Xeno Level 1 of the Dungeon (0, 0, D:1) a +0 helmet (11, 16, D:1) a rat corpse (skeletalised by now) (13, -11, D:1) a quokka corpse (skeletalised by now) (18, -4, D:1) a rat corpse (skeletalised by now) (20, -2, D:1) a +0 dagger 2 stones a kobold skeleton (22, -3, D:1) a frilled lizard skeleton (23, -15, D:1) a +0 spear (25, -17, D:1) a +0 robe (28, 3, D:1) a +0 dagger a stone a kobold skeleton (30, 11, D:1) a +0 scale mail (32, 16, D:1) a +0 dagger a goblin corpse (skeletalised by now) (35, 11, D:1) a ball python corpse (skeletalised by now) (38, -15, D:1) a +0 dagger a goblin skeleton (39, -7, D:1) a river rat skeleton (39, 14, D:1) a hobgoblin corpse (skeletalised by now) (40, -1, D:1) a river rat skeleton (40, 11, D:1) a +0 dagger (43, 18, D:1) a +0 dagger 3 stones (49, 12, D:1) a +1 dagger of electrocution Level 2 of the Dungeon (0, 0, D:2) a scroll of teleportation (0, 4, D:2) an adder corpse (3, 6, D:2) a +0 whip (9, 12, D:2) a +0 dagger a goblin skeleton (16, -21, D:2) a bat corpse (20, -18, D:2) a ball python corpse (20, -8, D:2) a +0 whip (27, -1, D:2) a +0 dagger (30, 11, D:2) a +0 short sword 4 stones (34, -7, D:2) a +2 dagger of protection