Xocezhy Level 1 of the Dungeon (2, -19, D:1) a +0 short sword a kobold corpse (skeletalised by now) (6, 1, D:1) a +0 robe (11, -17, D:1) a rat corpse (skeletalised by now) (12, -19, D:1) a +0 leather armour (20, -27, D:1) a +0 short sword a kobold corpse (skeletalised by now) (21, -16, D:1) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (32, -14, D:1) a +0 club (34, -14, D:1) a +0 dagger a kobold skeleton (38, 10, D:1) a +0 club (47, -28, D:1) a +0 dagger a kobold corpse (skeletalised by now) (48, -22, D:1) a bat corpse (skeletalised by now) (49, 10, D:1) a +0 dagger (51, -28, D:1) a gnoll skeleton (51, -20, D:1) a gnoll skeleton (55, -17, D:1) a +0 chain mail (56, -19, D:1) a +0 leather armour (56, -17, D:1) a stone a +0 whip a kobold skeleton (56, 9, D:1) a +0 club (61, -25, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Jeciemum's Antique Weapon Shop a +0 spear (81 gold) a +0 long sword (94 gold) a +0 sling (40 gold) the +4 halberd of Valiance {holy, rCorr Int-5 Stlth+} (866 gold) rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +9 whip of Confusion {speed, *Slow Str+4 Dex+2} (1795 gold) *Slow: It may slow you when you take damage. Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 whip (67 gold) the +10 spear "Ruprum" {drain, rC+ Str+3 Dex+3} (2214 gold) rC+: It protects you from cold. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +1 morningstar of draining (480 gold) a +0 whip (67 gold) a +0 whip (67 gold) a +0 rapier (148 gold) (0, 0, D:2) a +0 dagger a kobold corpse (skeletalised by now) (6, 50, D:2) a +0 club (7, 8, D:2) a +0 ring mail (15, 17, D:2) a +0 short sword (22, 30, D:2) a +0 whip (22, 50, D:2) an adder corpse (skeletalised by now) (25, 31, D:2) a +0 spear a gnoll corpse (skeletalised by now) (25, 32, D:2) a +0 whip a gnoll skeleton (26, 51, D:2) a +0 long sword (28, 25, D:2) a +0 whip (31, 39, D:2) an adder skeleton (37, 4, D:2) a +0 club (38, 20, D:2) a +0 whip (45, 51, D:2) a quill talisman (48, 33, D:2) a +0 robe (51, 34, D:2) a +0 robe (52, 3, D:2) a +0 dagger (56, 4, D:2) a +0 robe (65, 9, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 28, D:3) a +0 flail (14, 25, D:3) a +0 flail a gnoll skeleton (15, 26, D:3) a +0 spear (17, 25, D:3) a +0 club a gnoll skeleton (22, 15, D:3) an iguana corpse (skeletalised by now) (23, 7, D:3) a +0 sling (23, 15, D:3) a +0 robe (23, 24, D:3) a +0 club an orc skeleton (23, 25, D:3) a +0 dagger (25, 23, D:3) a +0 hand axe a +0 ring mail an orc skeleton an adder skeleton (27, 11, D:3) a +0 falchion (31, 46, D:3) a bat skeleton (35, 27, D:3) a +0 short sword (37, -2, D:3) a parchment of Tukima's Dance (37, 2, D:3) a +0 short sword a +0 scale mail the human corpse of Terence (skeletalised by now) (39, -2, D:3) a bat corpse (skeletalised by now) (41, 25, D:3) a +0 short sword (43, 5, D:3) a hobgoblin skeleton (46, 10, D:3) a +0 dagger a kobold skeleton (46, 27, D:3) a +0 war axe Level 4 of the Dungeon (0, 0, D:4) a +0 sling a goblin corpse (1, 5, D:4) a +0 sling (1, 6, D:4) a jackal corpse (2, -3, D:4) a +0 dagger a goblin corpse (2, -2, D:4) a +0 dagger (2, 2, D:4) a +0 club a goblin corpse a quokka corpse (4, -7, D:4) a +0 sling a jackal corpse (6, -4, D:4) 2 javelins (8, 13, D:4) a +0 giant spiked club an ogre corpse (15, -1, D:4) a jackal corpse (18, 11, D:4) a +0 flail a +0 chain mail an orc corpse