Dungeon Crawl Stone Soup version 0.35-a0-480-g92050278c1 (webtiles) character file. Game seed: 13832629316001457905 358 Yulgok the Magician (level 6, -1/32 HPs) Began as a Deep Elf Conjurer on June 11, 2026. Slain by a kobold brigand ... wielding a +0 whip (9 damage) ... in a sewer. The game lasted 00:04:06 (870 turns). Yulgok the Magician (Deep Elf Conjurer) Turns: 870, Time: 00:04:08 Health: -1/32 AC: 3 Str: 4 XL: 6 Next: 37% Magic: 11/17 EV: 11 Int: 23 God: Gold: 146 SH: 0 Dex: 13 Spells: 6/17 levels left rFire . . . (100%) c - +5 mace "Saonutre" {protect, rN++ Int-2 SInv Stlth+} rCold + . . (50%) (no offhand) rNeg + + . (20%) a - +0 robe rPois . (100%) e - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++ b - ring of see invisible HPRegen 0.25/turn d - ring of protection from cold MPRegen 0.30/turn %: no passive effects @: brilliant, lethally poisoned (-1 -> -4), attractive A: magic regeneration a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 146 gold pieces. Inventory: Hand Weapons c - the +5 mace "Saonutre" (weapon) {protect, rN++ Int-2 SInv Stlth+} (You found it on level 3 of the Dungeon) rN++: It greatly protects you from negative energy. Int-2: It affects your intelligence (-2). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. Armour a - a +0 robe (worn) e - a +0 helmet (worn) Jewellery b - a ring of see invisible (worn) d - a ring of protection from cold (worn) Scrolls c - a scroll of enchant armour {unknown} d - a scroll of teleportation {unknown} e - a scroll of enchant weapon {unknown} Potions g - 2 potions of magic l - a potion of might {unknown} n - a potion of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 6.0 Spellcasting - Level 6.0 Conjurations + Level 3.8 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 22% 3d12 12% 4 d - Iskenderun's Mystic Conj/Tloc 31% 2d8 (+2d4 24% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 20% N/A 13% 2 Launch Clockwork Bee Frge 10% N/A 26% 3 Volatile Blastmotes Fire/Tloc 20% 2d11 26% 3 Vhi's Electric Charge Tloc/Air 20% N/A 63% 4 Gell's Gavotte Tloc 5% 2d(13-19) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23183 Sewer (1/1) Zot: 5934 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The kobold brigand closely misses you. You took 1 damage! You recovered 1 MP! It was a potion of brilliance. You feel clever all of a sudden. You feel sick. The kobold brigand misses you. The kobold brigand barely misses you. You took 2 damage! Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the plant! The plant begins to die. The plant is lightly damaged. The mystic blast hits the kobold brigand but does no damage. The kobold brigand is heavily wounded. The mystic blast hits the kobold brigand! The kobold brigand is almost dead. The kobold brigand is knocked back by the mystic blast. The kobold brigand slams into the stone wall. You kill the kobold brigand! You feel sick. The kobold brigand closely misses you. Your Alchemy skill increases to level 3! You took 1 damage! Unknown command. Casting: Iskenderun's Mystic Blast (extremely dangerous; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Iskenderun's Mystic Blast (extremely dangerous; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 whip and quivering poisoned darts (heavily wounded, 86% to hit) You feel a surge of power! You focus your ray upon the kobold brigand. The searing ray hits the kobold brigand. The kobold brigand is severely wounded. (Press . to maintain the ray.) You feel sick. The kobold brigand hits you with a +0 whip! You die... #......#~≈~~~~ #......#~≈~~~ #......#~≈~# #....~~#~~~# #...~◊#~≈~# ##...◊~~~≈~# #....~~~~≈~# ###...◊#~≈~# #..K@#~≈~# ##''##~~~# #!?÷.#~≈~# #)...#~≈~# #..∩!#~≈~# #....#~≈~# ######~≈~# #..P'~~~# #∩∩.#~≈~# You could see a kobold brigand. Vanquished Creatures Grinder (D:4) A kobold brigand (Sewer) 2 hounds (D:4) An adder (D:4) A ribbon worm (D:4) An orc (D:4) 2 hobgoblins (D:1) 3 ball pythons A bat (D:1) A frilled lizard (D:1) 4 goblins 2 kobolds 3 quokkas 5 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Yulgok the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 287 | D:2 | Reached XP level 2. HP: 15/15 MP: 7/9 290 | D:2 | Learned a level 2 spell: Searing Ray 391 | D:3 | Identified the +5 mace "Saonutre" {protect, rN++ Int-2 SInv | Stlth+} 466 | D:4 | Encountered Grinder 484 | D:4 | Reached skill level 5 in Spellcasting 484 | D:4 | Reached XP level 3. HP: 8/19 MP: 1/11 513 | D:4 | Reached XP level 4. HP: 10/24 MP: 2/14 518 | D:4 | Learned a level 4 spell: Fulminant Prism 523 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 673 | D:4 | Killed Grinder 674 | D:4 | Reached XP level 5. HP: 17/28 MP: 3/15 674 | D:4 | Reached XP level 6. HP: 19/32 MP: 3/17 792 | D:4 | Found a glowing drain. 813 | Sewer | Entered a sewer 870 | Sewer | Slain by a kobold brigand Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_small, layout_basic, serial_bayou_crossing D:2: minmay_diamond_boxcup, layout_basic D:3: layout_loops_cross, nicolae_overflow_streaming_green_lines D:4: layout_basic, portal_sewer_entry_a, uniq_grinder Sewer: kennysheep_pipe_town Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 6 | 6.0 Conjurations | 6 | 6.0 Alchemy | 2 3 | 3.8 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 8 | || 8 Melee: Unarmed | 3 | || 3 Mace | 5 | || 5 Cast: Magic Dart | 28 | 5 || 33 Searing Ray | 4 | 13 || 17 Iskenderun's Myst | | 1 || 1 Drink: Heal wounds | | 1 || 1 Brilliance | | 1 || 1 Attraction | | 1 || 1 Armour: Robe | 16 | 9 || 25 Dodge: Dodged | 9 | 10 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 880 | 818 | 62 | 29 | 219 | 5 | 176.0 | Dungeon | 816 | 754 | 62 | 0 | 198 | 4 | 204.0 | Sewer | 64 | 64 | 0 | 29 | 21 | 1 | 64.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 369 daAuts D:2: 167 daAuts D:1: 166 daAuts D:3: 112 daAuts Sewer: 64 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+