Xeno Level 1 of the Dungeon (0, 0, D:1) a +0 whip (4, -3, D:1) a hobgoblin skeleton (5, -3, D:1) a +0 dagger a +0 club (6, 12, D:1) a +0 dagger (18, -17, D:1) a +0 dagger (24, -31, D:1) a +0 club a goblin skeleton (28, -23, D:1) a +0 ring mail (29, 6, D:1) 3 stones (35, -28, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (6, 37, D:2) a bat corpse (skeletalised by now) (7, -7, D:2) a +0 robe (8, 2, D:2) a +0 robe (15, 28, D:2) an adder skeleton (17, 2, D:2) a +0 leather armour (18, -4, D:2) 6 stones (19, 26, D:2) 6 javelins (31, 24, D:2) a stone (43, -7, D:2) 5 stones (49, 7, D:2) an adder corpse (skeletalised by now) (50, -8, D:2) a bat corpse (skeletalised by now) (50, 15, D:2) a bat corpse (skeletalised by now) (51, 14, D:2) a +0 leather armour (52, 26, D:2) an adder skeleton (54, 13, D:2) a +0 dagger (54, 33, D:2) a +0 dagger (56, 18, D:2) a rat corpse (skeletalised by now) (57, -8, D:2) a +0 leather armour (59, -15, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) Great Wizards, Vol. VII (5, 5, D:3) an adder corpse (6, -5, D:3) a flux talisman (8, 0, D:3) a +0 mace