Xeno Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (2, -2, D:1) a rat corpse (skeletalised by now) (4, 42, D:1) a +0 dagger of protection a goblin corpse (skeletalised by now) (5, 28, D:1) a rat skeleton (8, 35, D:1) a frilled lizard skeleton (10, 21, D:1) a stone a +0 short sword (13, 6, D:1) a +0 ring mail (14, -3, D:1) a hobgoblin skeleton (20, 24, D:1) a +0 club a +0 club a goblin skeleton (21, 1, D:1) a ball python skeleton (22, 22, D:1) a +0 robe (22, 25, D:1) a rat skeleton (25, -5, D:1) a +0 dagger of venom (30, 12, D:1) a bat skeleton (30, 13, D:1) a rat skeleton (31, 14, D:1) a +0 dagger a goblin skeleton (32, 2, D:1) a +0 ring mail (34, -4, D:1) a +0 dagger a bat corpse (skeletalised by now) a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (3, -31, D:2) a +0 robe (5, -30, D:2) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (10, -18, D:2) a +0 scale mail (16, -7, D:2) a frilled lizard skeleton (21, -26, D:2) a hobgoblin corpse (skeletalised by now) (21, -12, D:2) a +0 robe a +2 scythe of venom the human skeleton of Sigmund (23, -37, D:2) a +0 pair of boots (24, -5, D:2) a rat skeleton (25, -18, D:2) a +0 dagger of electrocution a goblin corpse (skeletalised by now) (30, -1, D:2) a +0 whip a kobold skeleton (32, -37, D:2) a bat corpse (skeletalised by now) (33, -8, D:2) a +0 hand axe (36, -9, D:2) a +0 robe (43, -23, D:2) an adder corpse (skeletalised by now) (43, -5, D:2) a +0 leather armour Level 3 of the Dungeon (1, 12, D:3) a ball python corpse (skeletalised by now) (1, 20, D:3) a hobgoblin corpse (skeletalised by now) (6, 10, D:3) a +0 club a goblin corpse (skeletalised by now) (7, 6, D:3) the +1 ring mail "Ybryucob" {Rampage Will+ Regen+} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. (7, 10, D:3) a +0 whip a kobold corpse (skeletalised by now) (8, 9, D:3) a +0 dagger a goblin corpse (skeletalised by now) (9, 38, D:3) a +0 pair of boots (12, -6, D:3) a +0 club a +0 scale mail the goblin skeleton of Ijyb (12, 5, D:3) a rat corpse (skeletalised by now) (12, 6, D:3) a +0 short sword a stone a kobold corpse (skeletalised by now) (14, -4, D:3) a +0 club (18, 8, D:3) a +0 club a rat corpse (skeletalised by now) (19, 10, D:3) a +0 dagger (19, 39, D:3) an adder skeleton (24, 41, D:3) a +0 hand axe (26, 9, D:3) a +0 spear (32, 3, D:3) a +0 short sword an orc skeleton (33, 3, D:3) a +0 mace (33, 4, D:3) a +0 short sword an orc skeleton (34, 39, D:3) a +0 hand axe (35, 31, D:3) a +0 robe a +0 flail (36, 29, D:3) a +0 robe a +0 dagger a hobgoblin skeleton (36, 30, D:3) a +0 falchion (45, 2, D:3) a +0 club (51, 41, D:3) the +3 whip of Iczoev {heavy, Dex+2 SInv} Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. It cannot be enchanted further. (51, 46, D:3) a +0 scale mail (53, 30, D:3) a +0 war axe a +0 leather armour an orc corpse (skeletalised by now) (53, 31, D:3) a +0 mace a +0 ring mail a +0 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Syttiode's Jewellery Shoppe a ring of magical power (unknown) (240 gold) a ring of see invisible (unknown) (180 gold) a +6 ring of intelligence (unknown) (432 gold) a ring of flight (210 gold) a +6 ring of strength (unknown) (432 gold) a ring of willpower (unknown) (300 gold) a ring of magical power (unknown) (240 gold) the ring of the Ban {rF- rC+ Str+4 Dex+9} (627 gold) [ring of protection from cold] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Str+4: It affects your strength (+4). Dex+9: It affects your dexterity (+9). a ring of magical power (unknown) (240 gold) [Shop] Puuzom's Antique Armour Emporium a +1 helmet of light (462 gold) a +0 ring mail (112 gold) a +0 ring mail (112 gold) a +0 pair of gloves (126 gold) a +0 scale mail (112 gold) a +0 ring mail (112 gold) a +0 scale mail (112 gold) a +0 pair of boots of stealth (322 gold) a +0 robe (25 gold) (0, 0, D:4) a +0 plate armour (3, 5, D:4) a +2 scale mail of cold resistance (10, 32, D:4) a +0 flail a +0 ring mail (26, 17, D:4) a +0 dagger (37, 11, D:4) a +0 rapier Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (11, 29, D:5) a +0 short sword a +0 flail a +0 ring mail a +0 short sword a +0 leather armour (41, -3, D:5) a +0 leather armour Level 6 of the Dungeon (3, -2, D:6) 6 javelins (19, -6, D:6) a +0 trident (34, 32, D:6) a +0 leather armour (35, 4, D:6) a +0 short sword (36, 4, D:6) a +0 whip a +0 ring mail (36, 5, D:6) a +0 whip (37, 4, D:6) a +0 club a +0 robe (40, 24, D:6) a +0 dagger (46, -4, D:6) a +0 mace (50, -9, D:6) a +0 scale mail (52, 0, D:6) a +0 spear (53, 1, D:6) a +0 robe a +0 club (54, 1, D:6) a +0 halberd a +0 club Level 7 of the Dungeon (1, 9, D:7) a +0 dagger (12, 7, D:7) a staff of earth (17, -7, D:7) a +0 ring mail (25, 11, D:7) a staff of necromancy (27, 9, D:7) a +0 robe a +1 vampiric dagger (29, -2, D:7) a +0 hand axe a +0 robe (29, 6, D:7) a +0 ring mail (30, -1, D:7) a +0 mace a +0 robe (31, -5, D:7) a +2 spear of freezing a +0 robe (32, -5, D:7) a +3 hand axe a +0 robe (34, -4, D:7) a +0 halberd a +0 robe (34, 6, D:7) a +0 chain mail (34, 23, D:7) a +0 giant club (35, 27, D:7) a +0 cloak (39, 7, D:7) a +0 dagger (42, 9, D:7) a quill talisman (43, 12, D:7) a +0 robe a +0 dagger (44, 19, D:7) a +0 short sword a +0 leather armour Level 8 of the Dungeon (8, -10, D:8) a +0 short sword (9, -10, D:8) a +0 leather armour a +0 dagger a +0 robe a +0 dagger (12, -35, D:8) a +0 long sword (13, -25, D:8) a +0 short sword a +0 short sword 5 stones (13, -24, D:8) a +0 short sword a stone (13, -23, D:8) a +0 dagger 4 stones (14, -26, D:8) a +0 giant club a +0 giant club (14, -25, D:8) a +0 dagger (14, -24, D:8) a +0 club a curare-tipped dart (14, -23, D:8) a +0 dagger (15, -28, D:8) a +0 robe (17, -4, D:8) a +0 robe a +0 dagger (17, -3, D:8) a +0 robe a +0 dagger (18, -3, D:8) a +0 short sword (19, -4, D:8) a +0 orcbow (21, -4, D:8) a +0 plate armour a +0 short sword (22, -4, D:8) a +0 club (23, -18, D:8) a +0 spear (24, -19, D:8) a +0 whip a +2 spear of freezing a +0 scale mail (24, -10, D:8) a +2 pair of boots of rampaging (25, -22, D:8) a +0 dire flail a +0 robe (25, -21, D:8) a +0 flail a +0 spear (25, -20, D:8) a +0 whip (27, -44, D:8) a +0 robe (30, -21, D:8) a +0 robe (49, -38, D:8) a +0 dagger Level 9 of the Dungeon (3, 2, D:9) an orb of mesmerism (4, -8, D:9) 16 gold pieces (6, -9, D:9) 5 gold pieces a +2 spear of venom a +0 ring mail (6, -4, D:9) a scarf of shadows (7, -11, D:9) 10 gold pieces a +0 dagger a +0 robe (7, -8, D:9) a +0 club a +0 spear a +0 spear a +0 spear (8, -7, D:9) a +0 spear (9, 24, D:9) 5 gold pieces (10, 24, D:9) 15 gold pieces (10, 26, D:9) 8 gold pieces 5 curare-tipped darts (10, 27, D:9) the alchemy staff of Abruci {^Contam rPois Dex+5 Alch} [staff of alchemy] ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. Dex+5: It affects your dexterity (+5). Alch: It increases the power of your Alchemy spells. (unseen) (10, 28, D:9) a +0 shortbow (11, 24, D:9) 6 gold pieces (11, 25, D:9) the ring of Cahics {rN++ Dex+6} [ring of dexterity] rN++: It greatly protects you from negative energy. Dex+6: It affects your dexterity (+6). (11, 29, D:9) 25 gold pieces (12, 25, D:9) a +2 long sword of holy wrath (unseen) (12, 29, D:9) a +4 ring of protection (13, 25, D:9) a parchment of Nazja's Percussive Tempering (13, 29, D:9) a +6 ring of dexterity (14, 26, D:9) 19 gold pieces (14, 27, D:9) the +1 quarterstaff "Noshrelu" {flame, *Rage rC+ Str+2 Int+5} *Rage: It berserks you when you make melee attacks (+20% chance). rC+: It protects you from cold. Str+2: It affects your strength (+2). Int+5: It affects your intelligence (+5). It cannot be enchanted further. (unseen) (14, 28, D:9) a +0 scimitar (28, 32, D:9) 21 gold pieces (29, 20, D:9) a +0 orcbow (32, 34, D:9) a parchment of Freeze (36, 31, D:9) 14 gold pieces the Ecumenical Temple