Dungeon Crawl Stone Soup version 0.35-a0-345-gb3cffbe06b (webtiles) character file. Game seed: 8964819814002102444 419 Yulgok the Conjurer (level 6, -6/32 HPs) Began as a Deep Elf Conjurer on May 7, 2026. Mangled by an ice beast (13 damage) ... on level 5 of the Dungeon. The game lasted 00:03:38 (1680 turns). Yulgok the Conjurer (Deep Elf Conjurer) Turns: 1680, Time: 00:03:39 Health: -6/32 AC: 3 Str: 4 XL: 6 Next: 62% Magic: 10/17 EV: 11 Int: 25 God: Gold: 136 SH: 0 Dex: 13 Spells: 6/17 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) b - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.30/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 136 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 helmet (worn) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of fog {unknown} h - a scroll of immolation {unknown} Potions g - a potion of magic d - a potion of might {unknown} f - a potion of invisibility {unknown} j - a potion of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 6.0 Spellcasting + Level 7.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 90% 2d7 1% 2 c - Fulminant Prism Conj/Alch 13% 3d9 16% 4 d - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 100% 1d9 1% 1 Kinetic Grapnel Frge 28% 1d5 8% 1 Scorch Fire 14% 2d5 11% 2 Ozocubu's Armour Ice 7% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26854 Temple: D:4-7 Altars: Shops: D:4 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Found a stone staircase leading down. You encounter an ice beast. An ice beast is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (82% to hit) You focus your ray upon the ice beast. The searing ray misses the ice beast. (Press . to maintain the ray.) The searing ray hits the ice beast. The ice beast is lightly wounded. The ice beast hits you. The ice beast freezes you! You took 14 damage! The searing ray misses the ice beast. The ice beast hits you but does no damage. The searing ray hits the ice beast! The ice beast is heavily wounded. You finish channelling your searing ray. The ice beast closely misses you. You recovered 1 HP! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (heavily wounded, 82% to hit) You focus your ray upon the ice beast. The searing ray misses the ice beast. (Press . to maintain the ray.) The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * You took 10 damage! The searing ray hits the ice beast. The ice beast is severely wounded. The ice beast barely misses you. The searing ray hits the ice beast. The ice beast is severely wounded. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... .> .......# #...## .........####.#.# ........#....#.# #. #...####.# .###.#####..## #.. ............###.... ..###............##.# ...$..<......##.## .# .......@.###.# # ##..../.Y# #.# #............ .........##..<. #......... .... ##......... .... #.......## . ........# You could see an ice beast. Vanquished Creatures A black bear (D:5) A bes kemwar (D:4) 2 hounds A jelly (D:4) 3 iguanas Robin (D:4) 4 adders 3 gnolls (D:4) 2 ufetubi (D:4) A dart slug (D:2) A ribbon worm (D:2) 6 hobgoblins (D:4) 6 jackals (D:3) 2 ball pythons 2 bats 8 goblins 3 kobolds 4 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Yulgok the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 373 | D:2 | Reached XP level 2. HP: 8/15 MP: 3/9 546 | D:3 | Learned a level 2 spell: Searing Ray 556 | D:3 | Reached XP level 3. HP: 19/19 MP: 4/11 663 | D:3 | Reached skill level 5 in Spellcasting 796 | D:4 | Reached XP level 4. HP: 6/24 MP: 1/14 875 | D:4 | Learned a level 4 spell: Fulminant Prism 880 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 956 | D:4 | Reached skill level 5 in Conjurations 1107 | D:4 | Reached XP level 5. HP: 22/28 MP: 7/15 1299 | D:4 | Reached skill level 6 in Conjurations 1487 | D:4 | Found Raop's Assorted Antiques. 1502 | D:4 | Encountered Robin 1512 | D:4 | Killed Robin 1513 | D:4 | Reached XP level 6. HP: 26/32 MP: 10/17 1536 | D:5 | Entered Level 5 of the Dungeon 1544 | D:5 | Reached skill level 7 in Conjurations 1680 | D:5 | Mangled by an ice beast Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_loops_corners, serial_park_square3 [serial_park_minivault_5x5_2], supply_closet_lemuel D:2: layout_basic D:3: layout_basic, nzn_hepliaklqana_mist_gate, hangedman_decor_push, saegor_snake_ambush D:4: layout_rooms, serial_shops, nicolae_shopburst, uniq_robin D:5: lemuel_ice_spiral_2, layout_rooms, amcnicky_altar_gilded Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 6 | 6.0 Conjurations | 5 6 7 | 7.6 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 3 | || 3 Melee: Unarmed | 3 | || 3 Cast: Magic Dart | 53 | 6 || 59 Searing Ray | 10 | 20 || 30 Armour: Robe | 13 | 17 || 30 Dodge: Dodged | 13 | 10 || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1685 | 1670 | 15 | 231 | 979 | 5 | 337.0 | Dungeon | 1685 | 1670 | 15 | 231 | 979 | 5 | 337.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 838 daAuts D:2: 317 daAuts D:3: 232 daAuts D:1: 153 daAuts D:5: 144 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+