Yulgok Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, -2, D:1) a +0 dagger (9, 5, D:1) a +0 short sword 3 stones (19, 3, D:1) a +0 ring mail (21, 2, D:1) a +0 whip (24, 15, D:1) a throwing net (24, 20, D:1) a +0 ring mail (26, 9, D:1) a +0 club (28, -20, D:1) 5 stones a +0 dagger a kobold skeleton (28, -19, D:1) a hobgoblin skeleton (29, -19, D:1) 2 stones a +0 short sword (32, -31, D:1) a +0 rapier (40, 7, D:1) a +0 ring mail (47, 5, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (0, 1, D:2) a jackal corpse (skeletalised by now) (1, 25, D:2) a rat corpse (skeletalised by now) (7, -14, D:2) a +0 cloak (12, -2, D:2) a jackal skeleton (18, 20, D:2) a +0 hand axe (21, 19, D:2) a +0 dagger (28, 20, D:2) a +0 whip (30, 24, D:2) a bat skeleton (41, 26, D:2) 6 poisoned darts (45, -24, D:2) a +0 ring mail (45, 9, D:2) a +0 short sword 3 stones (47, -16, D:2) a +0 rapier Level 3 of the Dungeon (0, 0, D:3) a +0 club (22, -14, D:3) a +0 dagger (22, -13, D:3) a +0 dagger a +0 robe (23, -8, D:3) a +0 mace of protection (26, 2, D:3) a bat skeleton (27, -3, D:3) a +2 dagger of speed (31, -17, D:3) a +0 whip (34, -4, D:3) an adder skeleton (48, -11, D:3) a +0 spear a +0 spear (49, -8, D:3) a +1 heavy spear (51, -8, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Xeuwusm's Assorted Antiques the +1 great sword "Toasad" {valour, *Noise ^Drain rPois Str+5} (828 gold) *Noise: It may make a loud noise when swung. ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. Str+5: It affects your strength (+5). It cannot be enchanted further. a +0 long sword (105 gold) (4, -5, D:4) a hound skeleton (6, 27, D:4) a +0 flail (8, 6, D:4) a +0 ring mail (8, 23, D:4) +0 swamp dragon scales (16, -2, D:4) a +0 short sword an orc skeleton (32, -8, D:4) a +0 halberd (32, -6, D:4) a +0 spear a +0 ring mail a boomerang a +0 short sword a gnoll skeleton an orc skeleton (32, -4, D:4) a +0 whip a gnoll skeleton (32, -2, D:4) a throwing net (32, -1, D:4) a +0 dagger (38, -2, D:4) a +0 leather armour a +0 short sword (39, -3, D:4) a hobgoblin skeleton (42, -3, D:4) a quokka skeleton Level 5 of the Dungeon (1, -13, D:5) a +0 club (2, -11, D:5) a +0 club 3 boomerangs a +0 scale mail (3, -11, D:5) a +0 club 3 boomerangs a +0 club (5, -10, D:5) a +2 spectral club a +0 ring mail (19, -29, D:5) a +0 hand axe (20, -15, D:5) the +2 sling of Bile {drain, ^Contam Dex+8} ^Contam: It causes magical contamination when unequipped. Dex+8: It affects your dexterity (+8). It cannot be enchanted further. (21, -27, D:5) a +0 club (21, -26, D:5) a +0 mace (32, -14, D:5) a +0 robe (35, -36, D:5) a +0 leather armour (47, -16, D:5) a +0 club (49, -7, D:5) a +0 ring mail (55, -10, D:5) a +0 short sword a +0 leather armour a +0 spear a +0 scale mail (58, -10, D:5) a +0 hand axe a +0 scale mail (60, -11, D:5) a +1 flail of draining a +0 robe Level 6 of the Dungeon (0, 0, D:6) a parchment of Magic Dart (1, -5, D:6) 2 boomerangs (3, 1, D:6) a +0 mace (9, 1, D:6) a +1 whip of freezing a +0 robe (29, -8, D:6) 2 stones a +0 dagger (30, -8, D:6) 4 stones a +0 short sword of draining (30, 4, D:6) a +0 whip a stone (32, -8, D:6) 5 stones a +0 short sword (32, 6, D:6) a +2 whip of freezing a +0 shortbow (32, 7, D:6) a +0 dagger a +0 ring mail (33, -8, D:6) a +0 dagger (33, 6, D:6) a +0 club 4 poisoned darts a +0 club 2 stones (34, 5, D:6) 2 poisoned darts (35, 0, D:6) a +0 war axe (36, -8, D:6) a +0 leather armour (36, -3, D:6) an inkwell talisman a +0 robe (36, -1, D:6) a +0 scythe (36, 4, D:6) 3 poisoned darts (37, -5, D:6) 2 throwing nets (40, 12, D:6) a +0 dagger (41, 5, D:6) 4 poisoned darts (46, 26, D:6) a +0 club Level 7 of the Dungeon (41, -34, D:7) 8 gold pieces a +0 halberd (43, -32, D:7) 4 gold pieces the Ecumenical Temple