Dungeon Crawl Stone Soup version 0.35-a0-572-g353cd707cd (webtiles) character file. Game seed: 11183660112679632727 280 Yulgok the Thaumaturge (level 6, -1/32 HPs) Began as a Deep Elf Conjurer on June 26, 2026. Slain by an orc warrior ... wielding a +0 flail (17 damage) ... on level 4 of the Dungeon. The game lasted 00:02:38 (728 turns). Yulgok the Thaumaturge (Deep Elf Conjurer) Turns: 728, Time: 00:02:38 Health: -1/32 AC: 3 Str: 4 XL: 6 Next: 5% Magic: 15/19 EV: 11 Int: 25 God: Gold: 47 SH: 0 Dex: 13 Spells: 10/21 levels left rFire . . . (100%) b - staff of necromancy rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois . (100%) c - +1 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.32/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 47 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +1 hat (worn) Magical Staves b - a staff of necromancy (weapon) Wands a - a wand of flame (11) Scrolls c - 2 scrolls of identify {unknown} Potions g - a potion of magic d - a potion of resistance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 8.0 Spellcasting - Level 5.0 Conjurations + Level 0.9 Alchemy You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Fulminant Prism Conj/Alch 12% 3d9 19% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 20% N/A 9% 2 Dragon's Call Summ 5% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23270 Temple: D:4-7 Altars: Makhleb Zin Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You focus your ray upon the orc. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) You encounter an orc. It is wielding a +0 whip. The searing ray misses the orc warrior. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You stop channelling your searing ray. You encounter an orc. It is wielding a +0 short sword. You recovered 1 MP! You recovered 1 MP! You recovered 1 MP! Casting: Fulminant Prism (extremely dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 flail and wearing a +0 chain mail (86% to hit) You focus your ray upon the orc warrior. The searing ray hits the orc warrior. The orc warrior is lightly wounded. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) The searing ray hits the orc warrior. The orc warrior is lightly wounded. The searing ray hits the orc! You kill the orc! The orc warrior hits you with a +0 flail! You took 8 damage! The searing ray hits the orc warrior! The orc warrior is heavily wounded. The orc warrior hits you with a +0 flail! You took 8 damage! The searing ray hits the orc warrior. The orc warrior is heavily wounded. You finish channelling your searing ray. The orc warrior hits you with a +0 flail! Ouch! That really hurt! You die... #.# #...[. ..# #....# ..## #....# ...# #....# #. )..# ### #....# ... ...###<##### #....# ..# ...........########....###).$# ..##.#.###...##.[......).....# ####.#...##.##..@o.))........# .###.#.#.#...#.#............... ..##.#(#)..⌠...#.......##...... #...)..#.⌠...⌠.#.......# ...... #..#.#....._.....##...## ..... #.)#.#.#.⌠...⌠)#.......# ..◊◊. .....###...⌠÷..##......# .◊◊. .....###.#...#.##......# .◊◊ ##...##..##.##..#..... You could see an orc warrior. Vanquished Creatures An ogre (D:4) 2 bombardier beetles (D:4) 2 hounds (D:4) 3 gnolls (D:2) An adder (D:2) 2 dart slugs (D:2) 8 orcs (D:4) A ribbon worm (D:2) 3 endoplasms 2 hobgoblins A quokka (D:3) 3 ball pythons 2 bats A kobold (D:4) 2 rats (D:3) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Yulgok the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 140 | D:2 | Reached skill level 4 in Spellcasting 140 | D:2 | Reached XP level 2. HP: 15/15 MP: 3/9 160 | D:2 | Learned a level 2 spell: Searing Ray 186 | D:2 | Reached XP level 3. HP: 15/19 MP: 2/11 233 | D:2 | Reached skill level 5 in Spellcasting 448 | D:4 | Found a glowing silver altar of Zin. 451 | D:4 | Encountered an ogre 459 | D:4 | Killed an ogre 460 | D:4 | Reached skill level 7 in Spellcasting 460 | D:4 | Reached XP level 4. HP: 22/24 MP: 9/15 460 | D:4 | Reached XP level 5. HP: 26/28 MP: 9/16 466 | D:4 | Learned a level 4 spell: Fulminant Prism 471 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 575 | D:4 | Reached skill level 8 in Spellcasting 583 | D:4 | Found a burning altar of Makhleb. 583 | D:4 | Encountered a blizzard demon 627 | D:4 | Reached skill level 5 in Conjurations 627 | D:4 | Reached XP level 6. HP: 32/32 MP: 14/19 728 | D:4 | Slain by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_rooms D:2: layout_basic, basic_altar, minmay_hedge_maze, uniq_terence D:3: layout_basic, kennysheep_minor_cross D:4: layout_basic, mainiacjoe_overflow_chevrons, makhleb_altar_promises_db, nicolae_overflow_sandstone_temple Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 7 8 | 8.0 Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Alchemy | | 0.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 11 | || 11 Melee: Unarmed | 11 | || 11 Cast: Magic Dart | 25 | 17 || 42 Searing Ray | 9 | 7 || 16 Armour: Robe | 10 | 6 || 16 Dodge: Dodged | 19 | 2 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 729 | 729 | 0 | 89 | 325 | 4 | 182.2 | Dungeon | 729 | 729 | 0 | 89 | 325 | 4 | 182.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 280 daAuts D:2: 236 daAuts D:3: 143 daAuts D:1: 69 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+