Xocezhy Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (0, 1, D:1) a hobgoblin corpse (skeletalised by now) (9, -32, D:1) a ball python skeleton (11, -29, D:1) a jackal corpse (skeletalised by now) (12, -29, D:1) a parchment of Call Canine Familiar (13, -1, D:1) a frilled lizard corpse (skeletalised by now) (17, -16, D:1) a parchment of Ensorcelled Hibernation (24, -3, D:1) a rat corpse (skeletalised by now) (26, 2, D:1) a quill talisman (27, -39, D:1) a +0 dagger 4 stones (33, 2, D:1) a jackal skeleton (34, -35, D:1) a +0 robe (34, 2, D:1) a jackal skeleton (40, -41, D:1) a bat skeleton (43, 8, D:1) a kobold corpse (skeletalised by now) (43, 9, D:1) a rat corpse (skeletalised by now) (44, -22, D:1) a rat corpse (skeletalised by now) (54, -15, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 whip (3, 19, D:2) a +0 dagger (6, -5, D:2) a +0 dagger a goblin corpse (skeletalised by now) (10, 23, D:2) 3 large rocks (10, 30, D:2) a +0 short sword 4 stones a kobold skeleton (13, 32, D:2) a ball python skeleton (18, 32, D:2) a +0 flail (21, 31, D:2) a +0 dagger a goblin skeleton (22, 24, D:2) a ball python corpse (skeletalised by now) (29, 29, D:2) a +0 sling (31, 40, D:2) a +0 leather armour (32, 6, D:2) a bat skeleton (43, 22, D:2) an adder skeleton (46, 19, D:2) a +0 dagger (47, 4, D:2) an adder corpse (skeletalised by now) (60, 28, D:2) a +1 whip of electrocution 2 stones Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (16, -2, D:3) a quokka corpse (skeletalised by now) (22, 4, D:3) a +0 dagger (23, 2, D:3) a +0 whip a +0 leather armour (23, 3, D:3) a +0 flail (23, 5, D:3) a +0 club an orc corpse (skeletalised by now) (25, 29, D:3) a ball python skeleton (30, 12, D:3) a +0 rapier (34, -7, D:3) a +0 flail (34, 23, D:3) a +0 short sword (35, -3, D:3) a +0 club a goblin skeleton (37, -6, D:3) 5 silver javelins (41, 13, D:3) a rat skeleton (43, 21, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 sling (1, -41, D:4) a +0 club a goblin corpse (skeletalised by now) (5, -37, D:4) a medusa talisman (6, -30, D:4) the +1 ring mail of Equivocation {Rampage} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. It cannot be enchanted further. (12, -25, D:4) a +0 hand axe (20, -15, D:4) a +0 mace (29, -46, D:4) a hound skeleton (29, -37, D:4) a +0 spear (32, -45, D:4) an adder skeleton (33, -39, D:4) a +0 club (33, -37, D:4) a +0 flail a gnoll skeleton (48, -18, D:4) a +0 club (50, -10, D:4) a ring of positive energy (53, -43, D:4) a +0 short sword 4 stones Level 5 of the Dungeon (4, -2, D:5) a +0 hand axe (9, 1, D:5) a +0 dagger (16, 8, D:5) a +0 club (16, 20, D:5) an adder skeleton (17, 13, D:5) a +0 leather armour a +0 short sword (17, 18, D:5) a +0 whip a gnoll corpse (skeletalised by now) (19, 17, D:5) a +0 flail (22, 25, D:5) a +0 shortbow (23, 18, D:5) a water moccasin skeleton (26, 33, D:5) a +0 spear a gnoll skeleton (29, 15, D:5) a +0 whip a gnoll skeleton (30, 15, D:5) a +0 whip a gnoll skeleton (31, 15, D:5) a +0 whip a +0 halberd a gnoll skeleton (33, -6, D:5) a +0 dagger a +0 robe (34, 15, D:5) a +0 club (36, 7, D:5) a +0 dagger a +0 robe (36, 14, D:5) a +0 flail (36, 16, D:5) a +0 club a gnoll skeleton (38, 17, D:5) a +0 dagger a +0 robe (39, 16, D:5) a +0 robe a +0 club a gnoll skeleton (42, 5, D:5) a +0 whip a +0 leather armour a +0 flail an orc skeleton (45, 15, D:5) a human skeleton Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (8, 17, D:6) a hound skeleton (12, -12, D:6) a +0 club a +0 plate armour a gnoll skeleton (12, 10, D:6) a +0 robe a +0 scimitar (13, -14, D:6) a +0 club a +0 leather armour a gnoll skeleton (15, -18, D:6) a +3 chain mail (17, -19, D:6) a +0 whip a gnoll skeleton (18, -19, D:6) a +0 flail a +0 flail (18, -8, D:6) a bullfrog skeleton (18, 8, D:6) a +0 short sword a +0 ring mail an orc skeleton (21, 4, D:6) a lupine talisman (22, 15, D:6) a ring of positive energy (32, -16, D:6) the +3 sling of Vogavido {flame, rElec rC+ Str+4 Int+2} rElec: It insulates you from electricity. rC+: It protects you from cold. Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). It cannot be enchanted further. (46, -24, D:6) a +0 flail (47, -21, D:6) a +0 club a gnoll corpse (skeletalised by now) (47, -8, D:6) 3 curare-tipped darts (48, -22, D:6) a +0 whip (48, -21, D:6) a +0 club a +0 robe a gnoll corpse (skeletalised by now) (48, -4, D:6) 11 gold pieces (51, -21, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) 6 gold pieces (4, -6, D:7) 10 gold pieces (10, -7, D:7) a killer bee corpse (29, -3, D:7) a wyvern corpse