Dungeon Crawl Stone Soup version 0.35-a0-578-g6b10917da2 (webtiles) character file. Game seed: 895517241621726368 27 Yulgok the Magician (level 2, -1/15 HPs) Began as a Deep Elf Conjurer on June 27, 2026. Slain by a drude (4 damage) ... on level 4 of the Dungeon. The game lasted 00:00:53 (578 turns). Yulgok the Magician (Deep Elf Conjurer) Turns: 578, Time: 00:00:54 Health: -1/15 AC: 2 Str: 4 XL: 2 Next: 93% Magic: 3/9 EV: 11 Int: 22 God: Gold: 35 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 35 gold pieces. Inventory: Missiles b - a throwing net Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of blinking {unknown} d - a scroll of enchant weapon {unknown} e - 3 scrolls of fear {unknown} Potions g - a potion of magic f - a potion of cancellation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.8 Spellcasting - Level 4.3 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 5% N/A 30% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23419 Temple: D:4-7 Altars: Shops: D:2 ? Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Okay, then. Found a stone staircase leading up. b - a throwing net You encounter a drude. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a drude (wandering, hasn't noticed you, 100% to hit) You miscast Magic Dart. Nothing appears to happen. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a drude (100% to hit) The magic dart hits the drude. The drude is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a drude (lightly wounded, 74% to hit) You focus your ray upon the drude. The searing ray misses the drude. (Press . to maintain the ray.) The searing ray misses the drude. The searing ray hits the drude. The drude is moderately wounded. The drude hits you. Your doom draws closer. The drude hits you! * * * LOW HITPOINT WARNING * * * Your doom draws closer. You took 12 damage! The searing ray hits the drude. The drude is heavily wounded. You finish channelling your searing ray. The drude barely misses you. The drude closely misses you. The drude hits you. You die... ........ #...#..## ........##.......# .....♣.♣........# ................# ....♣.♣.♣......### .................# ..##♣.♣.♣........# ## #..##........# ###. #.#@###.......###... #....5.#...##...##...♣ #...#.#.##...........◊◊ .......#.. #. .............♣♣♣ ◊ .†.......##................◊♣♣ ♣◊##.............#......<.##.♣♣♣ ...........##....###.......#.◊♣♣ ◊...........##.#..#..###.....◊♣♣ ...............##....###......◊♣ You could see a drude. Vanquished Creatures 2 adders A ribbon worm (D:3) An orc (D:3) A hobgoblin (D:3) A quokka (D:4) A ball python (D:3) A goblin (D:2) A rat (D:2) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Yulgok the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 35 | D:2 | Reached XP level 2. HP: 15/15 MP: 3/9 41 | D:2 | Learned a level 2 spell: Searing Ray 110 | D:2 | Found Keicziqom's Magic Scroll Shoppe. 578 | D:4 | Slain by a drude Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_basic D:2: layout_basic, serial_shops, nicolae_shop_tiny_waterfront, nicolae_diamond_shop, shop, shop, shop D:3: layout_basic, nicolae_gozag_seed_capital, mainiacjoe_overflow_cross_hatched, okawaru_trees_2, nicolae_shop_antique_consumables, minmay_misc_feat_square, uniq_robin D:4: layout_cave_pools, serial_forest, infiniplex_forest_lined_corner, infiniplex_forest_lined_corner, infiniplex_forest_side_room, infiniplex_forest_clump_diagonal, infiniplex_forest_clump_long, infiniplex_forest_clump_cross, infiniplex_forest_clump_cross, minivault_19, kennysheep_minor_cross Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.8 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Cast: Magic Dart || 12 Searing Ray || 6 Armour: Robe || 3 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 579 | 579 | 0 | 0 | 455 | 4 | 144.8 | Dungeon | 579 | 579 | 0 | 0 | 455 | 4 | 144.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 352 daAuts D:3: 127 daAuts D:4: 97 daAuts D:1: 2 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+