Xocezhy Level 1 of the Dungeon (0, 0, D:1) a +0 robe (4, -13, D:1) an orb of stardust (8, -2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (10, -51, D:1) a ball python corpse (skeletalised by now) (11, -35, D:1) a +0 whip a stone a kobold skeleton (13, -2, D:1) 3 flux baubles (14, -37, D:1) a +0 dagger (15, -36, D:1) a jackal corpse (skeletalised by now) (15, -13, D:1) a frilled lizard skeleton a hobgoblin skeleton (16, -35, D:1) a jackal corpse (skeletalised by now) (17, -56, D:1) a jackal corpse (skeletalised by now) (21, -24, D:1) a ball python skeleton (21, -3, D:1) a +0 robe (22, -51, D:1) a bat skeleton a frilled lizard skeleton (22, -12, D:1) a +0 robe (24, -51, D:1) a rat skeleton (26, -52, D:1) a +0 club a goblin skeleton (27, -51, D:1) a ball python skeleton (30, -51, D:1) a +0 whip (32, -20, D:1) a bat skeleton (34, -22, D:1) a +0 dagger (40, -12, D:1) a rat corpse (skeletalised by now) (48, -46, D:1) a +0 robe (48, -4, D:1) a hobgoblin corpse (skeletalised by now) (52, -60, D:1) a rat skeleton (56, -54, D:1) a quokka skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (6, -2, D:2) a +0 whip 2 stones (13, -1, D:2) a frilled lizard corpse (skeletalised by now) (29, -17, D:2) a hobgoblin corpse (skeletalised by now) (29, -12, D:2) the felid corpse of Xocezhy (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (4, 13, D:3) the +8 short sword of Eminent Domain {holy, Str+2} Str+2: It affects your strength (+2). It cannot be enchanted further. (7, 3, D:3) 2 poisoned darts (8, -20, D:3) 3 boomerangs (21, 2, D:3) a +0 chain mail a hobgoblin skeleton (23, 0, D:3) a +0 whip (24, -6, D:3) a +1 hand axe of freezing 5 stones a +0 leather armour (31, -17, D:3) a +0 dagger a kobold corpse (skeletalised by now) (32, 2, D:3) a +0 whip of holy wrath 7 poisoned darts (33, -22, D:3) a +0 quarterstaff (33, 1, D:3) a hobgoblin skeleton (33, 11, D:3) a +0 short sword (39, 10, D:3) a hobgoblin corpse (skeletalised by now) (40, 5, D:3) a staff of cold (56, -4, D:3) a +0 flail 5 poisoned darts an orc skeleton (58, -15, D:3) a +0 dagger (65, -25, D:3) a +0 hand axe Level 4 of the Dungeon (2, 16, D:4) a human skeleton (4, 23, D:4) a +0 hand axe (5, 15, D:4) a human corpse (skeletalised by now) (5, 23, D:4) a +0 falchion (6, 23, D:4) a +0 falchion (7, 15, D:4) a human corpse (skeletalised by now) (8, 23, D:4) a +0 spear (9, 23, D:4) a +0 spear (9, 39, D:4) a hobgoblin skeleton (10, 23, D:4) a +0 hand axe (10, 38, D:4) the felid skeleton of Xocezhy (12, 24, D:4) a human skeleton (12, 37, D:4) a +0 halberd (12, 40, D:4) a jackal skeleton (12, 41, D:4) a jackal skeleton (13, 24, D:4) an adder skeleton (14, 25, D:4) a human skeleton (16, 39, D:4) a +0 heavy spear a +0 scale mail (21, 41, D:4) a +0 dagger a goblin skeleton (24, 15, D:4) a ball python skeleton (29, 20, D:4) a +0 robe (30, 20, D:4) a +0 club (35, 36, D:4) a +0 long sword (38, 11, D:4) a +0 plate armour (41, 29, D:4) a +0 robe (41, 41, D:4) a parchment of Shock (43, 39, D:4) a +0 club Level 5 of the Dungeon (18, -10, D:5) a +0 robe (19, -2, D:5) a +0 flail a +0 dagger a +0 hand axe (20, -2, D:5) a +0 short sword a +0 club (29, -43, D:5) the +10 mace "Hunimuoza" {pain, rC+ rN+ Str+3 Dex+3} rC+: It protects you from cold. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (37, -26, D:5) a +0 robe a +0 dagger (39, -13, D:5) a +0 giant spiked club (41, -27, D:5) a +0 hand axe a +0 club a +0 leather armour a +0 club an orc skeleton (41, -26, D:5) a +0 mace (42, -27, D:5) a +0 club (43, -28, D:5) a +0 leather armour a +1 heavy hand axe (52, -8, D:5) a +0 dagger (58, -46, D:5) a quokka corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Barixota's Weapon Emporium 5 javelins (150 gold) a +0 falchion (30 gold) a +0 long sword (35 gold) 2 silver javelins (180 gold) a +0 club (5 gold) a +0 rapier (55 gold) (2, 34, D:6) a +0 dagger (17, 19, D:6) a +0 falchion (19, 16, D:6) a +0 club (20, 3, D:6) a +0 flail a +0 scale mail (20, 4, D:6) a +0 dagger a +0 robe (28, 24, D:6) a +0 leather armour (29, 29, D:6) a parchment of Airstrike (41, -5, D:6) a +0 chain mail (41, 33, D:6) a +0 rapier (42, -9, D:6) a +0 dagger (44, 4, D:6) a +0 dagger a +0 robe (45, 31, D:6) a +0 whip (46, 5, D:6) a +0 club (47, 6, D:6) a +0 dagger (58, 19, D:6) a +0 scimitar a +0 chain mail (58, 21, D:6) a +0 dagger of speed a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a parchment of Shock (5, -3, D:7) a +0 leather armour (6, -7, D:7) a +0 dagger (34, -10, D:7) a +0 spear a +0 robe (35, -10, D:7) a +0 war axe a +0 robe a +2 scimitar of freezing a +0 robe (35, 18, D:7) a +0 leather armour (42, 16, D:7) a +0 spear (44, 17, D:7) a +0 spear (46, 15, D:7) the inkwell talisman of the Elven Halls {rN++} [inkwell talisman] rN++: It greatly protects you from negative energy. (48, 13, D:7) a +0 whip a +0 club (49, 12, D:7) a +0 whip (50, 11, D:7) a +0 spear a +0 scale mail (50, 14, D:7) a +0 flail (60, 4, D:7) a +0 dagger a +0 short sword 4 stones a +0 scimitar a +0 robe (60, 5, D:7) a +0 dagger 8 poisoned darts a +0 chain mail a +0 battleaxe a +0 robe (60, 6, D:7) a +0 whip a stone (61, 1, D:7) a +0 dagger 6 poisoned darts a +0 leather armour a +0 hand axe a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 whip (2, 24, D:8) a +0 morningstar (5, -18, D:8) a +0 orcbow (31, 21, D:8) 3 boomerangs a +0 falchion (33, -9, D:8) a +0 mace a +0 scale mail (33, -5, D:8) a parchment of Airstrike (34, 21, D:8) a +0 robe a +0 dagger (36, 23, D:8) 2 boomerangs a +0 dagger (37, 23, D:8) a +0 scale mail a +4 short sword (38, 24, D:8) a +0 leather armour (44, 16, D:8) a parchment of Eringya's Surprising Crocodile (54, 16, D:8) a parchment of Mercury Arrow Level 9 of the Dungeon [Shop] Ciakuder's Magic Scroll Boutique a scroll of enchant armour (135 gold) a scroll of teleportation (54 gold) a scroll of enchant armour (135 gold) (0, 0, D:9) a +0 flail a +0 orcbow a +0 plate armour (1, -2, D:9) a +0 hand axe a +0 leather armour a +0 hand axe (1, 0, D:9) a +0 hand axe (2, -4, D:9) a +0 flail a +0 chain mail (2, 2, D:9) a +0 dagger (2, 8, D:9) a +0 dagger (3, -4, D:9) a +0 sling a +0 quarterstaff a +2 leather armour of fire resistance a +0 falchion a +0 leather armour (3, 2, D:9) a staff of air a +0 club a +0 scale mail a +4 dagger of venom a +0 flail (4, -4, D:9) a +0 club a +0 robe (4, 0, D:9) a +0 war axe a +0 ring mail (4, 2, D:9) a +0 dagger a +0 robe (5, -1, D:9) a +0 club a +0 scale mail a +0 dagger a +0 robe a +0 flail a +0 leather armour (6, -4, D:9) a +0 scimitar a +0 chain mail (10, 2, D:9) a +0 club (14, 8, D:9) a +0 rapier (17, 0, D:9) a +0 dagger (21, -28, D:9) a +1 hand axe of freezing a +0 falchion a +0 leather armour (25, 0, D:9) 5 gold pieces a +0 dagger a +0 robe (25, 4, D:9) 5 gold pieces a +0 hand axe a +0 ring mail (32, 11, D:9) 3 silver javelins (42, 4, D:9) a +0 robe a +0 dagger a +0 club (43, 2, D:9) a +0 robe a +0 dagger (43, 4, D:9) a +0 leather armour a +0 club (43, 17, D:9) a +0 scale mail (44, 5, D:9) a +0 plate armour a +0 war axe (46, 4, D:9) a +0 ring mail a +2 war axe of draining (46, 5, D:9) a +0 hand axe of venom (47, 4, D:9) a +0 falchion (48, 4, D:9) a +0 robe a +0 dagger (48, 5, D:9) a +0 chain mail a +2 mace of draining (50, -1, D:9) a +0 ring mail Level 10 of the Dungeon (4, -8, D:10) a +3 falchion (10, -8, D:10) a +0 long sword (16, 1, D:10) a +0 robe a +0 scimitar (16, 2, D:10) a +0 robe a +0 flail a +0 robe a +3 great sword (19, 3, D:10) a +0 robe a +0 scimitar (24, -6, D:10) a +0 quarterstaff (28, -3, D:10) a +0 plate armour 3 boomerangs a +0 hand axe (29, -4, D:10) a +0 robe a +0 dagger (29, -3, D:10) a +0 robe a +0 dagger (29, -2, D:10) a +0 ring mail 2 boomerangs a +0 mace (29, 1, D:10) a parchment of Passwall (31, -5, D:10) 2 poisoned darts a +0 robe a +0 dagger (35, 15, D:10) a +0 falchion (36, 14, D:10) a +0 flail 2 boomerangs a +0 ring mail a +0 dagger a +0 robe (37, 21, D:10) a +0 whip (37, 23, D:10) a +0 halberd (39, 4, D:10) a +0 barding of flying (41, -7, D:10) a +0 halberd a +0 robe (41, -3, D:10) a +0 flail (41, 21, D:10) a +0 falchion (46, 20, D:10) a parchment of Summon Seismosaurus Egg Level 11 of the Dungeon (0, 0, D:11) a +0 club a +0 ring mail (2, -12, D:11) a +0 dagger (2, 1, D:11) a +0 dagger (4, -1, D:11) 13 gold pieces (4, 1, D:11) a +4 dagger a +0 robe (30, -14, D:11) a +0 dire flail a +0 giant spiked club (32, 0, D:11) a +0 dagger 5 stones (40, -20, D:11) a +0 robe a +0 dagger (40, -19, D:11) 4 poisoned darts a +0 short sword (40, 2, D:11) a +0 whip 5 stones (41, -31, D:11) a scroll of identify (41, -19, D:11) a curare-tipped dart a +0 club (41, -16, D:11) a +0 robe a +0 dagger (42, -18, D:11) a +0 robe a +0 dagger a +0 robe a +0 dagger (42, -2, D:11) a +0 orcbow (51, -19, D:11) a +0 robe a +0 dagger (54, -23, D:11) 5 gold pieces 5 stones a +0 dagger (55, -11, D:11) a +0 long sword a +0 robe (56, -14, D:11) 3 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts (3, 13, Lair:1) 3 poisoned darts (19, 34, Lair:1) a potion of enlightenment (37, 0, Lair:1) a +0 war axe (48, 15, Lair:1) a +0 trident Level 2 of the Lair of Beasts (12, -14, Lair:2) 2 curare-tipped darts (39, -12, Lair:2) 3 atropa-tipped darts Level 3 of the Lair of Beasts (0, 0, Lair:3) a hive talisman (8, 14, Lair:3) 7 gold pieces (12, -4, Lair:3) a +2 buckler (17, -12, Lair:3) a +0 pair of boots of stealth (20, 16, Lair:3) a lupine talisman (24, -31, Lair:3) a +0 leather armour (31, -9, Lair:3) a +0 war axe (41, -6, Lair:3) a +0 mace of protection (41, 2, Lair:3) a +2 whip of draining