Xocezhy Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin skeleton (1, -1, D:1) a rat skeleton (1, 0, D:1) a quokka skeleton (3, -20, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (4, -17, D:1) a frilled lizard corpse (skeletalised by now) (7, -31, D:1) a +0 club (17, 3, D:1) a +0 robe (23, 9, D:1) a +0 dagger a goblin skeleton (29, -4, D:1) a +0 hand axe (39, -25, D:1) a book of Conjurations (39, -18, D:1) a rat corpse (skeletalised by now) (43, -24, D:1) a frilled lizard skeleton (44, -4, D:1) a +0 leather armour (45, -11, D:1) a parchment of Poisonous Vapours (46, -2, D:1) a jackal skeleton (48, -2, D:1) a bat corpse (skeletalised by now) (51, 21, D:1) a +0 leather armour (53, -23, D:1) a +0 hand axe (54, -10, D:1) a +0 club a kobold skeleton (55, -10, D:1) a rat skeleton (55, -8, D:1) a parchment of Summon Small Mammal (56, -17, D:1) a parchment of Ensorcelled Hibernation Level 2 of the Dungeon (0, 0, D:2) a parchment of Tukima's Dance (3, 14, D:2) an adder skeleton (4, 12, D:2) a parchment of Kiss of Death (6, 14, D:2) a +0 club (10, 15, D:2) a quokka skeleton (15, 19, D:2) a +0 robe (26, 33, D:2) a +0 sling (35, 0, D:2) a parchment of Rending Blade (40, 16, D:2) a staff of earth Level 3 of the Dungeon (5, 0, D:3) a +0 club (17, -14, D:3) a parchment of Construct Spike Launcher (17, 1, D:3) a +0 mace a potion of attraction (17, 3, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (unseen) (17, 5, D:3) a potion of curing (19, 2, D:3) a scroll of identify (19, 4, D:3) a scroll of vulnerability (20, 13, D:3) a gnoll corpse (skeletalised by now) (22, 10, D:3) a +0 dagger (24, 16, D:3) a Handbook of Applied Construction (31, -14, D:3) a +0 spear (33, -22, D:3) a +0 club (33, -18, D:3) a +0 giant club an ogre corpse (skeletalised by now) (36, -35, D:3) a hobgoblin corpse (skeletalised by now) (61, -2, D:3) an orc skeleton (62, -2, D:3) a +0 club Level 4 of the Dungeon (6, 0, D:4) a jackal corpse (skeletalised by now) (14, 23, D:4) a +0 whip (23, 1, D:4) a parchment of Maxwell's Portable Piledriver (29, 20, D:4) 3 flux baubles (29, 21, D:4) a +0 dagger a +0 leather armour (32, -1, D:4) a black bear skeleton (33, 20, D:4) a +0 dagger a +0 ring mail (35, 19, D:4) a ball python skeleton (41, 38, D:4) a +0 club a +0 leather armour (43, 30, D:4) a +0 trident (43, 33, D:4) a +0 halberd (43, 37, D:4) a gnoll corpse (skeletalised by now) (45, 16, D:4) a +0 dagger of venom a +0 short sword a +0 spear a gnoll skeleton a kobold skeleton (46, 41, D:4) a parchment of Sublimation of Blood (48, 35, D:4) a +0 trident (50, 10, D:4) a +0 sling (50, 19, D:4) a parchment of Gloom (56, 11, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a scroll of fear (1, 21, D:5) a scorpion corpse (4, -4, D:5) a +0 robe (15, -5, D:5) a hound corpse (18, -1, D:5) an iguana corpse