Dungeon Crawl Stone Soup version 0.32-a0-1755-g2a440f7bdf (webtiles) character file. Game seed: 16800898061176368800 3618 Xeno the Destroyer (level 9, -3/62 HPs) Began as a Demigod Conjurer on July 20, 2024. Slain by a yak (14 damage) ... on level 8 of the Dungeon. The game lasted 00:16:46 (9320 turns). Xeno the Destroyer(Demigod Conjurer) Turns: 9320, Time: 00:16:47 Health: -3/62 AC: 5 Str: 6 XL: 9 Next: 56% Magic: 2/18 EV: 11 Int: 32 God: Gold: 397 SH: 5 Dex: 14 Spells: 9/16 levels left rFire + . . l - +3 hammer of Grontol {pain, Fly rElec Str-5 Stlth+} rCold . . . (no shield) rNeg . . . E - +1 robe rPois . i - +0 helmet rElec + k - +0 cloak rCorr . (no gloves) SInv . (no boots) Will +.... o - amulet of Lust {Reflect +Inv rElec Str+3 Dex+2 SH+5} Stlth +++ D - ring of willpower HPRegen 0.30/turn h - ring of protection from fire MPRegen 0.16/turn %: reflection @: flying A: high MP 1, forlorn, divine attributes a: Evoke Invisibility You were on level 8 of the Dungeon. You visited 1 branch of the dungeon, and saw 8 of its levels. You also visited: Sewer. You collected 397 gold pieces. Inventory: Hand Weapons l - the +3 hammer of Grontol (weapon) {pain, Fly rElec Str-5 Stlth+} (You found it on level 2 of the Dungeon) Str-5: It affects your strength (-5). rElec: It insulates you from electricity. Fly: It grants you flight. Stlth+: It makes you more stealthy. Armour i - a +0 helmet (worn) k - a +0 cloak (worn) E - a +1 robe (worn) Jewellery f - a ring of wizardry h - a ring of protection from fire (right hand) o - the amulet of Lust (around neck) {Reflect +Inv rElec Str+3 Dex+2 SH+5} (You found it on level 3 of the Dungeon) [amulet of reflection] Reflect: It reflects blocked missile attacks. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. +Inv: It lets you turn invisible. SH+5: It affects your SH (+5). p - a ring of wizardry t - a ring of ice y - a ring of ice B - a ring of see invisible D - a ring of willpower (left hand) Wands r - a wand of warping (15) u - a wand of quicksilver (2) C - a wand of paralysis (9) Scrolls c - 2 scrolls of identify d - 2 scrolls of butterflies g - a scroll of vulnerability j - a scroll of acquirement {unknown} m - 3 scrolls of immolation n - a scroll of teleportation s - a scroll of brand weapon A - a scroll of fog Potions a - a potion of mutation b - 3 potions of magic e - a potion of lignification q - a potion of attraction v - a potion of heal wounds w - 2 potions of haste z - a potion of curing F - a potion of resistance Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 4.0 Spellcasting + Level 11.8 Conjurations - Level 5.0 Alchemy You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 28% 3d13 1% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 44% 2d10 (+2d54% 4 Jinxbite Hex 12% N/A 9% 2 Yara's Violent Unravell Hex/Alch 11% 3d6 50% 5 Enfeeble Hex 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (0/1) D:5 Sewer (visited) Lair: D:8-11 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The yak bellows! You block the yak's attack. The searing ray hits the yak! The yak is almost dead. The searing ray hits the yak! The yak is moderately wounded. The searing ray hits the yak. The yak is moderately wounded. You finish channelling your searing ray. The yak closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (almost dead, 90% to hit) The searing ray hits the yak! You kill the yak! The searing ray hits the yak! The yak is heavily wounded. The searing ray hits the yak. The yak is heavily wounded. The searing ray hits the yak! The yak is moderately wounded. (Press . to maintain the ray.) The searing ray hits the yak. The yak is severely wounded. The searing ray hits the yak. The yak is heavily wounded. The searing ray hits the yak. The yak is moderately wounded. The yak gores you! * * * LOW HITPOINT WARNING * * * The searing ray hits the yak. The yak is severely wounded. The searing ray hits the yak! The yak is severely wounded. The searing ray hits the yak. The yak is moderately wounded. The yak gores you! You die... #............# #............#. #...........# . #...........#.# ...#....Y$Y....#)# ...........###)..# ...###########)### #+# ###Y.# #@#########...## #Y#.....##..### #Y#.....Y..## #Y#......### #.#....Y.# #.#..Y...# #.#.....## #.#..#### ##...## You could see 3 yaks. Vanquished Creatures A wraith (D:7) Eustachio (D:5) A wyvern (D:6) 5 yaks (D:8) 3 water moccasins Duvessa (D:5) A sky beast (D:6) Pargi (Sewer) 4 centaurs An ogre (D:5) 2 ice beasts A phantom (D:5) A brain worm (Sewer) 3 scorpions Dowan (D:5) A jelly (D:5) 5 orc priests Crazy Yiuf (D:2) A gnoll bouda (D:8) 3 hounds 4 iguanas Jessica (D:2) 4 orc wizards Robin (D:2) 7 gnolls 15 adders A river rat (D:6) 2 shadow imps (D:7) 4 white imps 2 dart slugs 2 ribbon worms (D:2) 24 orcs 5 bats 5 endoplasms 3 giant cockroaches (D:1) 14 goblins 7 hobgoblins 2 jackals (D:2) 9 kobolds 4 quokkas 8 ball pythons A frilled lizard (Sewer) 7 rats 170 creatures vanquished. Vanquished Creatures (others) 9 fulminant prisms 9 creatures vanquished. Grand Total: 179 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Xeno the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 302 | D:1 | Reached skill level 4 in Conjurations 552 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 776 | D:1 | Learned a level 2 spell: Searing Ray 1337 | D:2 | Noticed Jessica 1342 | D:2 | Killed Jessica 1343 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/8 1508 | D:2 | Reached skill level 5 in Conjurations 1754 | D:2 | Found a runed translucent door. 1755 | D:2 | Noticed Crazy Yiuf 2137 | D:2 | Reached XP level 4. HP: 33/33 MP: 5/9 2273 | D:2 | Noticed Robin 2278 | D:2 | Killed Robin 2688 | D:2 | Killed Crazy Yiuf 2713 | D:2 | Identified the +3 hammer of Grontol {pain, Fly rElec Str-5 | Stlth+} 3310 | D:3 | Reached skill level 6 in Conjurations 3336 | D:3 | Identified the amulet of Lust {Reflect +Inv rElec Str+3 | Dex+2 SH+5} 3479 | D:4 | Reached XP level 5. HP: 38/38 MP: 6/10 4076 | D:4 | Reached XP level 6. HP: 45/45 MP: 5/11 4311 | D:4 | Reached skill level 7 in Conjurations 4428 | D:5 | Entered Level 5 of the Dungeon 4456 | D:5 | Found a staircase to the Ecumenical Temple. 4649 | D:5 | Noticed Duvessa 4741 | D:5 | Noticed Dowan 4762 | D:5 | Killed Duvessa 4763 | D:5 | Reached skill level 8 in Conjurations 4763 | D:5 | Reached XP level 7. HP: 36/50 MP: 2/12 4763 | D:5 | Killed Dowan 4871 | D:5 | Noticed Eustachio 4893 | D:5 | Killed Eustachio 5110 | D:5 | Reached skill level 9 in Conjurations 5575 | D:5 | Reached XP level 8. HP: 47/57 MP: 5/13 5580 | D:5 | Learned a level 4 spell: Fulminant Prism 5878 | D:6 | Reached skill level 1 in Alchemy 6230 | D:6 | Found a glowing drain. 6238 | Sewer | Entered a sewer 6359 | Sewer | Noticed Pargi 6374 | Sewer | Killed Pargi 6375 | Sewer | Reached skill level 5 in Alchemy 6768 | D:6 | Reached skill level 10 in Conjurations 7711 | D:7 | Reached XP level 9. HP: 39/62 MP: 0/17 8307 | D:7 | Identified the +1 leather armour of Inairibi {rCorr} 8362 | D:7 | Identified the amulet "Isak" {Faith Int+3} 9283 | D:8 | Reached skill level 11 in Conjurations 9320 | D:8 | Slain by a yak Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_loops_cross, minmay_pentomino_q2 D:2: layout_basic, feat_on_display, uniq_jessica, uniq_crazy_yiuf_cottage, uniq_robin D:3: layout_loops_cross D:4: layout_rooms, chequers_serial_rivers_small_a D:5: layout_loops_ring, minmay_temple_entry_large_hall, serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_small_a, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_e, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_e, feat_on_display, uniq_eustachio, uniq_duvessa D:6: layout_rooms, nicolae_qazlal_beasts_of_the_sky, gammafunk_temple_overflow_elements, lightli_sewer_entry_pipes, grunt_ministairs_1, lemuel_flamethrower_1 D:7: layout_layer_cave D:8: layout_basic Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Conjurations | 4 5 6 8 9 10 11 | 11.8 Alchemy | 5 | 5.0 Spellcasting | 3 4 | 4.0 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Hand axe | | 7 | || 7 Mace | | 9 | 56 || 65 Cast: Magic Dart | 69 | 58 | 97 || 224 Searing Ray | 5 | 19 | 45 || 69 Fulminant Prism | | | 9 || 9 Use: Scroll | | 3 | 13 || 16 Potion | | 3 | || 3 Stab: Sleeping | | 1 | || 1 Armour: Robe | 7 | 40 | 104 || 151 Skin | | 8 | 17 || 25 Dodge: Dodged | 5 | 23 | 108 || 136 Block: Other | | 4 | 52 || 56 Reflection | | | 13 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9367 | 8998 | 369 | 1183 | 6467 | 9 | 1040.8 | Dungeon | 8978 | 8609 | 369 | 1144 | 6214 | 8 | 1122.2 | Sewer | 388 | 388 | 0 | 39 | 253 | 1 | 388.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1570 daAuts D:2: 1516 daAuts D:7: 1447 daAuts D:1: 1264 daAuts D:6: 1202 daAuts D:4: 969 daAuts D:3: 688 daAuts Sewer: 388 daAuts D:8: 318 daAuts