Dungeon Descent DCSS version 0.34-a0-1600-g5710f06dab (webtiles) character file. Game seed: 1914492886927101712 55 Yoshiko the Grave Robber (level 3, -2/24 HPs) Began as a Human Necromancer on Dec 8, 2025. Slain by a gnoll ... wielding a +0 halberd (17 damage) ... on level 2 of the Dungeon. The game lasted 00:12:10 (1054 turns). Yoshiko the Grave Robber (Human Necromancer) Turns: 1054, Time: 00:12:10 Health: -2/24 AC: 2 Str: 8 XL: 3 Next: 93% Magic: 6/6 EV: 11 Int: 17 God: Gold: 75 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . (100%) e - +1 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... g - amulet of magic regeneration Stlth ++ f - ring of poison resistance HPRegen 0.24/turn (no ring) MPRegen 0.50/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons d - a +0 spear e - a +1 trident (weapon) Armour b - a +0 robe (worn) Jewellery f - a ring of poison resistance (worn) g - an amulet of magic regeneration (worn) Scrolls t - a scroll of teleportation Potions g - 2 potions of magic A - a potion of attraction Skills: + Level 0.2 Short Blades + Level 0.2 Polearms + Level 2.1 Dodging + Level 2.6 Stealth + Level 2.5 Spellcasting + Level 4.6 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 72% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 36% 2d9 4% 2 Vampiric Draining Necr 18% 2d7 9% 3 Animate Dead Necr 18% N/A 26% 4 Curse of Agony Necr 18% N/A 58% 5 Fire Storm Conj/Fire 1% 7d1 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/12) Lair: D:12 Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The gnoll barely misses you. Your soul wisp barely misses the gnoll. Reach: e) +1 trident Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 halberd (heavily wounded, weak, ally target, soul-splintered, 60% to hit) You reach to attack! You puncture the gnoll! You kill the gnoll! You swap places with your soul wisp. You see here a +0 halberd. The gnoll shouts! The gnoll leaves your sight. You swap places with your soul wisp. Your soul wisp touches the gnoll. The gnoll barely misses you. Reach: e) +1 trident Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 halberd (moderately wounded, ally target, 60% to hit) You reach to attack! You puncture the gnoll! The gnoll is almost dead. Your soul wisp touches the gnoll. The gnoll dies! The gnoll barely misses your soul wisp. The gnoll hits you from afar with a +0 halberd! Your soul wisp touches the gnoll. Reach: e) +1 trident Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 halberd (moderately wounded, ally target, 60% to hit) You reach to attack! You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 halberd. The gnoll hits your soul wisp with a +0 whip. Your soul wisp is destroyed! Your soul wisp disappears in a puff of smoke! Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (moderately wounded, chance to affect: 57%) The gnoll resists with significant effort. The gnoll closely misses you. You barely miss the gnoll. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... ############ #........!.. #......##### #......+ #......## #.[..... #....§j####### .# ###+#j## #... ... #####.#@####.####.# ..........)....##.# # #####.#.#####..##.# # #.#.....#..##.## .....!. . ..#......##..# ....... ...#.#.#........# ####### #####.#.##.####..# ..#..........# #....#.#####.# # You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) 3 endoplasms 4 hobgoblins A jackal (D:1) 2 quokkas (D:1) 2 ball pythons 2 bats (D:1) 2 frilled lizards (D:1) A rat (D:1) 18 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll (D:2) 6 hobgoblins 3 jackals (D:1) A quokka (D:1) A ball python (D:1) 2 bats (D:1) A goblin (D:1) 2 kobolds (D:1) 17 creatures vanquished. Grand Total: 35 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Yoshiko the Human Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 183 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 431 | D:1 | Reached XP level 3. HP: 23/24 MP: 1/6 951 | D:2 | Found a faded altar of an unknown god. 1054 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_basic D:2: layout_basic, dilly_ecumenical_altar_fadedgnrine, serial_shops, nicolae_shop_tiny_real_fake_doors Action || total ---------------------------++------- Attack: Normal || 67 Melee: Dagger || 43 Trident || 24 Cast: Soul Splinter || 21 Drink: Berserk rage || 1 Resistance || 1 Read: Identify || 1 Teleportation || 1 Enchant weapon || 1 Immolation || 1 Stab: Sleeping || 5 Distracted || 1 Armour: Robe || 40 Dodge: Dodged || 54 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1066 | 949 | 117 | 8 | 564 | 2 | 533.0 | Dungeon | 1066 | 949 | 117 | 8 | 564 | 2 | 533.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 894 daAuts D:2: 172 daAuts