Xeno Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -19, D:1) a bat corpse (skeletalised by now) (1, -9, D:1) a +0 ring mail (1, 22, D:1) 3 poisoned darts (2, 4, D:1) a +0 ring mail (6, 0, D:1) 2 stones a kobold skeleton (9, -1, D:1) a +0 leather armour (15, 6, D:1) a +0 whip (16, 7, D:1) a +0 short sword (28, 1, D:1) a +2 short sword of venom (40, 9, D:1) a ball python skeleton (47, -13, D:1) 8 stones (48, 17, D:1) a +0 dagger a +0 dagger a kobold corpse (skeletalised by now) (57, 12, D:1) a +0 club (60, -2, D:1) a rat corpse (skeletalised by now) (61, 5, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 3 boomerangs (5, 1, D:2) a ball python corpse (6, 3, D:2) a +0 short sword (10, 0, D:2) a +0 hammer (10, 2, D:2) a +0 hammer (11, -6, D:2) the +1 hammer "Beetle's Doom" {pain, rElec Dex+3} rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). (unseen) (11, -5, D:2) a +0 hammer (11, -2, D:2) a +0 hammer (11, -1, D:2) a +0 hammer (11, 1, D:2) a +0 hammer (12, -31, D:2) a +0 dagger (12, -6, D:2) a +0 hammer (12, -5, D:2) a +0 hammer (12, -3, D:2) a +0 hammer (13, -25, D:2) a +0 short sword (13, -7, D:2) a +0 hammer (13, -6, D:2) a +0 hammer (13, -5, D:2) a +0 hammer (15, -11, D:2) a +0 club a goblin corpse (17, -18, D:2) a +0 whip (19, -22, D:2) a +0 short sword 4 stones