Dungeon Crawl Stone Soup version 0.33-a0-1031-gdd1ef96ac7 (webtiles) character file. Game seed: 8920443963637335138 11 Xom the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Mar 3, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:22 (590 turns). Xom the Conjurer (Demonspawn Conjurer) Turns: 590, Time: 00:00:22 Health: 19/19 AC: 3 Str: 7 XL: 2 Next: 13% Magic: 4/5 EV: 11 Int: 18 God: Gold: 66 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: foul stench 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons h - a +0 spear Armour a - a +0 robe (worn) c - a +0 helmet (worn) Scrolls d - 2 scrolls of identify {unknown} f - a scroll of enchant armour {unknown} Potions b - a potion of magic e - 2 potions of curing {unknown} g - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History The magic dart hits the endoplasm. The endoplasm is heavily wounded. The endoplasm quivers. Your magical contamination has completely faded away. Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (asleep, 100% to hit) The magic dart hits the bat. You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. An endoplasm is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (lightly wounded, wandering, hasn't noticed you, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You now have 66 gold pieces (gained 11). You open the door. There is an open door here. There is an open door here. A ball python comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (asleep, 100% to hit) The magic dart hits the ball python. You kill the ball python! Unknown command. Unknown command. Unknown command. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...#....##### #.. .......†'...######.. ###.....###......'.. ####....# ########.. +^......## ### ###.##...# ######## #.####.####.....## #.####...##.....## #@..............'. #.######..#.....## #.† ##.......# ...# ##...#### ..... ###.### ..~~~~. #...## #.~~~~~. ###..# ..~~~~~~. ##.## #..# There were no monsters in sight! Vanquished Creatures 2 bats (D:1) 3 endoplasms (D:1) 4 ball pythons (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Xom the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 508 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 508 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 590 | D:1 | Learned a level 2 spell: Searing Ray 590 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_basic, serial_bayou_pond_c, minmay_lizard_pond Action || total ---------------------------++------- Melee: Unarmed || 7 Cast: Magic Dart || 16 Armour: Robe || 2 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 592 | 592 | 0 | 0 | 535 | 1 | 592.0 | Dungeon | 592 | 592 | 0 | 0 | 535 | 1 | 592.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 592 daAuts