Dungeon Crawl Stone Soup version 0.33-a0-964-g555990002e (webtiles) character file. Game seed: 4061865375894665851 271 Xom the Magician (level 6, 41/41 HPs) Began as a Demonspawn Conjurer on Feb 20, 2025. Quit the game on level 4 of the Dungeon. The game lasted 00:02:05 (3081 turns). Xom the Magician (Demonspawn Conjurer) Turns: 3081, Time: 00:02:06 Health: 41/41 AC: 3 Str: 7 XL: 6 Next: 2% Magic: 5/14 EV: 11 Int: 20 God: Gold: 223 SH: 0 Dex: 18 Spells: 13/16 levels left rFire . . . h - +0 dagger (elec) rCold . . . (no offhand) rNeg + . . p - +1 robe "Giabuank" {rN+ SInv} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ f - +6 ring of dexterity HPRegen 0.26/turn (no ring) MPRegen 0.14/turn %: no passive effects @: no status effects A: ignite blood 1, powered by death 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 223 gold pieces. Inventory: Hand Weapons c - a +0 dagger d - a +0 dagger e - a +0 hand axe h - a +0 dagger of electrocution (weapon) Missiles k - 4 boomerangs Armour a - a +0 robe p - the +1 robe "Giabuank" (worn) {rN+ SInv} (You found it on level 3 of the Dungeon) rN+: It protects you from negative energy. SInv: It lets you see invisible. Jewellery f - a +6 ring of dexterity (worn) Wands l - a wand of mindburst (11) Scrolls i - 2 scrolls of teleportation {unknown} j - a scroll of immolation {unknown} m - a scroll of vulnerability {unknown} o - a scroll of fog {unknown} q - a scroll of brand weapon {unknown} Potions b - a potion of magic g - 3 potions of might {unknown} n - a potion of haste {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 5.9 Spellcasting - Level 4.0 Conjurations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Fedhas Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. You regenerate health from kills. Message History The searing ray hits the orc priest! You kill the orc priest! You finish channelling your searing ray. HP restored. Magic restored. A scorpion is nearby! A scorpion is nearby! A scorpion is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (wandering, hasn't noticed you, 100% to hit) The magic dart hits the scorpion but does no damage. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (100% to hit) The magic dart hits the scorpion but does no damage. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (78% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion. The scorpion is lightly wounded. (Press . to maintain the ray.) The searing ray hits the scorpion. The scorpion is heavily wounded. The searing ray misses the scorpion. The searing ray hits the scorpion. The scorpion is severely wounded. You finish channelling your searing ray. The scorpion barely misses you. x2 Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (severely wounded, 78% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion! You kill the scorpion! (Press . to maintain the ray.) You have reached level 6! Your demonic ancestry asserts itself... Your blood heats up. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..##....# #...# ####.# ..# #.# .# #.# . .. #.# ... ... #.## .... .... #).# .... ..... ####.# .... ......###..@.# J.$. ..........#### #... ......##### .. ..... . .... ... .. . There were no monsters in sight! Vanquished Creatures A scorpion (D:4) A hound (D:3) An orc priest (D:4) A jelly (D:4) 5 adders 2 ufetubi (D:3) 6 orcs 4 endoplasms 4 giant cockroaches 6 goblins 6 hobgoblins 2 quokkas 8 ball pythons 6 bats A frilled lizard (D:3) 8 kobolds 4 rats 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Xom the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 267 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 267 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 509 | D:1 | Learned a level 2 spell: Searing Ray 535 | D:1 | Reached skill level 3 in Spellcasting 1098 | D:2 | Gained mutation: You regenerate health from kills. [demonic | ancestry] 1098 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/7 1236 | D:2 | Found a blossoming altar of Fedhas. 1805 | D:2 | Reached skill level 4 in Spellcasting 2113 | D:3 | Reached XP level 4. HP: 30/30 MP: 6/10 2542 | D:3 | Identified the +1 robe "Giabuank" {rN+ SInv} 2834 | D:4 | Noticed a scorpion 2839 | D:3 | Reached skill level 5 in Spellcasting 2839 | D:3 | Reached XP level 5. HP: 35/35 MP: 4/12 3081 | D:4 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 3081 | D:4 | Reached XP level 6. HP: 41/41 MP: 5/14 3081 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_basic D:2: cheibrodos_helix_gallery, layout_basic, basic_altar D:3: layout_rooms D:4: layout_rooms, mainiacjoe_overflow_alcove_4, minmay_rat_hole Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 4 5 | 5.9 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 13 | 3 || 16 Cast: Magic Dart | 81 | 42 || 123 Searing Ray | 1 | 8 || 9 Armour: Robe | 7 | 3 || 10 Dodge: Dodged | 19 | 11 || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3081 | 2954 | 127 | 52 | 2577 | 4 | 770.2 | Dungeon | 3081 | 2954 | 127 | 52 | 2577 | 4 | 770.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1091 daAuts D:2: 1019 daAuts D:3: 743 daAuts D:4: 227 daAuts