Dungeon Crawl Stone Soup version 0.35-a0-590-gf76834dfb5 (webtiles) character file. Game seed: 10728893778962240319 23 Yulgok the Magician (level 2, -3/15 HPs) Began as a Deep Elf Conjurer on June 29, 2026. Slain by a gnoll ... wielding a +1 flail of protection (9 damage) ... on level 2 of the Dungeon. The game lasted 00:00:29 (175 turns). Yulgok the Magician (Deep Elf Conjurer) Turns: 175, Time: 00:00:30 Health: -3/15 AC: 2 Str: 4 XL: 2 Next: 72% Magic: 1/9 EV: 11 Int: 22 God: Gold: 21 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 21 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} d - a scroll of blinking {unknown} Potions g - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.7 Spellcasting - Level 4.3 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 5% N/A 30% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11822 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There is a stone staircase leading up here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +1 flail of protection (wandering, hasn't noticed you, 88% to hit) You focus your ray upon the gnoll. The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll shouts! The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll but does no damage. The gnoll is moderately wounded. The gnoll hits you with a +1 flail of protection. You encounter a kobold. It is wielding a +0 whip. You took 2 damage! The searing ray misses the gnoll. You finish channelling your searing ray. The kobold shouts! The gnoll hits you with a +1 flail of protection! You took 7 damage! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 whip (83% to hit) You focus your ray upon the kobold. The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the kobold! You kill the kobold! (Press . to maintain the ray.) The gnoll closely misses you. The searing ray hits the gnoll. The gnoll is almost dead. The gnoll barely misses you. The searing ray hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +1 flail of protection! Ouch! That really hurt! You die... ... .#. .. .. )## ..# #######ğ.#.# #....<@...[# #).)####..### ... ..# # #..# #.# .# # You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) An endoplasm (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:2) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Yulgok the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 124 | D:2 | Reached XP level 2. HP: 15/15 MP: 2/9 132 | D:1 | Learned a level 2 spell: Searing Ray 175 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_basic D:2: layout_loops_ring, serial_shops, nicolae_shop_stone, basic_altar, minmay_misc_feat_rugged, uniq_terence Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.7 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Cast: Magic Dart || 13 Searing Ray || 2 Armour: Robe || 3 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 176 | 176 | 0 | 34 | 93 | 2 | 88.0 | Dungeon | 176 | 176 | 0 | 34 | 93 | 2 | 88.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 159 daAuts D:2: 17 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+