Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 13552538096468205535 26 Yevgeny the Conjurer (level 2, -3/16 HPs) Began as a Deep Elf Conjurer on Aug 12, 2026. Slain by Terence ... wielding a +2 trident of protection (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:36 (1081 turns). Yevgeny the Conjurer (Deep Elf Conjurer) Turns: 1081, Time: 00:02:37 Health: -3/16 AC: 2 Str: 4 XL: 2 Next: 89% Magic: 0/8 EV: 11 Int: 22 God: Gold: 46 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ b - ring of willpower HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of willpower (worn) Scrolls c - a scroll of identify {unknown} d - 2 scrolls of teleportation {unknown} e - a scroll of poison {unknown} h - a scroll of summoning {unknown} j - a scroll of revelation {unknown} Potions g - a potion of magic f - 3 potions of mutation {unknown} Skills: * Level 1.1 Fighting - Level 2.4 Dodging - Level 2.4 Stealth * Level 3.6 Spellcasting * Level 4.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 16% 1d4 12% 1 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Sticky Flame Fire/Alch 4% 2d4 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Found a ring mail. Terence comes into view. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +2 trident of protection and wearing a +0 scale mail (wandering, hasn't noticed you, 82% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) Terence screams, "Where's your power now?!" The searing ray hits Terence but does no damage. Terence is moderately wounded. Terence screams, "Stand, coward! You want a fight, show some honour!" Terence closely misses you. The searing ray hits Terence. Terence is moderately wounded. Terence closely misses you. The searing ray hits Terence. Terence is severely wounded. You finish channelling your searing ray. Terence closely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +2 trident of protection and wearing a +0 scale mail (severely wounded, 82% to hit) You focus your ray upon Terence. The searing ray misses Terence. (Press . to maintain the ray.) Terence hits you from afar with a +2 trident of protection. The searing ray hits Terence. Terence is severely wounded. Terence hits you from afar with a +2 trident of protection! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The searing ray hits Terence but does no damage. Terence is severely wounded. Terence hits you from afar with a +2 trident of protection. You die... Terence says, "Honour does not prevent me from taking a tactical advantage." .# ... #######..# ## #.# ##.# # ##.# #.. # .# #..# #.. # ... ##..# #.. # #..## #...### #.. # #...##.#...#### ##. #....#.#)...# #. ###@.#.####.## #. # #...#.# #..### ##. # #@.#.... ##...###.. # ....####..# ###[.##.. # ..### #..>. ##.##.. # .# #.###.####.##รท. # ..# #.# #.......#.. # ##..# #####.#.##. #####...# #.....# You could see Terence. Vanquished Creatures 2 ribbon worms (D:2) A dart slug (D:2) 3 endoplasms (D:1) 3 hobgoblins (D:1) A quokka (D:2) 6 ball pythons A bat (D:1) A frilled lizard (D:2) A goblin (D:2) 2 kobolds 2 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Yevgeny the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 317 | D:1 | Reached XP level 2. HP: 13/16 MP: 4/8 362 | D:1 | Learned a level 2 spell: Searing Ray 704 | D:2 | Encountered Terence 811 | D:2 | Reached skill level 1 in Fighting 1081 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: orjb1_clovarrival, layout_basic D:2: layout_rooms, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.1 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.6 Conjurations | | 4.7 Action || total ---------------------------++------- Attack: Normal || 1 Melee: Unarmed || 1 Cast: Magic Dart || 27 Searing Ray || 15 Armour: Robe || 7 Dodge: Dodged || 10