Dungeon Crawl Stone Soup version 0.33-a0-964-g555990002e (webtiles) character file. Game seed: 4606376407554797373 28 Xom the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Feb 20, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:21 (975 turns). Xom the Conjurer (Demonspawn Conjurer) Turns: 975, Time: 00:00:21 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 0% Magic: 1/7 EV: 11 Int: 20 God: Gold: 3 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration, sanguine armour 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 3 gold pieces. Inventory: Hand Weapons c - a +0 club d - a +0 dagger e - a +0 spear f - a +0 dagger g - a +0 glaive k - a +0 club l - a +0 club m - a +0 short sword n - a +0 club o - a +0 dagger Armour a - a +0 robe (worn) Scrolls h - a scroll of identify {unknown} i - a scroll of butterflies {unknown} Potions b - a potion of magic j - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. When seriously injured, your blood forms armour. (AC +0) Message History Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger (wandering, hasn't noticed you, 100% to hit) The magic dart hits the kobold. The kobold is moderately wounded. The kobold shouts! You hear a shout! A kobold is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger (moderately wounded, 100% to hit) The magic dart hits the kobold but does no damage. The kobold is moderately wounded. A kobold is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger (moderately wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your magical contamination has completely faded away. A hobgoblin comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. A hobgoblin is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (moderately wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..##.# #.# ##...####.. ##.....# #.# ##.## ### #†....## #.# #.# #.....# ####.# #.# #.....# ..#.# #+# #....## #.#.# ##.#### ####.#.# #..# #......# §..# #.#..@## ### ''### ...........)†.. +.. §§§.## .##.#...####... ### §.§..# ......## ....## ###.#.# ....## #... '#### ###. .ß## #. '### #.. There were no monsters in sight! Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 6 goblins (D:1) 2 hobgoblins (D:1) 3 ball pythons (D:1) 5 bats (D:1) 2 frilled lizards (D:1) 3 kobolds (D:1) 2 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Xom the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 308 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 308 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 340 | D:1 | Learned a level 2 spell: Searing Ray 975 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +0) [demonic ancestry] 975 | D:1 | Reached XP level 3. HP: 24/24 MP: 1/7 975 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_elements, layout_loops_corners, ebering_ecumenical_altar_box Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Cast: Magic Dart || 48 Armour: Robe || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 975 | 975 | 0 | 0 | 885 | 1 | 975.0 | Dungeon | 975 | 975 | 0 | 0 | 885 | 1 | 975.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 975 daAuts