Dungeon Crawl Stone Soup version 0.33-a0-990-gded44dc72d (webtiles) character file. Game seed: 11915016928924241207 67 Xom the Conjurer (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Feb 22, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:01:43 (1763 turns). Xom the Conjurer (Demonspawn Conjurer) Turns: 1763, Time: 00:01:43 Health: 30/30 AC: 2 Str: 7 XL: 4 Next: 0% Magic: 3/10 EV: 11 Int: 20 God: Gold: 37 SH: 0 Dex: 12 Spells: 8/11 levels left rFire . . . k - +0 orcbow (flame) rCold . . . [offhand occupied] rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: claws 1, powered by pain 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons c - a +0 club g - a +0 club k - a +0 orcbow of flaming (weapon) Missiles f - 6 poisoned darts Armour a - a +0 robe (worn) l - the +0 ring mail of a bazaar {rC- Int+3 Dex+6} (You found it on level 2 of the Dungeon) rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). Jewellery h - a ring of flight Scrolls d - a scroll of teleportation {unknown} m - a scroll of identify {unknown} Potions b - a potion of magic e - a potion of resistance {unknown} i - 2 potions of curing {unknown} j - 2 potions of might {unknown} n - 2 potions of moonshine {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.0 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have sharp fingernails. You sometimes gain a little power by taking damage. Message History You see here an adder corpse. A bat comes into view. Found a scroll labelled CICEYJ UX BEJ. A bat is nearby! A bat is nearby! You shoot an arrow. The arrow hits the bat! The arrow burns the bat. You kill the bat! No target in view! A ribbon worm comes into view. Found a stone staircase leading down. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! There is a web here. You see here a scroll labelled CICEYJ UX BEJ. A ribbon worm is nearby! You are caught in a web! You are caught in a web! The web tears apart. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (catching its breath, 92% to hit) You focus your ray upon the ribbon worm. The searing ray hits the ribbon worm! The ribbon worm is heavily wounded. (Press . to maintain the ray.) The searing ray hits the ribbon worm! The ribbon worm is almost dead. A quokka comes into view. The searing ray hits the ribbon worm. You kill the ribbon worm! The searing ray misses the quokka. You finish channelling your searing ray. You shoot an arrow. The arrow hits the quokka! The arrow burns the quokka. You kill the quokka! You have reached level 4! You feel agile. Your demonic ancestry asserts itself... You feel energised by your suffering. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.....!.# #.# #....... #.# ####...... #.# .........#####.# .............†.# .........####### .........#### .:†.........# .......@###.# .............# ..........#..# #####.###..> # #. ##.. #. ..# #. .# # There were no monsters in sight! Vanquished Creatures 3 adders (D:3) 2 dart slugs 3 ribbon worms 2 endoplasms A giant cockroach (D:1) 2 goblins (D:1) 3 jackals 2 quokkas 5 ball pythons 6 bats A frilled lizard (D:2) A kobold (D:2) 2 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Xom the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 448 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 448 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 518 | D:1 | Learned a level 2 spell: Searing Ray 1019 | D:2 | Noticed Terence 1318 | D:2 | Identified the +0 ring mail of a bazaar {rC- Int+3 Dex+6} 1331 | D:2 | Reached XP level 3. HP: 24/24 MP: 7/7 1763 | D:3 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 1763 | D:3 | Reached XP level 4. HP: 30/30 MP: 3/10 1763 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_basic D:2: layout_basic, dk_vineyard_3, kennysheep_generic_room_9, uniq_terence D:3: layout_basic, nicolae_overflow_hallway_of_the_gods Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Club | 1 | || 1 Fire: Orcbow | 37 | || 37 Cast: Magic Dart | 32 | || 32 Searing Ray | 3 | || 3 Armour: Robe | 17 | || 17 Dodge: Dodged | 31 | || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1782 | 1712 | 70 | 53 | 1478 | 3 | 594.0 | Dungeon | 1782 | 1712 | 70 | 53 | 1478 | 3 | 594.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1116 daAuts D:2: 502 daAuts D:3: 163 daAuts