Dungeon Crawl Stone Soup version 0.33-a0-1035-g6494ea8a0c (webtiles) character file. Game seed: 13516129873558625079 31 Xom the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Mar 3, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:46 (931 turns). Xom the Conjurer (Demonspawn Conjurer) Turns: 931, Time: 00:00:47 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 7% Magic: 4/7 EV: 11 Int: 20 God: Gold: 38 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . h - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: demonic magic 1, demonic touch 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons e - a +0 club h - a +0 short sword (weapon) Armour a - a +0 robe (worn) d - a +0 pair of gloves Scrolls c - a scroll of blinking {unknown} f - a scroll of teleportation {unknown} g - 2 scrolls of vulnerability {unknown} Potions b - a potion of magic i - a potion of curing {unknown} j - a potion of ambrosia {unknown} k - 2 potions of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Your touch may inflict minor irresistible damage on your foes. Message History Press: ? - help, Shift-Dir - straight line Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder. You kill the adder! Your Spellcasting skill increases to level 3! A bat comes into view. The bat moves out of view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (wandering, hasn't noticed you, 100% to hit) The magic dart hits the bat. You kill the bat! Magic restored. An adder comes into view. Found an escape hatch in the floor. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (asleep, 100% to hit) The magic dart hits the adder. The adder is heavily wounded. The adder hisses angrily. An adder is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. You kill the adder! A hobgoblin comes into view. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... A menacing aura infuses your magic. Unknown command. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..### >. #.#.. ..### #.#.# .†..##.#.# g #...#.#.### ..#...#.....# ........#.#<# ............# #......@#.#.# ....(.......# ###...#####.# ###. #.# # .†# #.# ... You could see a hobgoblin (wandering). Vanquished Creatures 2 adders (D:2) A ball python (D:1) 4 bats An endoplasm (D:1) 2 giant cockroaches (D:1) 2 frilled lizards (D:1) A kobold (D:1) 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Xom the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 227 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 227 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 272 | D:1 | Learned a level 2 spell: Searing Ray 931 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 931 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/7 931 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_basic, minmay_tromino_mix6 D:2: layout_loops_ring, basic_altar, chequers_serial_rivers_large_a, minmay_fractal_squares_gapless_5 Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Club || 10 Unarmed || 7 Cast: Magic Dart || 25 Armour: Robe || 12 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 935 | 878 | 57 | 0 | 783 | 2 | 467.5 | Dungeon | 935 | 878 | 57 | 0 | 783 | 2 | 467.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 877 daAuts D:2: 57 daAuts