Dungeon Crawl Stone Soup version 0.33-a0-1035-g6494ea8a0c (webtiles) character file. Game seed: 14552189473120112108 268 Xom the Magician (level 6, 39/41 HPs) Began as a Demonspawn Conjurer on Mar 3, 2025. Quit the game on level 4 of the Dungeon. The game lasted 00:03:07 (3754 turns). Xom the Magician (Demonspawn Conjurer) Turns: 3754, Time: 00:03:07 Health: 39/41 AC: 3 Str: 8 XL: 6 Next: 1% Magic: 17/22 EV: 11 Int: 20 God: Gold: 202 SH: 0 Dex: 11 Spells: 9/15 levels left rFire . . . e - +2 whip (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . o - +0 pair of gloves SInv . (no boots) Will +.... (no amulet) Stlth ++ g - ring of willpower HPRegen 0.26/turn u - ring of magical power MPRegen 0.18/turn %: no passive effects @: no status effects A: demonic guardian 1, powered by death 1, demonic touch 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 202 gold pieces. Inventory: Hand Weapons d - a +0 dagger e - a +2 whip of venom (weapon) h - a +0 short sword w - the +4 hand axe of the Dungeon {drain, *Slow rPois Int+6} (You found it on level 4 of the Dungeon) *Slow: It may slow you when you take damage. rPois: It protects you from poison. Int+6: It affects your intelligence (+6). Missiles l - 4 poisoned darts (quivered) Armour a - a +0 robe (worn) o - a +0 pair of gloves (worn) Jewellery g - a ring of willpower (worn) u - a ring of magical power (worn) Scrolls c - 7 scrolls of identify {unknown} f - 2 scrolls of noise {unknown} i - 2 scrolls of enchant armour {unknown} j - a scroll of fog {unknown} k - a scroll of butterflies {unknown} n - 3 scrolls of teleportation {unknown} t - a scroll of torment {unknown} Potions b - a potion of magic m - 2 potions of brilliance {unknown} p - 2 potions of enlightenment {unknown} q - 3 potions of might {unknown} r - a potion of curing {unknown} s - a potion of mutation {unknown} v - 2 potions of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 5.2 Spellcasting + Level 4.9 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Stone Arrow Conj/Erth 30% 3d8 12% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 10% 2d5 12% 1 Blink Tloc 10% N/A 17% 2 Call Imp Summ 10% N/A 17% 2 Scorch Fire 10% 2d5 17% 2 Passwall Erth 5% N/A 34% 3 Summon Ice Beast Ice/Summ 5% N/A 34% 3 Flame Wave Conj/Fire 15% 2d7 38% 4 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Summon Seismosaurus Egg Summ/Erth 5% N/A 75% 4 Summon Mana Viper Hex/Summ 5% N/A 97% 5 Summon Cactus Giant Summ 2% N/A 100% 6 Malign Gateway Summ/Tloc 2% N/A 100% 7 Monstrous Menagerie Summ 2% N/A 100% 7 Summon Horrible Things Summ 2% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:3 ? D:4 ( Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. You regenerate a little health from kills. Your touch may inflict minor irresistible damage on your foes. Message History The searing ray hits the iguana! You kill the iguana! You stop channelling your searing ray. You see here the +4 hand axe of the Dungeon {drain, *Slow rPois Int+6}. w - the +4 hand axe of the Dungeon {drain, *Slow rPois Int+6} There is a stone staircase leading up here. Found a stone staircase leading down. You see here an iguana corpse. You now have 202 gold pieces (gained 9). You open the door. An endoplasm, an orc wizard and an orc come into view. The orc shouts! You hear a shout! The endoplasm quivers. The orc moves out of view. An orc comes into view. It is wielding a +0 club. There are monsters nearby! Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (74% to hit) You focus your ray upon the orc wizard. The searing ray hits the endoplasm. The endoplasm is heavily wounded. The searing ray hits the orc wizard. The orc wizard is lightly wounded. (Press . to maintain the ray.) The endoplasm freezes you. You are frozen. The searing ray hits the endoplasm! You kill the endoplasm! The searing ray hits the orc wizard! The orc wizard is severely wounded. The searing ray hits the orc. The orc is moderately wounded. The searing ray hits the orc wizard! You kill the orc wizard! The orc misses you. You have reached level 6! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.... ##########.## . .#.. ...##.... .. #.#.####.##.##. ... #.#.##...<..##. .... #.#.##.#.#..#.. ..... #.#....#.#..#.. ......####.#.....†...#.. .....oo@..>...#.#.##.#.. ......###....##.#.##.#.. ..... #........#.##.#.. .### #.#.######....#.. #.#.# ### ### #.#.# #.#.# #.#.# ..#.# You could see 2 orcs. Vanquished Creatures A black bear (D:4) An orc wizard (D:4) An iguana (D:4) 3 adders (D:3) 4 dart slugs 3 ribbon worms 9 orcs 9 bats 5 endoplasms 4 giant cockroaches 6 goblins 5 hobgoblins 3 jackals 3 quokkas 6 ball pythons 2 frilled lizards 8 kobolds 5 rats 78 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Xom the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 243 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 243 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 246 | D:1 | Learned a level 2 spell: Searing Ray 595 | D:1 | Reached skill level 3 in Spellcasting 978 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 978 | D:1 | Reached XP level 3. HP: 24/24 MP: 0/7 2390 | D:3 | Reached skill level 4 in Spellcasting 2464 | D:2 | Reached XP level 4. HP: 26/30 MP: 2/10 2944 | D:3 | Learned a level 3 spell: Stone Arrow 3122 | D:3 | Found The Oracle's Delphic Readings. 3564 | D:4 | Noticed a black bear 3572 | D:4 | Killed a black bear 3573 | D:4 | Reached skill level 5 in Spellcasting 3573 | D:4 | Reached XP level 5. HP: 23/35 MP: 11/12 3648 | D:4 | Found Jini's Weapon Shop. 3657 | D:4 | Identified the +4 hand axe of the Dungeon {drain, *Slow | rPois Int+6} 3754 | D:4 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 3754 | D:4 | Reached XP level 6. HP: 39/41 MP: 13/13 3754 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_fortress_basement, layout_basic, dreamdust_princess_bridge D:2: layout_loops_cross D:3: layout_rooms, minmay_crystal_room, nicolae_nh_oracle_at_delphi D:4: layout_basic, serial_shops, nicolae_shop_real_fake_doors, shop_fountains Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 4 5 | 5.2 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Whip | 11 | 3 || 14 Touch | 1 | 1 || 2 Throw: Dart | | 1 || 1 Cast: Magic Dart | 99 | 43 || 142 Searing Ray | 3 | 12 || 15 Armour: Robe | 30 | 6 || 36 Dodge: Dodged | 17 | 5 || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3752 | 3663 | 89 | 96 | 3157 | 4 | 938.0 | Dungeon | 3752 | 3663 | 89 | 96 | 3157 | 4 | 938.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1278 daAuts D:2: 1067 daAuts D:3: 1057 daAuts D:4: 348 daAuts