Dungeon Crawl Stone Soup version 0.32-a0-1752-gb744d034b2 (webtiles) character file. Game seed: 8587410106069062407 221 Xeno the Trooper (level 5, -5/39 HPs) Began as an Octopode Shapeshifter on July 19, 2024. Slain by a gnoll ... wielding a +0 halberd (10 damage) ... on level 3 of the Dungeon. The game lasted 00:02:27 (3037 turns). Xeno the Trooper(Octopode Shapeshifter) Turns: 3037, Time: 00:02:27 Health: -5/39 AC: 1 Str: 15 XL: 5 Next: 98% Magic: 5/5 EV: 12 Int: 12 God: Gold: 159 SH: 0 Dex: 12 Spells: 4/4 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . (helmet currently unavailable) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: beast-form A: beast (slay +1), almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Begin Untransformation You were on level 3 of the Dungeon. You were a hulking beast. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 159 gold pieces. Inventory: Jewellery g - a ring of see invisible Talismans b - a beast talisman (active) c - a flux talisman Scrolls j - a scroll of identify {unknown} Potions a - a potion of lignification d - a potion of attraction {unknown} e - 2 potions of invisibility {unknown} f - 2 potions of degeneration {unknown} h - 2 potions of brilliance {unknown} i - a potion of might {unknown} Skills: - Level 5.1 Fighting - Level 2.0 Dodging + Level 3.9 Unarmed Combat - Level 3.0 Shapeshifting You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 0% 1d3 32% 1 Mercury Vapours Alch/Air 0% N/A 45% 2 Stone Arrow Conj/Erth 0% 3d7 69% 3 Olgreb's Toxic Radiance Alch 0% N/A 97% 4 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Hellfire Mortar Fire/Erth 0% 3d14 100% 7 Ozocubu's Refrigeration Ice 0% 4d7 100% 7 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Polar Vortex Ice 0% N/A 100% 9 Animate Armour Summ/Erth Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Dowan, Duvessa Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +1) You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. HP restored. You climb downwards. The gnoll hits you from afar with a +0 spear! There is a stone staircase leading up here. The gnoll hits you with a +0 spear. The gnoll barely misses you. You completely miss the gnoll. You grab the gnoll. You constrict the gnoll. The gnoll completely misses you. The gnoll barely misses you. You tentacle-slap the gnoll but do no damage. You squeeze the gnoll! You kill the gnoll! There is a stone staircase leading up here. The gnoll hits you from afar with a +0 halberd! You climb upwards. There is a stone staircase leading down here. You start resting. HP restored. You climb downwards. The gnoll hits you from afar with a +0 halberd! There is a stone staircase leading up, spattered with blood here. The gnoll hits you with a +0 halberd! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You tentacle-slap the gnoll but do no damage. Your grab misses the gnoll. The gnoll barely misses you. You tentacle-slap the gnoll. Your grab misses the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 halberd! * * * LOW HITPOINT WARNING * * * You closely miss the gnoll. You grab the gnoll. You squeeze the gnoll. The gnoll is moderately wounded. You constrict the gnoll. The gnoll hits you with a +0 halberd! You die... ...#.####.#.## #########.### .#.#.###.#...#### #.# #..#.##.###.....#############.# .#.#.###.#.................##.# ......###.....(.....######.##.# ##.#..###.#.#.......######.##.# ##.#....................##.##.# ##.#.#####..#....)..###.##.##.### ##.#.#####..#..