Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 1006960527249327483 702 Xocezhy the Ducker (level 7, -1/55 (57) HPs) Began as a Merfolk Gladiator on Apr 17, 2026. Slain by a water moccasin (4 damage) ... on level 5 of the Dungeon. The game lasted 00:06:45 (3543 turns). Xocezhy the Ducker (Merfolk Gladiator) Turns: 3543, Time: 00:06:46 HP: -1/55 (57) AC: 7 Str: 14 XL: 7 Next: 66% MP: 7/7 EV: 13 Int: 7 God: Gold: 144 SH: 0 Dex: 18 Spells: 6/6 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) j - +0 ring mail rPois . (100%) c - +0 helmet rElec . (100%) h - +0 cloak {Air} rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth + g - ring of willpower HPRegen 0.29/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lightly drained A: (nimble swimmer 2), mertail a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 243 gold pieces. You spent 99 gold pieces at shops. Inventory: Hand Weapons a - a +0 long sword (weapon) i - the +3 quarterstaff of Ontucluz {freeze, +Blink rElec rC- Str+3} (You found it on level 2 of the Dungeon) +Blink: It lets you blink. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). It cannot be enchanted further. o - a +1 short sword of freezing r - a +2 dagger of venom Missiles n - 3 boomerangs Armour b - a +0 leather armour c - a +0 helmet (worn) f - a +0 chain mail h - a +0 cloak of air (worn) j - a +0 ring mail (worn) k - a +0 robe of willpower q - the +2 ring mail of Free Will {-Tele rPois Will++ SInv} (You found it on level 4 of the Dungeon) -Tele: It prevents most forms of teleportation. rPois: It protects you from poison. Will++: It greatly increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. Jewellery g - a ring of willpower (worn) l - a ring of magical power m - a +4 ring of slaying p - an amulet of the acrobat Wands a - a wand of flame (20) (quivered) Scrolls i - a scroll of identify p - 2 scrolls of poison e - a scroll of teleportation {unknown} h - a scroll of blinking {unknown} m - a scroll of immolation {unknown} n - a scroll of fog {unknown} Potions f - a potion of moonshine {unknown} k - a potion of heal wounds {unknown} l - a potion of experience {unknown} o - a potion of attraction {unknown} Skills: + Level 5.7 Fighting + Level 6.2 Long Blades - Level 3.0 Throwing + Level 6.3 Dodging You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 67% 1 Kinetic Grapnel Frge 0% 1d4 67% 1 Poisonous Vapours Alch/Air 0% 1d1 67% 1 Summon Small Mammal Summ 0% N/A 67% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 82% 2 Lesser Beckoning Tloc 0% N/A 82% 2 Passwall Erth 0% N/A 96% 3 Swiftness Air 0% N/A 96% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:2 [ D:4 ( D:5 [ Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Unknown command. Throw: 2 javelins Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a wight, wielding a +4 great sword and wearing a +0 robe (62% to hit) You throw a javelin. The javelin pierces through the water moccasin. The water moccasin is lightly wounded. The javelin pierces through the wight but does no damage. The javelin barely misses the wight. You hear the slow hiss of a very distant avalanche of sand. The wight struggles against the net. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The wight struggles against the net. The net rips apart, and the wight comes free! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Throw: javelin Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a wight, wielding a +4 great sword and wearing a +0 robe (62% to hit) You throw a javelin. The javelin barely misses the water moccasin. The javelin pierces through the wight! The wight is heavily damaged. The javelin pierces through the wight but does no damage. The water moccasin barely misses you. The wight completely misses you. Unknown command. The water moccasin barely misses you. The water moccasin attacks as it pursues you! The water moccasin closely misses you. Aiming: Throw Flame Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin (lightly wounded, 48% to hit) The puff of flame misses the water moccasin. The water moccasin misses you. The water moccasin barely misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You hit the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you. You die... ### #.. #.# #.# ... #.# ... #.# .... #@# ..... #S# ####..... #z# #........ #z# #>....... #z###z########.# #...z....(.....# #####.#...###### ..........#...#. ####.###........ You could see a water moccasin and 3 wights. Vanquished Creatures Edmund (D:4) 3 scorpions A wight (D:5) 2 orc priests 2 hounds 2 iguanas 3 orc wizards (D:4) 4 adders 3 training dummies (D:4) 13 orcs 4 endoplasms 6 hobgoblins 6 jackals 3 quokkas 3 ball pythons A bat (D:1) 4 frilled lizards 7 goblins 4 kobolds 2 rats (D:1) 74 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Xocezhy the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 288 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 778 | D:2 | Encountered a scorpion 792 | D:2 | Killed a scorpion 793 | D:2 | Reached XP level 3. HP: 9/30 MP: 3/3 793 | D:2 | Reached XP level 4. HP: 11/37 MP: 4/4 1013 | D:2 | Identified the +3 quarterstaff of Ontucluz {freeze, +Blink | rElec rC- Str+3} 1056 | D:2 | Encountered Crazy Yiuf 1129 | D:2 | Found Ogaukenn's Antique Armour Shop. 2056 | D:3 | Reached skill level 5 in Long Blades 2056 | D:3 | Reached XP level 5. HP: 36/42 MP: 5/5 2474 | D:4 | Found Joepnepp's Firing Range. 2485 | D:4 | Bought a throwing net for 33 gold pieces 2485 | D:4 | Bought 3 boomerangs for 66 gold pieces 2526 | D:4 | Reached skill level 5 in Dodging 2526 | D:4 | Reached XP level 6. HP: 49/49 MP: 6/6 2578 | D:4 | Identified the +2 ring mail of Free Will {-Tele rPois | Will++ SInv} 2780 | D:4 | Encountered Edmund 2796 | D:4 | Killed Edmund 2797 | D:4 | Reached skill level 5 in Fighting 2797 | D:4 | Reached XP level 7. HP: 42/56 MP: 7/7 2873 | D:4 | Identified the inkwell talisman of a wizard's laboratory | {rF+ Dex+3} 3337 | D:5 | Entered Level 5 of the Dungeon 3362 | D:5 | Found Nisam's Armour Shoppe. 3527 | D:5 | HP: 2/55 [poisoned by a water moccasin] 3535 | D:5 | HP: 2/55 [water moccasin (4)] 3543 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_diablo_church, layout_basic D:2: layout_loops_ring, serial_shops, nicolae_lakefront_shop, uniq_crazy_yiuf_cottage D:3: layout_basic D:4: nicolae_cairo_tiling_large_dashed, layout_basic, nicolae_shop_firing_range, uniq_edmund D:5: layout_basic, enter_ossuary_2, serial_shops, nicolae_shop_temple_entry_statues_fountains Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 3 4 5 | 5.7 Long Blades | 4 5 6 | 6.2 Dodging | 5 6 | 6.3 Throwing | 3 | 3.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 56 | 146 | 46 || 248 Melee: Long sword | 56 | 146 | 46 || 248 Throw: Throwing net | 2 | 3 | 4 || 9 Javelin | | | 2 || 2 Evoke: Wand of flame | | | 1 || 1 Drink: Curing | | | 2 || 2 Read: Identify | | | 1 || 1 Stab: Sleeping | 5 | 3 | || 8 Held in net/web | | 2 | || 2 Armour: Leather armour | 27 | 8 | || 35 Ring mail | | 62 | 30 || 92 Dodge: Dodged | 28 | 85 | 42 || 155