Xeno Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (2, 11, D:1) a jackal corpse (skeletalised by now) (3, 12, D:1) a jackal corpse (skeletalised by now) (4, 0, D:1) a +0 robe (4, 11, D:1) a rat skeleton (13, 8, D:1) a +0 club (14, 6, D:1) a bat skeleton (15, 21, D:1) a +0 dagger (18, 20, D:1) 6 stones (19, 36, D:1) 7 stones (20, 10, D:1) a ball python skeleton (24, 14, D:1) a rat skeleton (26, -2, D:1) a +0 hand axe (29, -7, D:1) 6 stones (29, -2, D:1) a quokka skeleton (29, 22, D:1) a hobgoblin skeleton (42, 31, D:1) a +0 club (45, 26, D:1) a +0 robe (47, 2, D:1) a +0 dagger a goblin skeleton (47, 5, D:1) a hobgoblin skeleton (48, 32, D:1) a frilled lizard corpse (skeletalised by now) (50, 4, D:1) a hobgoblin skeleton (52, 6, D:1) a +0 short sword of protection 5 stones (56, -9, D:1) the oni skeleton of Xeno Level 2 of the Dungeon (0, 0, D:2) 6 stones (9, 2, D:2) a +0 whip (39, -9, D:2) a +0 pair of boots (39, 28, D:2) a +0 leather armour (43, -2, D:2) 3 stones (43, 30, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail of fire resistance (5, -5, D:3) a ball python skeleton (7, -10, D:3) a ball python skeleton a jackal skeleton (8, -8, D:3) a jackal skeleton (13, -18, D:3) a ball python corpse (skeletalised by now) (14, -13, D:3) a +1 short sword of flaming a kobold corpse (skeletalised by now) (14, -11, D:3) a +0 whip a gnoll corpse (skeletalised by now) (16, -10, D:3) a +0 whip a gnoll corpse (skeletalised by now) (16, -8, D:3) a +0 club a gnoll corpse (skeletalised by now) (16, -7, D:3) a +0 spear a gnoll corpse (skeletalised by now) (21, -3, D:3) a +0 dagger a goblin corpse (skeletalised by now) (25, -17, D:3) an adder corpse (skeletalised by now) an adder corpse (skeletalised by now) a sewer (0, 0, Sewer) a ball python corpse (skeletalised by now) (0, 1, Sewer) a ball python corpse (skeletalised by now) (2, 10, Sewer) a frilled lizard corpse (skeletalised by now) (6, 3, Sewer) a dart slug corpse (10, -8, Sewer) a giant cockroach corpse (11, -2, Sewer) 11 gold pieces (12, -14, Sewer) a giant cockroach corpse (12, -13, Sewer) a dart slug corpse (12, -3, Sewer) a scroll of summoning (12, -2, Sewer) a +0 long sword (12, -1, Sewer) the +5 scimitar "Dydgh" {speed, rC- Will+ SInv} rC-: It makes you vulnerable to cold. Will+: It increases your willpower. SInv: It lets you see invisible. (unseen) (13, -2, Sewer) a +0 mace (13, -1, Sewer) 17 gold pieces (13, 0, Sewer) a +0 quarterstaff (16, 8, Sewer) a frilled lizard corpse (17, -4, Sewer) a dart slug corpse (18, 2, Sewer) a ball python corpse (18, 4, Sewer) a dart slug corpse (19, 8, Sewer) an adder corpse (skeletalised by now)