceetoh's Premium Goods. 6 | D | Found Enepiy's Weapon Rack. 7 | D | Found Ycipid's Miscellaneous Merchandise. 7 | D | Found Ujykhifu's Basic Armour. 8 | D | Found a sacrificial altar of Ru. 11 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 24 | D | Found a burning altar of Makhleb. 29 | D | Found a blossoming altar of Fedhas. 30 | D | Found an ornate altar of the Wu Jian Council. 31 | D | Found Oroa's Do-It-Yourself Clinic. 31 | D | Found a roughly hewn altar of Beogh. 31 | D | Found a corrupted altar of Lugonu. 31 | D | Found a shimmering altar of Xom. 31 | D | Found Arokhlau's Distillery. 33 | D | Found a shadowy altar of Dithmenos. 33 | D | Noticed a scorpion 35 | D | Killed a scorpion 36 | D | Reached skill level 5 in Ranged Weapons 36 | D | Reached XP level 2. HP: 2/26 MP: 3/3 36 | D | Reached XP level 3. HP: 3/31 MP: 4/4 36 | D | Reached XP level 4. HP: 3/38 MP: 5/5 41 | D | Learned a level 2 spell: Jinxbite 48 | D | Found a shimmering blue altar of Sif Muna. 49 | D | Found a snail-covered altar of Cheibriados. 49 | D | Found a glowing golden altar of the Shining One. 49 | D | Found a hide-covered altar of Uskayaw. 49 | D | Found Xiuv's Staff Store. 49 | D | Found Catid's Magic Scroll Shop. 51 | D | Found a basalt altar of Yredelemnul. 54 | D | Found a stormy altar of Qazlal. 56 | D | Found Ischavut's Timeless Talismans. 56 | D | Found Ojeadicu's Identification Station. 65 | D | Noticed a scorpion 71 | D | Killed a scorpion 72 | D | Reached skill level 5 in Fighting 72 | D | Reached skill level 6 in Hexes 72 | D | Reached XP level 5. HP: 9/44 MP: 3/7 79 | D | Bought a +0 troll leather armour for 180 gold pieces 100 | D | Found Kirr's Bottled Wisdom. 110 | D | Found Wocaj's Advanced Armour. 116 | D | Found Tipit's Jewellery. 132 | D | Arena points: 12 (+12) [x2] 156 | D | Found Nogiss's Distillery. 156 | D | Found Ossibbup's Must-Have Magic. 166 | D | Found Qesu Joutro's Magic Scroll Shop. 184 | D | Round 2. 185 | D | Bought a bound sapphire amulet for 45 gold pieces 185 | D | Identified the amulet "Sisicec" {Wildshape rF+} (You bought | it in a shop in the Dungeon) 185 | D | Bought a scorched graven amulet for 45 gold pieces 185 | D | Identified the amulet of Tomorrow {Alch+ +Blink rF- rN+++ | Int+3} (You bought it in a shop in the Dungeon) 193 | D | Bought a bound turquoise ring for 45 gold pieces 193 | D | Identified the ring "Jumofeof" {^Drain rElec rN+++ MP-8 | Dex+6} (You bought it in a shop in the Dungeon) 193 | D | Bought an ancient jade ring for 45 gold pieces 193 | D | Identified the ring of Red Wine {rC++ rN+ Will- Dex+4} (You | bought it in a shop in the Dungeon) 239 | D | Slain by a hell rat Illustrated notes Levels and vault maps discovered: D: arena_sprint Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 4 5 | 5.2 Ranged Weapons | 5 | 5.7 Evocations | 4 | 4.6 Hexes | 6 | 6.4 Spellcasting | 2 | 2.1 Dodging | | 1.7 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | | 31 || 31 Cast: Jinxbite | | 6 || 6 Ability: Dig | 2 | 11 || 13 Evoke: Wand of quicksilv | 2 | || 2 Wand of iceblast | | 4 || 4 Drink: Heal wounds | | 1 || 1 Armour: Robe | | 3 || 3 Troll leather arm | | 9 || 9 Dodge: Dodged | | 10 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 240 | 240 | 0 | 0 | 0 | 1 | 240.0 | Dungeon | 240 | 240 | 0 | 0 | 0 | 1 | 240.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 240 daAuts