Xeno Level 1 of the Dungeon [Shop] Riovvoom's Assorted Antiques a +0 leather armour (52 gold) a potion of curing (78 gold) a potion of heal wounds (130 gold) 3 scrolls of teleportation (234 gold) a +0 whip of electrocution (213 gold) a +0 club (26 gold) a +0 sling (39 gold) a +0 robe (18 gold) a +0 robe (18 gold) a scroll of identify (52 gold) a scroll of brand weapon (247 gold) (0, 0, D:1) 7 stones (6, -16, D:1) 4 stones (8, -14, D:1) a frilled lizard corpse (skeletalised by now) (8, 7, D:1) a frilled lizard corpse (skeletalised by now) (13, 5, D:1) a +0 dagger a kobold corpse (skeletalised by now) (19, -17, D:1) a +0 quarterstaff (19, -7, D:1) a frilled lizard skeleton (23, -31, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (27, -9, D:1) a +0 club (27, -8, D:1) a +0 dagger (32, 10, D:1) a rat corpse (skeletalised by now) (39, -4, D:1) a bat corpse (skeletalised by now) (47, 6, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) the felid skeleton of Natasha (1, 5, D:2) a +0 robe (4, 24, D:2) a +0 ring mail (5, 6, D:2) the felid skeleton of Natasha (6, 10, D:2) a hobgoblin skeleton (10, 8, D:2) 3 stones (10, 13, D:2) 2 boomerangs (11, -8, D:2) a +0 dagger a goblin skeleton (11, -7, D:2) a +0 whip 5 stones a kobold skeleton a rat skeleton (12, 4, D:2) a rat skeleton (13, -7, D:2) the felid skeleton of Natasha (13, 36, D:2) a frilled lizard skeleton (14, 29, D:2) a +0 short sword (21, -10, D:2) a +0 ring mail (25, 35, D:2) a bat skeleton (31, 10, D:2) a ball python skeleton (31, 12, D:2) a +0 club a goblin skeleton (31, 13, D:2) a +0 dagger 4 stones a kobold skeleton (32, 13, D:2) a +0 dagger (33, 23, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (7, 0, D:3) a +0 flail 3 stones (8, 0, D:3) a +3 dagger of protection (10, 16, D:3) a +0 war axe (13, 3, D:3) a hobgoblin corpse (skeletalised by now) (13, 11, D:3) the +5 scale mail of Cowardice {+Inv rC+ Will+ MP-6} +Inv: It lets you turn invisible. rC+: It protects you from cold. Will+: It increases your willpower. MP-6: It affects your magic capacity (-6). (16, 0, D:3) a +0 club 3 boomerangs an orc corpse (skeletalised by now) (16, 6, D:3) a +0 dagger (21, 2, D:3) a +0 short sword 8 poisoned darts (24, 10, D:3) a rat skeleton (25, 13, D:3) a hobgoblin skeleton (25, 17, D:3) a +0 club a +0 scale mail a +0 whip a +0 whip a +0 chain mail an orc skeleton (26, 24, D:3) a +0 robe (27, -12, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 flail (2, -4, D:4) a quokka corpse (12, 18, D:4) a +0 scale mail (17, 8, D:4) a +0 club (18, 20, D:4) a +0 club (19, 27, D:4) a ball python corpse (skeletalised by now) (30, -7, D:4) a +0 ring mail (34, -11, D:4) an adder corpse