Dungeon Crawl Stone Soup version 0.32-a0-1755-g2a440f7bdf (webtiles) character file. Game seed: 3790765004403535541 208 Xeno the Digger (level 5, 0/38 HPs) Began as a Demigod Earth Elementalist on July 20, 2024. Slain by a goblin ... wielding a +0 club (4 damage) ... on level 4 of the Dungeon. The game lasted 00:03:18 (2893 turns). Xeno the Digger(Demigod Earth Elementalist) Turns: 2893, Time: 00:03:19 Health: 0/38 AC: 4 Str: 9 XL: 5 Next: 29% Magic: 2/10 EV: 11 Int: 21 God: Gold: 83 SH: 0 Dex: 14 Spells: 6/7 levels left rFire . . . j - +0 dagger (vamp) rCold . . . (no shield) rNeg + . . a - +0 robe rPois . v - +0 helmet rElec . n - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - ring of positive energy HPRegen 0.26/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons j - a +0 vampiric dagger (weapon) Armour a - a +0 robe (worn) n - a +0 cloak (worn) v - a +0 helmet (worn) Jewellery f - a ring of positive energy (left hand) p - a +6 ring of strength Wands k - a wand of flame (3) Scrolls e - 3 scrolls of poison {unknown} h - 4 scrolls of identify {unknown} o - 2 scrolls of fear {unknown} q - a scroll of amnesia {unknown} r - a scroll of noise {unknown} t - a scroll of teleportation {unknown} Potions b - a potion of magic c - a potion of lignification {unknown} d - a potion of mutation {unknown} g - 4 potions of curing {unknown} i - a potion of degeneration {unknown} l - a potion of berserk rage {unknown} m - a potion of might {unknown} u - a potion of attraction {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 1.7 Spellcasting - Level 0.8 Conjurations + Level 5.8 Earth Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 52% 2d12 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 26% N/A 4% 3 Stone Arrow Conj/Erth 30% 3d8 12% 3 Lesser Beckoning Tloc 2% N/A 22% 2 Brom's Barrelling Bould Conj/Erth 15% 2d4 36% 4 Maxwell's Portable Pile Tloc 1% (3-9)d2 41% 3 Teleport Other Tloc 1% N/A 41% 3 Petrify Alch/Erth 14% N/A 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The sleepcap releases spores at you. The goblin misses you. The sleepcap attacks as it pursues you! The sleepcap releases spores at you! * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You are unaffected. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (almost destroyed, 100% to hit) The blast of sand hits the sleepcap. The sleepcap is almost destroyed. The jackal barks! The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (almost destroyed, 100% to hit) The blast of sand hits the sleepcap but does no damage. The sleepcap is almost destroyed. The jackal barks! You hear a bark! The sleepcap closely misses you. x2 Unknown command. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (almost destroyed, 100% to hit) The blast of sand hits the sleepcap! You destroy the sleepcap! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (79% to hit) The blast of sand misses the goblin. The goblin closely misses you. The goblin hits you with a +0 club. You die... #h