Dungeon Crawl Stone Soup version 0.35-a0-364-g274e6c4f07 (webtiles) character file. Game seed: 12269627248284441996 133 Yulgok the Magician (level 4, -16/24 HPs) Began as a Deep Elf Conjurer on May 13, 2026. Demolished by an ogre ... wielding a +0 giant club (30 damage) ... on level 5 of the Dungeon. The game lasted 00:02:53 (1227 turns). Yulgok the Magician (Deep Elf Conjurer) Turns: 1227, Time: 00:02:53 Health: -16/24 AC: 2 Str: 4 XL: 4 Next: 94% Magic: 10/14 EV: 11 Int: 25 God: Gold: 78 SH: 0 Dex: 13 Spells: 4/15 levels left rFire . . . (100%) b - +8 mithril axe "Arga" {speed, Will+} rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons b - the +8 mithril axe "Arga" (weapon) {speed, Will+} (You found it on level 2 of the Dungeon) Will+: It increases your willpower. It cannot be enchanted further. Armour a - a +0 robe (worn) Jewellery c - an amulet of magic regeneration Scrolls c - a scroll of poison {unknown} e - a scroll of teleportation {unknown} h - a scroll of butterflies {unknown} l - a scroll of enchant weapon {unknown} m - 3 scrolls of identify {unknown} n - a scroll of noise {unknown} Potions g - a potion of magic d - a potion of lignification {unknown} f - a potion of experience {unknown} j - a potion of attraction {unknown} k - 2 potions of ambrosia {unknown} o - a potion of cancellation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 6.0 Spellcasting + Level 5.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Fulminant Prism Conj/Alch 10% 3d9 24% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 24% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 7% N/A 22% 3 Sigil of Binding Hex 7% N/A 22% 3 Rending Blade Conj/Frge 20% 2d(7+1*) 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26993 Temple: D:4-7 Altars: Vehumet Annotations: D:3 1 transporter Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: a ribbon worm (almost dead, catching its breath, 93% to hit) You focus your ray upon the ribbon worm. The searing ray hits the ribbon worm. You kill the ribbon worm! (Press . to maintain the ray.) You disentangle yourself. You stop channelling your searing ray. You recovered 1 MP! You see here a ribbon worm corpse. You recovered 1 MP! c - an amulet of magic regeneration You recovered 4 MP! Things that are here: a +0 dagger; a goblin skeleton There is a stone staircase leading down here. You climb downwards. Found a stone staircase leading up. There is a stone staircase leading up here. You encounter an ogre. It is wielding a +0 giant club. The ogre shouts! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Iskenderun's Mystic Blast (astonishingly dangerous; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (91% to hit) You focus your ray upon the ogre. The searing ray hits the ogre! The ogre is moderately wounded. (Press . to maintain the ray.) The ogre hits you with a +0 giant club! You took 11 damage! The searing ray hits the ogre. The ogre is heavily wounded. You recovered 1 HP! The searing ray hits the ogre! The ogre is almost dead. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #.## .. ....# . . ...#.. .# .ß ...... .#.. ......# ... #......###.# ##....O#<..##... .......@........ .......#...##... ...##..#........ . ............. <...#..###.... ....###... #... .... ##.. ... ##. #.. .. You could see an ogre. Vanquished Creatures 2 howler monkeys (D:4) 2 adders 2 ribbon worms 8 endoplasms 3 hobgoblins 2 jackals (D:2) 2 quokkas 3 ball pythons (D:1) 3 bats 4 goblins 8 kobolds 4 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Yulgok the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 183 | D:1 | Reached skill level 4 in Spellcasting 183 | D:1 | Reached XP level 2. HP: 15/15 MP: 7/9 197 | D:1 | Learned a level 2 spell: Searing Ray 574 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/11 580 | D:2 | Reached skill level 5 in Spellcasting 612 | D:2 | Found the +8 mithril axe "Arga" {speed, Will+} 617 | D:2 | Got the +8 mithril axe "Arga" {speed, Will+} 708 | D:3 | Found a transporter. 714 | D:3 | Found a radiant altar of Vehumet. 971 | D:4 | Reached skill level 6 in Spellcasting 971 | D:4 | Reached XP level 4. HP: 24/24 MP: 7/14 976 | D:4 | Learned a level 4 spell: Fulminant Prism 981 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 1138 | D:4 | Reached skill level 5 in Conjurations 1222 | D:5 | Entered Level 5 of the Dungeon 1224 | D:5 | Encountered an ogre 1227 | D:5 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_loops, layout_loops_ring, minmay_lizard_king D:2: layout_basic, minmay_unequal, uniq_sigmund D:3: layout_loops_ring, nicolae_overflow_prove_your_dedication, amcnicky_altar_gilded, dreamdust_ecumenical_altar_angels_and_demons D:4: layout_rooms D:5: layout_cave_pools, lemuel_blue_sif_altar, minmay_temple_entry_statues_fountains, serial_gnoll_camp, gnoll_camp_huts_moat, gnoll_camp_medium_01, gnoll_camp_mini_doghouse, gnoll_camp_mini_basic, chequers_serial_rivers_micro_a Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 6 | 6.0 Conjurations | 5 | 5.3 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 33 | 1 || 34 Searing Ray | 19 | 6 || 25 Armour: Robe | 1 | 2 || 3 Dodge: Dodged | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1228 | 1228 | 0 | 0 | 923 | 5 | 245.6 | Dungeon | 1228 | 1228 | 0 | 0 | 923 | 5 | 245.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 439 daAuts D:4: 375 daAuts D:2: 244 daAuts D:3: 164 daAuts D:5: 5 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+