Yulgok Level 1 of the Dungeon (5, 0, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (12, 9, D:2) a ball python corpse (skeletalised by now) (17, 20, D:2) a ball python corpse (skeletalised by now) (21, 3, D:2) a +0 robe (24, 22, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (6, -2, D:3) a +0 dagger a goblin corpse Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe (0, 1, D:4) a +0 club a +0 ring mail a +0 flail a +0 dagger an orc corpse an orc corpse an orc corpse (0, 2, D:4) a +0 dagger an orc corpse (1, 0, D:4) a ball python corpse Level 5 of the Dungeon (10, -15, D:5) a +0 chain mail (12, -6, D:5) 6 javelins the Necropolis (0, 0, Necropolis) a potion of might (5, -8, Necropolis) a scroll of enchant weapon (5, -7, Necropolis) 19 gold pieces (5, -6, Necropolis) 8 gold pieces (5, -5, Necropolis) 5 gold pieces (5, -4, Necropolis) 10 gold pieces (5, -3, Necropolis) 8 gold pieces (5, -2, Necropolis) 7 gold pieces (17, -12, Necropolis) 4 gold pieces (18, -12, Necropolis) 13 gold pieces (18, -11, Necropolis) a scroll of noise (19, -15, Necropolis) a potion of berserk rage (19, -11, Necropolis) 2 scrolls of teleportation (20, -11, Necropolis) a +0 trident (21, -12, Necropolis) 11 gold pieces (21, -11, Necropolis) a parchment of Magic Dart (22, -12, Necropolis) the +4 halberd of Miuphiesam {flame, rN+ Dex+4 SInv Stlth-} rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. It cannot be enchanted further. (unseen) (40, -7, Necropolis) a scroll of immolation (42, -8, Necropolis) the amulet of the Hurting Fool {Chemistry rF+ rC+ Int+3} [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. rF+: It protects you from fire. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). (unseen) (42, -5, Necropolis) the +10 dark maul {heavy} It cannot be enchanted further. (unseen)