Dungeon Crawl Stone Soup version 0.33-a0-1297-g5438af56c9 (webtiles) character file. Game seed: 13905328137682753906 455515 XQQQ the Gnoll Blade (level 24, -3/195 HPs) Began as a Gnoll Delver on Apr 7, 2025. Was the Champion of the Shining One. Slain by a rockslime (75 damage) ... on level 3 of the Pits of Slime. The game lasted 02:08:37 (53504 turns). XQQQ the Gnoll Blade (Gnoll Delver) Turns: 53504, Time: 02:08:38 Health: -3/195 AC: 22 Str: 32 XL: 24 Next: 38% Magic: 22/43 EV: 25 Int: 16 God: the Shining One [******] Gold: 1354 SH: 12 Dex: 27 Spells: 30/55 levels left rFire + . . O - +9 double sword (holy) rCold + + + m - +2 buckler {rC+} rNeg + + + L - +5 justicar's regalia {Inspire Amulet+ Str+4} rPois + T - +2 helmet {Int+3} rElec + i - scarf {rC+ rF+} rCorr + J - +4 pair of gloves of Muttered Phrases {rPois Int+2} SInv + K - +0 pair of boots of Somewhere Else {Regen+ Int+5} Will +.... v - amulet of regeneration Stlth +++ H - amulet "Qyshet" {Faith rElec rC+ Str+4 Int-3} HPRegen 2.12/turn w - ring "Owitri" {Fly rCorr Int-2 Slay+5 SInv} MPRegen 0.28/turn r - ring of the Coward {rN+ Str+10 Int+2 Dex+3} %: faith @: corroded, fragile (+50% incoming damage), flying, very slightly contaminated, glowing, studying Long Blades A: fangs 1, treasure sense, distributed training }: 2/15 runes: decaying, gossamer a: Renounce Religion, Divine Shield, Cleansing Flame, Summon Divine Warrior You were on level 3 of the Pits of Slime. You worshipped the Shining One. The Shining One was exalted by your worship. You visited 10 branches of the dungeon, and saw 44 of its levels. You visited the Abyss 2 times. You also visited: Trove, Bailey and Ice Cave. You collected 19526 gold pieces. You spent 8933 gold pieces at shops. You paid 9239 gold pieces to Gozag. Inventory: Hand Weapons O - a +9 double sword of holy wrath (weapon) Missiles e - 5 darts of disjunction (quivered) I - 8 silver javelins N - a throwing net U - 15 javelins V - 12 curare-tipped darts Armour i - a scarf of resistance (worn) m - a +2 buckler of cold resistance (worn) J - the +4 pair of gloves of Muttered Phrases (worn) {rPois Int+2} (You bought it in a shop on level 1 of the Lair of Beasts) rPois: It protects you from poison. Int+2: It affects your intelligence (+2). K - the +0 pair of boots of Somewhere Else (worn) {Regen+ Int+5} (You acquired it on level 1 of the Lair of Beasts) Regen+: It increases your rate of health regeneration. Int+5: It affects your intelligence (+5). L - the +5 justicar's regalia (worn) {Inspire Amulet+ Str+4} (You bought it in a shop on level 1 of the Lair of Beasts) Inspire: When you summon or create an ally, it gains Regeneration. Amulet+: You can equip an additional amulet. Str+4: It affects your strength (+4). T - a +2 helmet of intelligence (worn) Jewellery r - the ring of the Coward (worn) {rN+ Str+10 Int+2 Dex+3} (You bought it in a shop on level 1 of the Lair of Beasts) [ring of strength] rN+: It protects you from negative energy. Str+10: It affects your strength (+10). Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). v - an amulet of regeneration (worn) w - the ring "Owitri" (worn) {Fly rCorr Int-2 Slay+5 SInv} (You bought it in a shop on level 1 of the Lair of Beasts) [ring of resist corrosion] Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Int-2: It affects your intelligence (-2). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). SInv: It lets you see invisible. H - the amulet "Qyshet" (worn) {Faith rElec rC+ Str+4 Int-3} (You found it on level 8 of the Dungeon) [amulet of faith] Faith: It allows you to gain divine favour quickly. rElec: It insulates you from electricity. rC+: It protects you from cold. Str+4: It affects your strength (+4). Int-3: It affects your intelligence (-3). Wands g - a wand of digging (2) F - a wand of light (7) Scrolls b - 8 scrolls of poison c - 8 scrolls of fog d - 5 scrolls of revelation j - 17 scrolls of teleportation k - 5 scrolls of immolation n - 2 scrolls of amnesia o - 14 scrolls of vulnerability q - 3 scrolls of fear u - 2 scrolls of butterflies y - 4 scrolls of noise E - 6 scrolls of enchant armour M - 4 scrolls of blinking Q - 2 scrolls of enchant weapon R - 4 scrolls of silence X - 4 scrolls of brand weapon Potions a - 16 potions of curing f - 6 potions of mutation h - 2 potions of enlightenment l - 5 potions of berserk rage p - 6 potions of might s - 2 potions of invisibility t - 8 potions of heal wounds x - 8 potions of ambrosia z - 10 potions of cancellation A - 6 potions of resistance C - 7 potions of attraction G - 10 potions of brilliance W - 2 potions of magic Y - 7 potions of haste Z - 5 potions of lignification Miscellaneous B - a +2 phantom mirror P - a +2 sack of spiders S - a +0 condenser vane Skills: + Level 17.1 Fighting + Level 16.0 Short Blades + Level 21.0 Long Blades + Level 16.0 Axes + Level 16.0 Maces & Flails + Level 16.0 Polearms + Level 16.0 Staves + Level 16.0 Ranged Weapons + Level 16.0 Throwing + Level 16.0 Armour + Level 16.6 Dodging + Level 18.3 Stealth + Level 16.0 Shields + Level 16.0 Unarmed Combat + Level 16.0 Spellcasting + Level 13.6 Conjurations + Level 13.6 Hexes + Level 13.6 Summonings + Level 13.6 Necromancy + Level 13.6 Translocations + Level 13.6 Forgecraft + Level 13.6 Fire Magic + Level 13.6 Ice Magic + Level 13.6 Air Magic + Level 13.6 Earth Magic + Level 13.6 Alchemy + Level 17.3 Invocations + Level 16.0 Evocations + Level 14.8 Shapeshifting You had 30 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Blink Tloc 100% N/A 1% 2 b - Passage of Golubria Tloc 54% N/A 1% 4 c - Forge Lightning Spir Air/Frge 54% 3d8 1% 4 d - Yara's Violent Unrav Hex/Alch 27% 3d12 1% 5 e - Irradiate Conj/Alch 27% 3d20 1% 5 g - Freezing Cloud Conj/Ice/Air 27% 6-21 1% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 100% 1d10 1% 1 Kiss of Death Conj/Necr 100% 2d13 1% 1 Magic Dart Conj 100% 1d8 1% 1 Poisonous Vapours Alch/Air 100% 1d5 1% 1 Slow Hex 100% N/A 1% 1 Call Imp Summ 100% N/A 1% 2 Jinxbite Hex 100% N/A 1% 2 Mercury Arrow Conj/Alch 100% 2d10 1% 2 Scorch Fire 100% 2d9 1% 2 Searing Ray Conj 100% 2d8 1% 2 Static Discharge Conj/Air 100% 3-8/arc 1% 2 Confusing Touch Hex 54% N/A 1% 3 Dazzling Flash Hex/Fire 100% N/A 1% 3 Frozen Ramparts Ice 100% 1d16 1% 3 Fugue of the Fallen Necr 54% N/A 1% 3 Hailstorm Conj/Ice 54% 3d11 1% 3 Launch Clockwork Bee Frge 54% N/A 1% 3 Mephitic Cloud Conj/Alch/Air 54% N/A 1% 3 Ozocubu's Armour Ice 54% N/A 1% 3 Stone Arrow Conj/Erth 100% 3d13 1% 3 Summon Ice Beast Ice/Summ 54% N/A 1% 3 Teleport Other Tloc 54% N/A 1% 3 Tukima's Dance Hex 54% N/A 1% 3 Awaken Armour Erth/Frge 100% N/A 1% 4 Cigotuvi's Putrefaction Necr/Air 54% N/A 1% 4 Dispel Undead Necr 54% 3d20 1% 4 Eringya's Surprising Cr Summ 54% N/A 1% 4 Flame Wave Conj/Fire 54% 2d13 1% 4 Forge Blazeheart Golem Fire/Frge 54% N/A 1% 4 Fulminant Prism Conj/Alch 27% 3d14 1% 4 Iskenderun's Battlesphe Conj/Frge 54% 2d13 1% 4 Leda's Liquefaction Alch/Erth 27% N/A 1% 4 Olgreb's Toxic Radiance Alch 54% N/A 1% 4 Rending Blade Conj/Frge 54% 2d(7+2*) 1% 4 Summon Seismosaurus Egg Summ/Erth 54% N/A 1% 4 Alistair's Intoxication Alch 36% N/A 1% 5 Alistair's Walking Alem Alch/Frge 54% N/A 1% 5 Arcjolt Conj/Air 27% 1d37 1% 5 Borgnjor's Vile Clutch Necr/Erth 27% N/A 1% 5 Curse of Agony Necr 54% N/A 1% 5 Detonation Catalyst Fire/Alch 54% 2d12 1% 5 Lee's Rapid Deconstruct Erth 27% 3d14* 1% 5 Metabolic Englaciation Hex/Ice 27% N/A 1% 5 Nazja's Percussive Temp Frge 27% 4d8 1% 5 Silence Hex/Air 27% N/A 1% 5 Summon Mana Viper Hex/Summ 54% N/A 1% 5 Bombard Conj/Erth 27% 9d5 4% 6 Dispersal Tloc 27% N/A 4% 6 Eringya's Noxious Bog Alch 27% 4d6 4% 6 Forge Phalanx Beetle Frge 27% N/A 4% 6 Fortress Blast Frge 72% 6d11 4% 6 Gell's Gavotte Tloc 27% 2d(23-34) 4% 6 Permafrost Eruption Ice/Erth 27% 2x4d6 4% 6 Sculpt Simulacrum Ice/Alch 27% N/A 4% 6 Starburst Conj/Fire 27% 6d9 4% 6 Summon Cactus Giant Summ 27% N/A 4% 6 Enfeeble Hex 27% N/A 26% 7 Magnavolt Erth/Air 27% 4d14 26% 7 Manifold Assault Tloc 27% N/A 26% 7 Monstrous Menagerie Summ 27% N/A 26% 7 Orb of Destruction Conj 27% 9d9 26% 7 Ozocubu's Refrigeration Ice 27% 4d13 26% 7 Spellspark Servitor Conj/Frge 27% N/A 26% 7 Disjunction Tloc 27% N/A 90% 8 Fulsome Fusillade Conj/Alch 27% (3-5)d11 90% 8 Lehudib's Crystal Spear Conj/Erth 27% 10d7 90% 8 Maxwell's Capacitive Co Air 27% ∞ 90% 8 Polar Vortex Ice 27% 12d3* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:6 Lair (5/5) D:10 Swamp (4/4) Lair:3 Spider (4/4) Lair:2 Slime (3/5) Lair:5 Orc (2/2) D:12 Elf (3/3) Orc:2 Vaults (4/5) D:13 Crypt (3/3) Vaults:2 Tomb (0/3) Crypt:3 Depths (0/4) D:15 Bailey (visited) IceCv (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: Orc:2 :!*= Elf:2 [ Elf:3 :[ Lair:1 [[==?==[ Vaults:1 ( Vaults:3 * Vaults:4 ( Annotations: D:3 1 runed translucent door, Crazy Yiuf Lair:5 exclusion: obsidian statue Elf:2 3 runed translucent doors Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Casting: Irradiate (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You are momentarily dazzled by a brilliant light. You block the acid blob's attack. A glass eye comes into view. Gozag incites the glass eye against you. The glass eye seems to speed up. You are momentarily dazzled by a brilliant light. The acid blob closely misses you. The rockslime completely misses you. The glass eye gazes at you. Your body becomes as fragile as glass! The acid blob hits you!! You are splashed with acid. You resist. The rockslime hits you!! You are shoved backwards! Your angel hits the acid blob with a +2 sacred scourge of holy wrath!! Your angel is burned by acid! Your angel hits the acid blob with a +2 sacred scourge of holy wrath! Your angel is burned by acid! You are too injured to fight recklessly! Okay, then. Casting: Irradiate (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Irradiate (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a fountain of uncontrolled magic! The rockslime is blasted with magical radiation! The rockslime is lightly wounded. You are very lightly contaminated with residual magic. The rockslime misses you. A slime creature comes into view. Your angel hits the acid blob with a +2 whip of holy wrath!! Your angel is burned by acid! The acid corrodes your angel! Your angel hits the acid blob with a +2 whip of holy wrath! Your angel is burned by acid! The acid blob hits your angel!!! Your angel is splashed with acid. Your angel seems to be corroded for longer. The rockslime hits you!!! You die... ##### ##...## . ##..ßA.###..J #..@J........ #..